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60001
1 refs MIN_TT_Tdef#19
Critical Up I Boosts critical hit rate by 10%. 1 20 120 72 1488 0 True True True
60002 Critical Up II Boosts critical hit rate by 12%. 1 40 400 160 1488 0 True True True
60003
2 refs MIN_TT_Tdef#19 MIN_TT_Tdef#24
Critical Up III Boosts critical hit rate by 15%. 1 60 720 264 1489 0 True True True
60004 Critical Up IV Boosts critical hit rate by 17%. 1 80 1120 392 1490 0 True True True
60005
1 refs MIN_TT_Tdef#24
Critical Up V Boosts critical hit rate by 20%. 1 100 2880 720 1491 0 True True True
60006
1 refs MIN_TT_Tdef#70
Physical Defense Up I Boosts physical defense by 10%. 2 35 210 126 1490 0 True False True
60007 Physical Defense Up II Boosts physical defense by 12%. 2 70 700 280 1490 0 True False True
60008
1 refs MIN_TT_Tdef#70
Physical Defense Up III Boosts physical defense by 15%. 2 105 1260 462 1491 0 True False True
60009 Physical Defense Up IV Boosts physical defense by 17%. 2 140 1960 686 1491 0 True False True
60010
2 refs FLD_QuestReward#1216 MIN_TT_Tdef#70
Physical Defense Up V Boosts physical defense by 20%. 2 175 0 1428 0 True False True
60011
1 refs MIN_TT_Tdef#70
Ether Defense Up I Boosts ether defense by 10%. 3 35 210 126 1490 0 False True True
60012 Ether Defense Up II Boosts ether defense by 12%. 3 70 700 280 1490 0 False True True
60013
1 refs MIN_TT_Tdef#70
Ether Defense Up III Boosts ether defense by 15%. 3 105 1260 462 1491 0 False True True
60014 Ether Defense Up IV Boosts ether defense by 17%. 3 140 1960 686 1491 0 False True True
60015
2 refs FLD_QuestReward#1217 MIN_TT_Tdef#70
Ether Defense Up V Boosts ether defense by 20%. 3 175 0 1428 0 False True True
60016
1 refs MIN_TT_Tdef#13
Block Rate Up I Boosts block rate by 10%. 4 25 150 90 1487 0 True True True
60017 Block Rate Up II Boosts block rate by 12%. 4 50 500 200 1487 0 True True True
60018
2 refs MIN_TT_Tdef#13 MIN_TT_Tdef#17
Block Rate Up III Boosts block rate by 15%. 4 75 900 330 1488 0 True True True
60019 Block Rate Up IV Boosts block rate by 17%. 4 100 1400 490 1489 0 True True True
60020
1 refs MIN_TT_Tdef#48
Block Rate Up V Boosts block rate by 20%. 4 125 3600 900 1491 0 True True True
60021
1 refs MIN_TT_Tdef#48
HP MAX Boost I Increases maximum HP by 200. 5 140 1960 686 1491 0 True False True
60022
2 refs FLD_QuestReward#1218 MIN_TT_Tdef#48
HP MAX Boost II Increases maximum HP by 400. 5 175 0 1428 0 True False True
60023
1 refs MIN_TT_Tdef#57
Strength Boost I Increases Strength by 20. 6 140 1960 686 1491 0 True False True
60024
2 refs FLD_QuestReward#1219 MIN_TT_Tdef#57
Strength Boost II Increases Strength by 25. 6 175 0 1428 0 True False True
60025
1 refs MIN_TT_Tdef#65
Ether Boost I Increases Ether by 20. 7 140 1960 686 1491 0 False True True
60026
2 refs FLD_QuestReward#1220 MIN_TT_Tdef#65
Ether Boost II Increases Ether by 25. 7 175 0 1428 0 False True True
60027
1 refs MIN_TT_Tdef#70
Dexterity Boost I Increases Dexterity by 20. 8 140 1960 686 1491 0 False True True
60028
2 refs FLD_QuestReward#1221 MIN_TT_Tdef#70
Dexterity Boost II Increases Dexterity by 25. 8 175 0 1428 0 False True True
60029
1 refs MIN_TT_Tdef#40
Agility Boost I Increases Agility by 10. 9 140 1960 686 1491 0 False True True
60030
2 refs FLD_QuestReward#1222 MIN_TT_Tdef#40
Agility Boost II Increases Agility by 15. 9 175 0 1428 0 False True True
60031
1 refs MIN_TT_Tdef#40
Luck Boost I Increases Luck by 20. 10 140 1960 686 1491 0 True False True
60032
2 refs FLD_QuestReward#1223 MIN_TT_Tdef#40
Luck Boost II Increases Luck by 25. 10 175 0 1428 0 True False True
60033
1 refs MIN_TT_Tdef#5
Beast Hunter I Increases damage dealt to beasts by 20%. 11 20 120 72 0 True True True
60034 Beast Hunter II Increases damage dealt to beasts by 25%. 11 40 400 160 0 True True True
60035
2 refs MIN_TT_Tdef#5 MIN_TT_Tdef#10
Beast Hunter III Increases damage dealt to beasts by 30%. 11 60 720 264 1487 0 True True True
60036 Beast Hunter IV Increases damage dealt to beasts by 35%. 11 80 1120 392 1488 0 True True True
60037
1 refs MIN_TT_Tdef#10
Beast Hunter V Increases damage dealt to beasts by 40%. 11 100 2880 720 1491 0 True True True
60038
1 refs MIN_TT_Tdef#5
Insect Hunter I Increases damage dealt to insects by 20%. 12 20 120 72 0 True True True
60039 Insect Hunter II Increases damage dealt to insects by 25%. 12 40 400 160 0 True True True
60040
2 refs MIN_TT_Tdef#5 MIN_TT_Tdef#10
Insect Hunter III Increases damage dealt to insects by 30%. 12 60 720 264 1487 0 True True True
60041 Insect Hunter IV Increases damage dealt to insects by 35%. 12 80 1120 392 1488 0 True True True
60042
1 refs MIN_TT_Tdef#10
Insect Hunter V Increases damage dealt to insects by 40%. 12 100 2880 720 1491 0 True True True
60043
1 refs MIN_TT_Tdef#27
Aerial Hunter I Increases damage dealt to aerial creatures by 20%. 13 20 120 72 0 False True True
60044 Aerial Hunter II Increases damage dealt to aerial creatures by 25%. 13 40 400 160 0 False True True
60045
2 refs MIN_TT_Tdef#27 MIN_TT_Tdef#30
Aerial Hunter III Increases damage dealt to aerial creatures by 30%. 13 60 720 264 1490 0 False True True
60046 Aerial Hunter IV Increases damage dealt to aerial creatures by 35%. 13 80 1120 392 1490 0 False True True
60047
1 refs MIN_TT_Tdef#30
Aerial Hunter V Increases damage dealt to aerial creatures by 40%. 13 100 2880 720 1491 0 False True True
60048
1 refs MIN_TT_Tdef#13
Aquatic Hunter I Increases damage dealt to aquatic organisms by 20%. 14 20 120 72 0 True True True
60049 Aquatic Hunter II Increases damage dealt to aquatic organisms by 25%. 14 40 400 160 0 True True True
60050
2 refs MIN_TT_Tdef#13 MIN_TT_Tdef#17
Aquatic Hunter III Increases damage dealt to aquatic organisms by 30%. 14 60 720 264 1488 0 True True True
60051 Aquatic Hunter IV Increases damage dealt to aquatic organisms by 35%. 14 80 1120 392 1489 0 True True True
60052
1 refs MIN_TT_Tdef#17
Aquatic Hunter V Increases damage dealt to aquatic organisms by 40%. 14 100 2880 720 1491 0 True True True
60053
1 refs MIN_TT_Tdef#19
Humanoid Hunter I Increases damage dealt to humanoids by 20%. 15 20 120 72 0 True True True
60054 Humanoid Hunter II Increases damage dealt to humanoids by 25%. 15 40 400 160 0 True True True
60055
2 refs MIN_TT_Tdef#19 MIN_TT_Tdef#24
Humanoid Hunter III Increases damage dealt to humanoids by 30%. 15 60 720 264 1489 0 True True True
60056 Humanoid Hunter IV Increases damage dealt to humanoids by 35%. 15 80 1120 392 1490 0 True True True
60057
1 refs MIN_TT_Tdef#24
Humanoid Hunter V Increases damage dealt to humanoids by 40%. 15 100 2880 720 1491 0 True True True
60058
1 refs MIN_TT_Tdef#32
Machine Hunter I Increases damage dealt to machines by 20%. 16 20 120 72 1490 0 True True True
60059 Machine Hunter II Increases damage dealt to machines by 25%. 16 40 400 160 1490 0 True True True
60060
1 refs MIN_TT_Tdef#32
Machine Hunter III Increases damage dealt to machines by 30%. 16 60 720 264 1491 0 True True True
60061 Machine Hunter IV Increases damage dealt to machines by 35%. 16 80 1120 392 1491 0 True True True
60062
1 refs MIN_TT_Tdef#32
Machine Hunter V Increases damage dealt to machines by 40%. 16 100 2880 720 1491 0 True True True
60063
1 refs MIN_TT_Tdef#32
Titan Hunter I Increases damage dealt to Titans by 20%. 17 20 120 72 1490 0 False True True
60064 Titan Hunter II Increases damage dealt to Titans by 25%. 17 40 400 160 1490 0 False True True
60065
1 refs MIN_TT_Tdef#34
Titan Hunter III Increases damage dealt to Titans by 30%. 17 60 720 264 1491 0 False True True
60066 Titan Hunter IV Increases damage dealt to Titans by 35%. 17 80 1120 392 1491 0 False True True
60067
1 refs MIN_TT_Tdef#34
Titan Hunter V Increases damage dealt to Titans by 40%. 17 100 2880 720 1491 0 False True True
60068
1 refs MIN_TT_Tdef#44
Blade Combo Boost I Increases Blade Combo damage by 10%. 18 30 180 108 1487 0 True True True
60069 Blade Combo Boost II Increases Blade Combo damage by 15%. 18 60 600 240 1487 0 True True True
60070
2 refs MIN_TT_Tdef#44 MIN_TT_Tdef#48
Blade Combo Boost III Increases Blade Combo damage by 20%. 18 90 1080 396 1488 0 True True True
60071 Blade Combo Boost IV Increases Blade Combo damage by 25%. 18 120 1680 588 1489 0 True True True
60072
1 refs MIN_TT_Tdef#48
Blade Combo Boost V Increases Blade Combo damage by 30%. 18 150 4320 1080 1491 0 True True True
60073
1 refs MIN_TT_Tdef#62
Fusion Combo Up I Boosts Fusion Combo effect by 10% 19 25 150 90 1489 0 False True True
60074 Fusion Combo Up II Boosts Fusion Combo effect by 15% 19 50 500 200 1489 0 False True True
60075
2 refs MIN_TT_Tdef#62 MIN_TT_Tdef#65
Fusion Combo Up III Boosts Fusion Combo effect by 20% 19 75 900 330 1490 0 False True True
60076 Fusion Combo Up IV Boosts Fusion Combo effect by 25% 19 100 1400 490 1490 0 False True True
60077
1 refs MIN_TT_Tdef#65
Fusion Combo Up V Boosts Fusion Combo effect by 30% 19 125 3600 900 1491 0 False True True
60078
1 refs MIN_TT_Tdef#71
Damage Spike I Counters attacks with 120% ether damage. 20 35 210 126 1490 0 True False True
60079 Damage Spike II Counters attacks with 140% ether damage. 20 70 700 280 1490 0 True False True
60080
1 refs MIN_TT_Tdef#71
Damage Spike III Counters attacks with 160% ether damage. 20 105 1260 462 1491 0 True False True
60081 Damage Spike IV Counters attacks with 180% ether damage. 20 140 1960 686 1491 0 True False True
60082
1 refs MIN_TT_Tdef#71
Damage Spike V Counters attacks with 200% ether damage. 20 175 5040 1260 1491 0 True False True
60083
1 refs MIN_TT_Tdef#62
Counter I Counters attacks with 100% physical damage. 21 35 210 126 1489 0 False True True
60084 Counter II Counters attacks with 125% physical damage. 21 70 700 280 1489 0 False True True
60085
2 refs MIN_TT_Tdef#62 MIN_TT_Tdef#65
Counter III Counters attacks with 150% physical damage. 21 105 1260 462 1490 0 False True True
60086 Counter IV Counters attacks with 175% physical damage. 21 140 1960 686 1490 0 False True True
60087
1 refs MIN_TT_Tdef#65
Counter V Counters attacks with 200% physical damage. 21 175 5040 1260 1491 0 False True True
60088
1 refs MIN_TT_Tdef#71
Persevering Strength I Restores 4% HP of damage dealt after a successful auto-attack. 22 40 240 144 1490 0 False True True
60089
1 refs FLD_QuestReward#947
Persevering Strength II Restores 6% HP of damage dealt after a successful auto-attack. 22 80 800 320 1490 0 False True True
60090
1 refs MIN_TT_Tdef#71
Persevering Strength III Restores 8% HP of damage dealt after a successful auto-attack. 22 120 1440 528 1491 0 False True True
60091 Persevering Strength IV Restores 10% HP of damage dealt after a successful auto-attack. 22 160 2240 784 1491 0 False True True
60092
1 refs MIN_TT_Tdef#71
Persevering Strength V Restores 12% HP of damage dealt after a successful auto-attack. 22 200 5760 1440 1491 0 False True True
60093
1 refs MIN_TT_Tdef#5
Life Drain I Restores 30% HP each time an enemy is defeated. 23 25 150 90 0 True False True
60094 Life Drain II Restores 35% HP each time an enemy is defeated. 23 50 500 200 0 True False True
60095
2 refs MIN_TT_Tdef#5 MIN_TT_Tdef#10
Life Drain III Restores 40% HP each time an enemy is defeated. 23 75 900 330 1487 0 True False True
60096 Life Drain IV Restores 45% HP each time an enemy is defeated. 23 100 1400 490 1488 0 True False True
60097
1 refs MIN_TT_Tdef#10
Life Drain V Restores 50% HP each time an enemy is defeated. 23 125 3600 900 1491 0 True False True
60098
1 refs MIN_TT_Tdef#13
Critical Restore I Absorbs 10% of critical damage dealt as HP. 24 25 150 90 0 True True True
60099 Critical Restore II Absorbs 15% of critical damage dealt as HP. 24 50 500 200 0 True True True
60100
2 refs MIN_TT_Tdef#13 MIN_TT_Tdef#17
Critical Restore III Absorbs 20% of critical damage dealt as HP. 24 75 900 330 1488 0 True True True
60101 Critical Restore IV Absorbs 25% of critical damage dealt as HP. 24 100 1400 490 1489 0 True True True
60102
1 refs MIN_TT_Tdef#17
Critical Restore V Absorbs 30% of critical damage dealt as HP. 24 125 3600 900 1491 0 True True True
60103
1 refs MIN_TT_Tdef#19
Pinpoint Weakness I Increases critical damage by 10%. 25 25 150 90 1488 0 True True True
60104 Pinpoint Weakness II Increases critical damage by 20%. 25 50 500 200 1488 0 True True True
60105
2 refs MIN_TT_Tdef#19 MIN_TT_Tdef#24
Pinpoint Weakness III Increases critical damage by 30%. 25 75 900 330 1489 0 True True True
60106 Pinpoint Weakness IV Increases critical damage by 40%. 25 100 1400 490 1490 0 True True True
60107
1 refs MIN_TT_Tdef#24
Pinpoint Weakness V Increases critical damage by 50%. 25 125 3600 900 1491 0 True True True
60108
1 refs MIN_TT_Tdef#65
Double Attack I Adds a 20% chance of attacking again after a successful auto-attack. 26 105 1260 462 1490 0 False True True
60109 Double Attack II Adds a 35% chance of attacking again after a successful auto-attack. 26 140 1960 686 1490 0 False True True
60110
2 refs FLD_QuestReward#1224 MIN_TT_Tdef#65
Double Attack III Adds a 50% chance of attacking again after a successful auto-attack. 26 175 0 1428 1491 0 False True True
60111
1 refs MIN_TT_Tdef#72
Front Attack I Increases damage dealt from the front by 10%. 27 35 210 126 1490 0 True False True
60112 Front Attack II Increases damage dealt from the front by 20%. 27 70 700 280 1490 0 True False True
60113
1 refs MIN_TT_Tdef#72
Front Attack III Increases damage dealt from the front by 30%. 27 105 1260 462 1491 0 True False True
60114 Front Attack IV Increases damage dealt from the front by 40%. 27 140 1960 686 1491 0 True False True
60115
1 refs MIN_TT_Tdef#72
Front Attack V Increases damage dealt from the front by 50%. 27 175 5040 1260 1491 0 True False True
60116
1 refs MIN_TT_Tdef#53
Side Attack I Increases damage dealt from the side by 20%. 28 35 210 126 1488 0 True True True
60117 Side Attack II Increases damage dealt from the side by 40%. 28 70 700 280 1488 0 True True True
60118
2 refs MIN_TT_Tdef#53 MIN_TT_Tdef#57
Side Attack III Increases damage dealt from the side by 60%. 28 105 1260 462 1489 0 True True True
60119 Side Attack IV Increases damage dealt from the side by 80%. 28 140 1960 686 1490 0 True True True
60120
1 refs MIN_TT_Tdef#57
Side Attack V Increases damage dealt from the side by 100%. 28 175 5040 1260 1491 0 True True True
60121
1 refs MIN_TT_Tdef#36
Back Attack I Increases damage dealt from the back by 20%. 29 35 210 126 0 True True True
60122 Back Attack II Increases damage dealt from the back by 40%. 29 70 700 280 0 True True True
60123
2 refs MIN_TT_Tdef#36 MIN_TT_Tdef#40
Back Attack III Increases damage dealt from the back by 60%. 29 105 1260 462 1487 0 True True True
60124 Back Attack IV Increases damage dealt from the back by 80%. 29 140 1960 686 1488 0 True True True
60125
1 refs MIN_TT_Tdef#40
Back Attack V Increases damage dealt from the back by 100%. 29 175 5040 1260 1491 0 True True True
60126
1 refs MIN_TT_Tdef#4
Silent Strike I Increases damage dealt by a surprise attack by 100%. 30 25 150 90 0 True True True
60127 Silent Strike II Increases damage dealt by a surprise attack by 125%. 30 50 500 200 0 True True True
60128
2 refs MIN_TT_Tdef#4 MIN_TT_Tdef#9
Silent Strike III Increases damage dealt by a surprise attack by 150%. 30 75 900 330 1487 0 True True True
60129 Silent Strike IV Increases damage dealt by a surprise attack by 175%. 30 100 1400 490 1488 0 True True True
60130
1 refs MIN_TT_Tdef#9
Silent Strike V Increases damage dealt by a surprise attack by 200%. 30 125 3600 900 1491 0 True True True
60131
2 refs MIN_TT_Tdef#18 MIN_TT_Tdef#55
Into the Air I Increases damage dealt to launched enemies by 50%. 31 25 150 90 1488 0 True True True
60132 Into the Air II Increases damage dealt to launched enemies by 75%. 31 50 500 200 1488 0 True True True
60133
3 refs MIN_TT_Tdef#18 MIN_TT_Tdef#55 MIN_TT_Tdef#57
Into the Air III Increases damage dealt to launched enemies by 100%. 31 75 900 330 1489 0 True True True
60134 Into the Air IV Increases damage dealt to launched enemies by 125%. 31 100 1400 490 1490 0 True True True
60135
1 refs MIN_TT_Tdef#57
Into the Air V Increases damage dealt to launched enemies by 150%. 31 125 3600 900 1491 0 True True True
60136
1 refs MIN_TT_Tdef#12
Into the Ground I Increases damage dealt to toppled enemies by 50%. 32 25 150 90 1487 0 True True True
60137 Into the Ground II Increases damage dealt to toppled enemies by 75%. 32 50 500 200 1487 0 True True True
60138
2 refs MIN_TT_Tdef#12 MIN_TT_Tdef#47
Into the Ground III Increases damage dealt to toppled enemies by 100%. 32 75 900 330 1488 0 True True True
60139 Into the Ground IV Increases damage dealt to toppled enemies by 125%. 32 100 1400 490 1489 0 True True True
60140
1 refs MIN_TT_Tdef#47
Into the Ground V Increases damage dealt to toppled enemies by 150%. 32 125 3600 900 1491 0 True True True
60141
1 refs MIN_TT_Tdef#61
Challenger I Increases damage dealt to higher-level enemies by 20%. 33 30 180 108 0 False True True
60142 Challenger II Increases damage dealt to higher-level enemies by 35%. 33 60 600 240 0 False True True
60143
2 refs MIN_TT_Tdef#61 MIN_TT_Tdef#66
Challenger III Increases damage dealt to higher-level enemies by 50%. 33 90 1080 396 1490 0 False True True
60144 Challenger IV Increases damage dealt to higher-level enemies by 65%. 33 120 1680 588 1490 0 False True True
60145
1 refs MIN_TT_Tdef#66
Challenger V Increases damage dealt to higher-level enemies by 80%. 33 150 4320 1080 1491 0 False True True
60146
1 refs MIN_TT_Tdef#44
Avenger I Increases damage dealt when an ally is incapacitated by 50%. 34 30 180 108 0 True True True
60147 Avenger II Increases damage dealt when an ally is incapacitated by 75%. 34 60 600 240 0 True True True
60148
2 refs MIN_TT_Tdef#44 MIN_TT_Tdef#48
Avenger III Increases damage dealt when an ally is incapacitated by 100%. 34 90 1080 396 1488 0 True True True
60149 Avenger IV Increases damage dealt when an ally is incapacitated by 125%. 34 120 1680 588 1489 0 True True True
60150
1 refs MIN_TT_Tdef#48
Avenger V Increases damage dealt when an ally is incapacitated by 150%. 34 150 4320 1080 1491 0 True True True
60151
2 refs MIN_TT_Tdef#18 MIN_TT_Tdef#55
Piercing Lunge I Adds a 60% chance of dealing a guard-annulling attack. 35 25 150 90 0 True True True
60152 Piercing Lunge II Adds a 70% chance of dealing a guard-annulling attack. 35 50 500 200 0 True True True
60153
3 refs MIN_TT_Tdef#18 MIN_TT_Tdef#23 MIN_TT_Tdef#55
Piercing Lunge III Adds a 80% chance of dealing a guard-annulling attack. 35 75 900 330 1489 0 True True True
60154 Piercing Lunge IV Adds a 90% chance of dealing a guard-annulling attack. 35 100 1400 490 1490 0 True True True
60155
1 refs MIN_TT_Tdef#23
Piercing Lunge V Adds a 100% chance of dealing a guard-annulling attack. 35 125 3600 900 1491 0 True True True
60156 Reflect Immunity Annuls reflect. 36 125 0 1020 0 True True True
60157 Reflect Immunity Annuls reflect. 36 125 0 1020 0 True True True
60158 Reflect Immunity Annuls reflect. 36 125 0 1020 1487 0 True True True
60159 Reflect Immunity Annuls reflect. 36 125 0 1020 1488 0 True True True
60160
1 refs MIN_TT_Tdef#9
Reflect Immunity Annuls reflect. 36 125 3600 900 1491 0 True True True
60161
1 refs MIN_TT_Tdef#62
Anger I Increases damage dealt by 20% when HP is 30% or less. 37 30 180 108 1489 0 False True True
60162 Anger II Increases damage dealt by 40% when HP is 30% or less. 37 60 600 240 1489 0 False True True
60163
2 refs MIN_TT_Tdef#62 MIN_TT_Tdef#66
Anger III Increases damage dealt by 60% when HP is 30% or less. 37 90 1080 396 1490 0 False True True
60164 Anger IV Increases damage dealt by 80% when HP is 30% or less. 37 120 1680 588 1490 0 False True True
60165
1 refs MIN_TT_Tdef#66
Anger V Increases damage dealt by 100% when HP is 30% or less. 37 150 4320 1080 1491 0 False True True
60166
1 refs MIN_TT_Tdef#12
Swift Strike I Increases damage dealt by 60% 30 seconds after the start of battle. 38 25 150 90 0 True True True
60167 Swift Strike II Increases damage dealt by 70% 30 seconds after the start of battle. 38 50 500 200 0 True True True
60168
2 refs MIN_TT_Tdef#12 MIN_TT_Tdef#16
Swift Strike III Increases damage dealt by 80% 30 seconds after the start of battle. 38 75 900 330 1488 0 True True True
60169 Swift Strike IV Increases damage dealt by 90% 30 seconds after the start of battle. 38 100 1400 490 1489 0 True True True
60170
1 refs MIN_TT_Tdef#16
Swift Strike V Increases damage dealt by 100% 30 seconds after the start of battle. 38 125 3600 900 1491 0 True True True
60171
1 refs MIN_TT_Tdef#56
Strong Foundation I Increases auto-attack damage by 20%. 39 90 1080 396 1489 0 True True True
60172 Strong Foundation II Increases auto-attack damage by 40%. 39 120 1680 588 1490 0 True True True
60173
1 refs MIN_TT_Tdef#57
Strong Foundation III Increases auto-attack damage by 60%. 39 150 4320 1080 1491 0 True True True
60174
1 refs MIN_TT_Tdef#61
Vendetta I Increases damage dealt to enemies targeting user by 25%. 40 30 180 108 1489 0 True True True
60175 Vendetta II Increases damage dealt to enemies targeting user by 30%. 40 60 600 240 1489 0 True True True
60176
2 refs MIN_TT_Tdef#61 MIN_TT_Tdef#66
Vendetta III Increases damage dealt to enemies targeting user by 35%. 40 90 1080 396 1490 0 True True True
60177 Vendetta IV Increases damage dealt to enemies targeting user by 40%. 40 120 1680 588 1490 0 True True True
60178
1 refs MIN_TT_Tdef#66
Vendetta V Increases damage dealt to enemies targeting user by 50%. 40 150 4320 1080 1491 0 True True True
60179
1 refs MIN_TT_Tdef#5
Indoor Attack Up I Increases damage dealt indoors by 20%. 41 20 120 72 0 True True True
60180 Indoor Attack Up II Increases damage dealt indoors by 25%. 41 40 400 160 0 True True True
60181
2 refs MIN_TT_Tdef#5 MIN_TT_Tdef#10
Indoor Attack Up III Increases damage dealt indoors by 30%. 41 60 720 264 1487 0 True True True
60182 Indoor Attack Up IV Increases damage dealt indoors by 35%. 41 80 1120 392 1488 0 True True True
60183
1 refs MIN_TT_Tdef#10
Indoor Attack Up V Increases damage dealt indoors by 40%. 41 100 2880 720 1491 0 True True True
60184
1 refs MIN_TT_Tdef#19
Outdoor Attack Up I Increases damage dealt outdoors by 20%. 42 20 120 72 0 True True True
60185 Outdoor Attack Up II Increases damage dealt outdoors by 25%. 42 40 400 160 0 True True True
60186
2 refs MIN_TT_Tdef#19 MIN_TT_Tdef#23
Outdoor Attack Up III Increases damage dealt outdoors by 30%. 42 60 720 264 1489 0 True True True
60187 Outdoor Attack Up IV Increases damage dealt outdoors by 35%. 42 80 1120 392 1490 0 True True True
60188
1 refs MIN_TT_Tdef#23
Outdoor Attack Up V Increases damage dealt outdoors by 40%. 42 100 2880 720 1491 0 True True True
60189
1 refs MIN_TT_Tdef#6
Fire Def Up I Reduces fire damage received by 10%. 43 25 150 90 0 True True True
60190 Fire Def Up II Reduces fire damage received by 15%. 43 50 500 200 0 True True True
60191
2 refs MIN_TT_Tdef#6 MIN_TT_Tdef#39
Fire Def Up III Reduces fire damage received by 20%. 43 75 900 330 1487 0 True True True
60192 Fire Def Up IV Reduces fire damage received by 25%. 43 100 1400 490 1488 0 True True True
60193
1 refs MIN_TT_Tdef#39
Fire Def Up V Reduces fire damage received by 30%. 43 125 3600 900 1491 0 True True True
60194
1 refs MIN_TT_Tdef#13
Water Def Up I Reduces water damage received by 10%. 44 25 150 90 0 True True True
60195 Water Def Up II Reduces water damage received by 15%. 44 50 500 200 0 True True True
60196
2 refs MIN_TT_Tdef#13 MIN_TT_Tdef#49
Water Def Up III Reduces water damage received by 20%. 44 75 900 330 1488 0 True True True
60197 Water Def Up IV Reduces water damage received by 25%. 44 100 1400 490 1489 0 True True True
60198
1 refs MIN_TT_Tdef#49
Water Def Up V Reduces water damage received by 30%. 44 125 3600 900 1491 0 True True True
60199
1 refs MIN_TT_Tdef#20
Wind Def Up I Reduces wind damage received by 10%. 45 25 150 90 0 True True True
60200 Wind Def Up II Reduces wind damage received by 15%. 45 50 500 200 0 True True True
60201
2 refs MIN_TT_Tdef#20 MIN_TT_Tdef#58
Wind Def Up III Reduces wind damage received by 20%. 45 75 900 330 1489 0 True True True
60202 Wind Def Up IV Reduces wind damage received by 25%. 45 100 1400 490 1490 0 True True True
60203
1 refs MIN_TT_Tdef#58
Wind Def Up V Reduces wind damage received by 30%. 45 125 3600 900 1491 0 True True True
60204
1 refs MIN_TT_Tdef#20
Earth Def Up I Reduces earth damage received by 10%. 46 25 150 90 0 True True True
60205 Earth Def Up II Reduces earth damage received by 15%. 46 50 500 200 0 True True True
60206
2 refs MIN_TT_Tdef#20 MIN_TT_Tdef#58
Earth Def Up III Reduces earth damage received by 20%. 46 75 900 330 1489 0 True True True
60207 Earth Def Up IV Reduces earth damage received by 25%. 46 100 1400 490 1490 0 True True True
60208
1 refs MIN_TT_Tdef#58
Earth Def Up V Reduces earth damage received by 30%. 46 125 3600 900 1491 0 True True True
60209
1 refs MIN_TT_Tdef#27
Electric Def Up I Reduces electric damage received by 10%. 47 25 150 90 0 True True True
60210 Electric Def Up II Reduces electric damage received by 15%. 47 50 500 200 0 True True True
60211
2 refs MIN_TT_Tdef#27 MIN_TT_Tdef#66
Electric Def Up III Reduces electric damage received by 20%. 47 75 900 330 1490 0 True True True
60212 Electric Def Up IV Reduces electric damage received by 25%. 47 100 1400 490 1490 0 True True True
60213
1 refs MIN_TT_Tdef#66
Electric Def Up V Reduces electric damage received by 30%. 47 125 3600 900 1491 0 True True True
60214
1 refs MIN_TT_Tdef#27
Ice Def Up I Reduces ice damage received by 10%. 48 25 150 90 0 True True True
60215 Ice Def Up II Reduces ice damage received by 15%. 48 50 500 200 0 True True True
60216
2 refs MIN_TT_Tdef#27 MIN_TT_Tdef#67
Ice Def Up III Reduces ice damage received by 20%. 48 75 900 330 1490 0 True True True
60217 Ice Def Up IV Reduces ice damage received by 25%. 48 100 1400 490 1490 0 True True True
60218
1 refs MIN_TT_Tdef#67
Ice Def Up V Reduces ice damage received by 30%. 48 125 3600 900 1491 0 True True True
60219
1 refs MIN_TT_Tdef#33
Light Def Up I Reduces light damage received by 10%. 49 25 150 90 1490 0 True True True
60220 Light Def Up II Reduces light damage received by 15%. 49 50 500 200 1490 0 True True True
60221
2 refs MIN_TT_Tdef#33 MIN_TT_Tdef#71
Light Def Up III Reduces light damage received by 20%. 49 75 900 330 1491 0 True True True
60222 Light Def Up IV Reduces light damage received by 25%. 49 100 1400 490 1491 0 True True True
60223
1 refs MIN_TT_Tdef#71
Light Def Up V Reduces light damage received by 30%. 49 125 3600 900 1491 0 True True True
60224
1 refs MIN_TT_Tdef#33
Dark Def Up I Reduces dark damage received by 10%. 50 25 150 90 1490 0 True True True
60225 Dark Def Up II Reduces dark damage received by 15%. 50 50 500 200 1490 0 True True True
60226
2 refs MIN_TT_Tdef#33 MIN_TT_Tdef#72
Dark Def Up III Reduces dark damage received by 20%. 50 75 900 330 1491 0 True True True
60227 Dark Def Up IV Reduces dark damage received by 25%. 50 100 1400 490 1491 0 True True True
60228
1 refs MIN_TT_Tdef#72
Dark Def Up V Reduces dark damage received by 30%. 50 125 3600 900 1491 0 True True True
60229
1 refs MIN_TT_Tdef#49
Ultimate Shield On Block, gives 50% chance to completely deflect enemy attack. 51 200 5760 1440 1491 0 True True True
60230
1 refs MIN_TT_Tdef#36
Fire Absorb On Block, Fire damage is absorbed, restoring HP instead of taking damage. 52 120 1680 588 1490 0 True True True
60231
1 refs MIN_TT_Tdef#44
Water Absorb On Block, Water damage is absorbed, restoring HP instead of taking damage. 53 120 1680 588 1490 0 True True True
60232
1 refs MIN_TT_Tdef#53
Wind Absorb On Block, Wind damage is absorbed, restoring HP instead of taking damage. 54 120 1680 588 1490 0 True True True
60233
1 refs MIN_TT_Tdef#53
Earth Absorb On Block, Earth damage is absorbed, restoring HP instead of taking damage. 55 120 1680 588 1490 0 True True True
60234
1 refs MIN_TT_Tdef#62
Electric Absorb On Block, Electric damage is absorbed, restoring HP instead of taking damage. 56 120 1680 588 1490 0 True True True
60235
1 refs MIN_TT_Tdef#62
Ice Absorb On Block, Ice damage is absorbed, restoring HP instead of taking damage. 57 120 1680 588 1490 0 True True True
60236
1 refs MIN_TT_Tdef#72
Light Absorb On Block, Light damage is absorbed, restoring HP instead of taking damage. 58 120 1680 588 1490 0 True True True
60237
1 refs MIN_TT_Tdef#72
Dark Absorb On Block, Dark damage is absorbed, restoring HP instead of taking damage. 59 120 1680 588 1490 0 True True True
60238
1 refs MIN_TT_Tdef#40
Fire Reflect On Block, Fire damage is reflected, damaging the enemy instead. 60 150 4320 1080 1491 0 True True True
60239
1 refs MIN_TT_Tdef#49
Water Reflect On Block, Water damage is reflected, damaging the enemy instead. 61 150 4320 1080 1491 0 True True True
60240
1 refs MIN_TT_Tdef#58
Wind Reflect On Block, Wind damage is reflected, damaging the enemy instead. 62 150 4320 1080 1491 0 True True True
60241
1 refs MIN_TT_Tdef#58
Earth Reflect On Block, Earth damage is reflected, damaging the enemy instead. 63 150 4320 1080 1491 0 True True True
60242
1 refs MIN_TT_Tdef#67
Electric Reflect On Block, Electric damage is reflected, damaging the enemy instead. 64 150 4320 1080 1491 0 True True True
60243
1 refs MIN_TT_Tdef#67
Ice Reflect On Block, Ice damage is reflected, damaging the enemy instead. 65 150 4320 1080 1491 0 True True True
60244
1 refs MIN_TT_Tdef#73
Light Reflect On Block, Light damage is reflected, damaging the enemy instead. 66 150 4320 1080 1491 0 True True True
60245
1 refs MIN_TT_Tdef#73
Dark Reflect On Block, Dark damage is reflected, damaging the enemy instead. 67 150 4320 1080 1491 0 True True True
60246
1 refs MIN_TT_Tdef#52
Evasion Focus I Improves evasion by 10% when HP is 30% or lower. 68 30 180 108 1488 0 True True True
60247 Evasion Focus II Improves evasion by 15% when HP is 30% or lower. 68 60 600 240 1488 0 True True True
60248
2 refs MIN_TT_Tdef#52 MIN_TT_Tdef#58
Evasion Focus III Improves evasion by 20% when HP is 30% or lower. 68 90 1080 396 1489 0 True True True
60249 Evasion Focus IV Improves evasion by 25% when HP is 30% or lower. 68 120 1680 588 1490 0 True True True
60250
1 refs MIN_TT_Tdef#58
Evasion Focus V Improves evasion by 30% when HP is 30% or lower. 68 150 4320 1080 1491 0 True True True
60251
1 refs MIN_TT_Tdef#14
Swift Evasion I Improves evasion by 10% while moving. 69 25 150 90 1487 0 True True True
60252 Swift Evasion II Improves evasion by 15% while moving. 69 50 500 200 1487 0 True True True
60253
2 refs MIN_TT_Tdef#14 MIN_TT_Tdef#16
Swift Evasion III Improves evasion by 20% while moving. 69 75 900 330 1488 0 True True True
60254 Swift Evasion IV Improves evasion by 25% while moving. 69 100 1400 490 1489 0 True True True
60255
1 refs MIN_TT_Tdef#16
Swift Evasion V Improves evasion by 30% while moving. 69 125 3600 900 1491 0 True True True
60256
1 refs MIN_TT_Tdef#6
Emergency Guard I Boosts block rate by 10% when HP is 30% or lower. 70 25 150 90 0 True False True
60257 Emergency Guard II Boosts block rate by 15% when HP is 30% or lower. 70 50 500 200 0 True False True
60258
2 refs MIN_TT_Tdef#6 MIN_TT_Tdef#41
Emergency Guard III Boosts block rate by 20% when HP is 30% or lower. 70 75 900 330 1487 0 True False True
60259 Emergency Guard IV Boosts block rate by 25% when HP is 30% or lower. 70 100 1400 490 1488 0 True False True
60260
1 refs MIN_TT_Tdef#41
Emergency Guard V Boosts block rate by 30% when HP is 30% or lower. 70 125 3600 900 1491 0 True False True
60261
1 refs MIN_TT_Tdef#73
Endurance I Reduces damage taken by 10% when HP is 30% or lower. 71 30 180 108 1489 0 True False True
60262 Endurance II Reduces damage taken by 12% when HP is 30% or lower. 71 60 600 240 1489 0 True False True
60263
1 refs MIN_TT_Tdef#73
Endurance III Reduces damage taken by 15% when HP is 30% or lower. 71 90 1080 396 1490 0 True False True
60264 Endurance IV Reduces damage taken by 17% when HP is 30% or lower. 71 120 1680 588 1490 0 True False True
60265
1 refs MIN_TT_Tdef#73
Endurance V Reduces damage taken by 20% when HP is 30% or lower. 71 150 4320 1080 1491 0 True False True
60266
1 refs MIN_TT_Tdef#45
HP Attack Boost I Increases damage dealt by 10% when HP is 90% or higher. 72 30 180 108 1487 0 True True True
60267 HP Attack Boost II Increases damage dealt by 15% when HP is 90% or higher. 72 60 600 240 1487 0 True True True
60268
2 refs MIN_TT_Tdef#45 MIN_TT_Tdef#49
HP Attack Boost III Increases damage dealt by 20% when HP is 90% or higher. 72 90 1080 396 1488 0 True True True
60269 HP Attack Boost IV Increases damage dealt by 25% when HP is 90% or higher. 72 120 1680 588 1489 0 True True True
60270
1 refs MIN_TT_Tdef#49
HP Attack Boost V Increases damage dealt by 30% when HP is 90% or higher. 72 150 4320 1080 1491 0 True True True
60271
1 refs MIN_TT_Tdef#6
Spike Defense I Reduces Spike damage taken by 60%. 73 20 120 72 0 True True True
60272 Spike Defense II Reduces Spike damage taken by 70%. 73 40 400 160 0 True True True
60273
2 refs MIN_TT_Tdef#6 MIN_TT_Tdef#11
Spike Defense III Reduces Spike damage taken by 80%. 73 60 720 264 1487 0 True True True
60274 Spike Defense IV Reduces Spike damage taken by 90%. 73 80 1120 392 1488 0 True True True
60275
1 refs MIN_TT_Tdef#11
Spike Defense V Reduces Spike damage taken by 100%. 73 100 2880 720 1491 0 True True True
60276
1 refs MIN_TT_Tdef#33
Break Resist I Boosts Break resistance by 25%. 74 25 150 90 1490 0 True True True
60277 Break Resist II Boosts Break resistance by 30%. 74 50 500 200 1490 0 True True True
60278
2 refs MIN_TT_Tdef#32 MIN_TT_Tdef#73
Break Resist III Boosts Break resistance by 35%. 74 75 900 330 1491 0 True True True
60279 Break Resist IV Boosts Break resistance by 40%. 74 100 1400 490 1491 0 True True True
60280
1 refs MIN_TT_Tdef#73
Break Resist V Boosts Break resistance by 50%. 74 125 3600 900 1491 0 True True True
60281
1 refs MIN_TT_Tdef#26
Topple Resist I Boosts Topple resistance by 25%. 75 25 150 90 1489 0 True True True
60282 Topple Resist II Boosts Topple resistance by 30%. 75 50 500 200 1489 0 True True True
60283
2 refs MIN_TT_Tdef#26 MIN_TT_Tdef#67
Topple Resist III Boosts Topple resistance by 35%. 75 75 900 330 1490 0 True True True
60284 Topple Resist IV Boosts Topple resistance by 40%. 75 100 1400 490 1490 0 True True True
60285
1 refs MIN_TT_Tdef#67
Topple Resist V Boosts Topple resistance by 50%. 75 125 3600 900 1491 0 True True True
60286
1 refs MIN_TT_Tdef#20
Launch Resist I Boosts Launch resistance by 25%. 76 25 150 90 1488 0 True True True
60287 Launch Resist II Boosts Launch resistance by 30%. 76 50 500 200 1488 0 True True True
60288
2 refs MIN_TT_Tdef#20 MIN_TT_Tdef#59
Launch Resist III Boosts Launch resistance by 35%. 76 75 900 330 1489 0 True True True
60289 Launch Resist IV Boosts Launch resistance by 40%. 76 100 1400 490 1490 0 True True True
60290
1 refs MIN_TT_Tdef#59
Launch Resist V Boosts Launch resistance by 50%. 76 125 3600 900 1491 0 True True True
60291
1 refs MIN_TT_Tdef#14
Smash Resist I Boosts Smash resistance by 25%. 77 20 120 72 1487 0 True True True
60292 Smash Resist II Boosts Smash resistance by 30%. 77 40 400 160 1487 0 True True True
60293
2 refs MIN_TT_Tdef#14 MIN_TT_Tdef#49
Smash Resist III Boosts Smash resistance by 35%. 77 60 720 264 1488 0 True True True
60294 Smash Resist IV Boosts Smash resistance by 40%. 77 80 1120 392 1489 0 True True True
60295
1 refs MIN_TT_Tdef#49
Smash Resist V Boosts Smash resistance by 50%. 77 100 2880 720 1491 0 True True True
60296
1 refs MIN_TT_Tdef#26
Blowdown Resist I Boosts Blowdown resistance by 25%. 78 20 120 72 0 True True True
60297 Blowdown Resist II Boosts Blowdown resistance by 30%. 78 40 400 160 0 True True True
60298
2 refs MIN_TT_Tdef#26 MIN_TT_Tdef#67
Blowdown Resist III Boosts Blowdown resistance by 35%. 78 60 720 264 1490 0 True True True
60299 Blowdown Resist IV Boosts Blowdown resistance by 40%. 78 80 1120 392 1490 0 True True True
60300
1 refs MIN_TT_Tdef#67
Blowdown Resist V Boosts Blowdown resistance by 50%. 78 100 2880 720 1491 0 True True True
60301
1 refs MIN_TT_Tdef#14
Knockback Resist I Boosts Knockback resistance by 25%. 79 20 120 72 0 True True True
60302 Knockback Resist II Boosts Knockback resistance by 30%. 79 40 400 160 0 True True True
60303
2 refs MIN_TT_Tdef#14 MIN_TT_Tdef#48
Knockback Resist III Boosts Knockback resistance by 35%. 79 60 720 264 1488 0 True True True
60304 Knockback Resist IV Boosts Knockback resistance by 40%. 79 80 1120 392 1489 0 True True True
60305
1 refs MIN_TT_Tdef#47
Knockback Resist V Boosts Knockback resistance by 50%. 79 100 2880 720 1491 0 True True True
60306
1 refs MIN_TT_Tdef#20
Auto-Attack Stealth I Reduces aggro drawn from auto-attacks by 15%. 82 25 150 90 0 True True True
60307 Auto-Attack Stealth II Reduces aggro drawn from auto-attacks by 17%. 82 50 500 200 0 True True True
60308
2 refs MIN_TT_Tdef#20 MIN_TT_Tdef#59
Auto-Attack Stealth III Reduces aggro drawn from auto-attacks by 20%. 82 75 900 330 1489 0 True True True
60309 Auto-Attack Stealth IV Reduces aggro drawn from auto-attacks by 22%. 82 100 1400 490 1490 0 True True True
60310
1 refs MIN_TT_Tdef#59
Auto-Attack Stealth V Reduces aggro drawn from auto-attacks by 25%. 82 125 3600 900 1491 0 True True True
60311
2 refs MIN_TT_Tdef#7 MIN_TT_Tdef#37
Aggro Boost I Increases aggro drawn from auto-attacks by 15%. 83 25 150 90 0 True True True
60312 Aggro Boost II Increases aggro drawn from auto-attacks by 17%. 83 50 500 200 0 True True True
60313
3 refs MIN_TT_Tdef#7 MIN_TT_Tdef#37 MIN_TT_Tdef#41
Aggro Boost III Increases aggro drawn from auto-attacks by 20%. 83 75 900 330 1487 0 True True True
60314 Aggro Boost IV Increases aggro drawn from auto-attacks by 22%. 83 100 1400 490 1488 0 True True True
60315
1 refs MIN_TT_Tdef#41
Aggro Boost V Increases aggro drawn from auto-attacks by 25%. 83 125 3600 900 1491 0 True True True
60316
1 refs MIN_TT_Tdef#21
Arts Stealth I Reduces aggro drawn from Specials and Driver Arts by 5%. 84 25 150 90 0 True True True
60317 Arts Stealth II Reduces aggro drawn from Specials and Driver Arts by 7%. 84 50 500 200 0 True True True
60318
2 refs MIN_TT_Tdef#21 MIN_TT_Tdef#59
Arts Stealth III Reduces aggro drawn from Specials and Driver Arts by 10%. 84 75 900 330 1489 0 True True True
60319 Arts Stealth IV Reduces aggro drawn from Specials and Driver Arts by 12%. 84 100 1400 490 1490 0 True True True
60320
1 refs MIN_TT_Tdef#59
Arts Stealth V Reduces aggro drawn from Specials and Driver Arts by 15%. 84 125 3600 900 1491 0 True True True
60321
2 refs MIN_TT_Tdef#7 MIN_TT_Tdef#37
Arts Aggro Boost I Increases aggro drawn from Specials and Driver Arts by 5%. 85 25 150 90 0 True True True
60322 Arts Aggro Boost II Increases aggro drawn from Specials and Driver Arts by 7%. 85 50 500 200 0 True True True
60323
3 refs MIN_TT_Tdef#7 MIN_TT_Tdef#37 MIN_TT_Tdef#41
Arts Aggro Boost III Increases aggro drawn from Specials and Driver Arts by 10%. 85 75 900 330 1487 0 True True True
60324 Arts Aggro Boost IV Increases aggro drawn from Specials and Driver Arts by 12%. 85 100 1400 490 1488 0 True True True
60325
1 refs MIN_TT_Tdef#41
Arts Aggro Boost V Increases aggro drawn from Specials and Driver Arts by 15%. 85 125 3600 900 1491 0 True True True
60326
1 refs MIN_TT_Tdef#74
Cloud Conceal I Increases aggro reduction by 10%. 86 35 210 126 1490 0 False True True
60327 Cloud Conceal II Increases aggro reduction by 15%. 86 70 700 280 1490 0 False True True
60328
1 refs MIN_TT_Tdef#74
Cloud Conceal III Increases aggro reduction by 20%. 86 105 1260 462 1491 0 False True True
60329 Cloud Conceal IV Increases aggro reduction by 25%. 86 140 1960 686 1491 0 False True True
60330
1 refs MIN_TT_Tdef#74
Cloud Conceal V Increases aggro reduction by 30%. 86 175 5040 1260 1491 0 False True True
60331
1 refs MIN_TT_Tdef#74
Glittering Stars I Increases aggro every second. 87 35 210 126 1490 0 True True True
60332 Glittering Stars II Increases aggro every second. 87 70 700 280 1490 0 True True True
60333
1 refs MIN_TT_Tdef#74
Glittering Stars III Increases aggro every second. 87 105 1260 462 1491 0 True True True
60334 Glittering Stars IV Increases aggro every second. 87 140 1960 686 1491 0 True True True
60335
1 refs MIN_TT_Tdef#74
Glittering Stars V Increases aggro every second. 87 175 5040 1260 1491 0 True True True
60336
1 refs MIN_TT_Tdef#14
Flash I Lets you start each battle with some aggro already accumulated. 88 25 150 90 0 True True True
60337 Flash II Lets you start each battle with some aggro already accumulated. 88 50 500 200 0 True True True
60338
2 refs MIN_TT_Tdef#14 MIN_TT_Tdef#17
Flash III Lets you start each battle with some aggro already accumulated. 88 75 900 330 1488 0 True True True
60339 Flash IV Lets you start each battle with some aggro already accumulated. 88 100 1400 490 1489 0 True True True
60340
1 refs MIN_TT_Tdef#17
Flash V Lets you start each battle with some aggro already accumulated. 88 125 3600 900 1491 0 True True True
60341
1 refs MIN_TT_Tdef#53
Arts Heal I Restores 3% HP when using a Driver Art. 89 30 180 108 1488 0 True True True
60342 Arts Heal II Restores 3.5% HP when using a Driver Art. 89 60 600 240 1488 0 True True True
60343
2 refs MIN_TT_Tdef#53 MIN_TT_Tdef#59
Arts Heal III Restores 4% HP when using a Driver Art. 89 90 1080 396 1489 0 True True True
60344 Arts Heal IV Restores 4.5% HP when using a Driver Art. 89 120 1680 588 1490 0 True True True
60345
1 refs MIN_TT_Tdef#59
Arts Heal V Restores 5% HP when using a Driver Art. 89 150 4320 1080 1491 0 True True True
60346
2 refs MIN_TT_Tdef#7 MIN_TT_Tdef#37
Movement Heal I Restores 1% HP every second while moving. 90 25 150 90 0 True True True
60347 Movement Heal II Restores 1.5% HP every second while moving. 90 50 500 200 0 True True True
60348
3 refs MIN_TT_Tdef#7 MIN_TT_Tdef#37 MIN_TT_Tdef#41
Movement Heal III Restores 2% HP every second while moving. 90 75 900 330 1487 0 True True True
60349 Movement Heal IV Restores 2.5% HP every second while moving. 90 100 1400 490 1488 0 True True True
60350
1 refs MIN_TT_Tdef#41
Movement Heal V Restores 3% HP every second while moving. 90 125 3600 900 1491 0 True True True
60351
2 refs MIN_TT_Tdef#15 MIN_TT_Tdef#46
Damage Heal I Adds 25% chance of restoring 4% HP after taking a hit. 91 25 150 90 1487 0 True True True
60352 Damage Heal II Adds 25% chance of restoring 6% HP after taking a hit. 91 50 500 200 1487 0 True True True
60353
3 refs MIN_TT_Tdef#15 MIN_TT_Tdef#46 MIN_TT_Tdef#50
Damage Heal III Adds 25% chance of restoring 8% HP after taking a hit. 91 75 900 330 1488 0 True True True
60354 Damage Heal IV Adds 25% chance of restoring 10% HP after taking a hit. 91 100 1400 490 1489 0 True True True
60355
1 refs MIN_TT_Tdef#50
Damage Heal V Adds 25% chance of restoring 12% HP after taking a hit. 91 125 3600 900 1491 0 True True True
60356
1 refs MIN_TT_Tdef#21
Night Vision I Increases Accuracy during the night by 20%. 92 20 120 72 0 True True True
60357 Night Vision II Increases Accuracy during the night by 40%. 92 40 400 160 0 True True True
60358
3 refs MIN_TT_Tdef#21 MIN_TT_Tdef#25 MIN_TT_Tdef#31
Night Vision III Increases Accuracy during the night by 60%. 92 60 720 264 1490 0 True True True
60359 Night Vision IV Increases Accuracy during the night by 80%. 92 80 1120 392 1490 0 True True True
60360
2 refs MIN_TT_Tdef#25 MIN_TT_Tdef#31
Night Vision V Increases Accuracy during the night by 100%. 92 100 2880 720 1491 0 True True True
60361
1 refs MIN_TT_Tdef#21
Sunlight Eye I Increases Accuracy during the day by 20%. 93 20 120 72 0 True True True
60362 Sunlight Eye II Increases Accuracy during the day by 40%. 93 40 400 160 0 True True True
60363
3 refs MIN_TT_Tdef#21 MIN_TT_Tdef#25 MIN_TT_Tdef#31
Sunlight Eye III Increases Accuracy during the day by 60%. 93 60 720 264 1490 0 True True True
60364 Sunlight Eye IV Increases Accuracy during the day by 80%. 93 80 1120 392 1490 0 True True True
60365
2 refs MIN_TT_Tdef#25 MIN_TT_Tdef#31
Sunlight Eye V Increases Accuracy during the day by 100%. 93 100 2880 720 1491 0 True True True
60366
1 refs MIN_TT_Tdef#21
Reflect Damage Up I Increases reflect damage by 25%. 96 20 120 72 1488 0 True True True
60367 Reflect Damage Up II Increases reflect damage by 50%. 96 40 400 160 1488 0 True True True
60368
3 refs MIN_TT_Tdef#21 MIN_TT_Tdef#25 MIN_TT_Tdef#31
Reflect Damage Up III Increases reflect damage by 75%. 96 60 720 264 1489 0 True True True
60369 Reflect Damage Up IV Increases reflect damage by 100%. 96 80 1120 392 1490 0 True True True
60370
2 refs MIN_TT_Tdef#25 MIN_TT_Tdef#31
Reflect Damage Up V Increases reflect damage by 125%. 96 100 2880 720 1491 0 True True True
60371 Range Boost Up I Adds 1m to the range of Ether Cannon. 97 100 0 816 1490 0 False False False
60372 Range Boost Up II Adds 2m to the range of Ether Cannon. 97 100 0 816 1490 0 False False False
60373 Range Boost Up III Adds 3m to the range of Ether Cannon. 97 100 0 816 1491 0 False False False
60374 Range Boost Up IV Adds 4m to the range of Ether Cannon. 97 100 0 816 1491 0 False False False
60375 Range Boost Up V Adds 5m to the range of Ether Cannon. 97 100 0 816 1491 0 False False False
60376
2 refs MIN_TT_Tdef#7 MIN_TT_Tdef#37
Opening Art I Increases damage dealt by 100% for the first Driver Art per battle. 98 20 120 72 0 True True True
60377 Opening Art II Increases damage dealt by 125% for the first Driver Art per battle. 98 40 400 160 0 True True True
60378
3 refs MIN_TT_Tdef#7 MIN_TT_Tdef#11 MIN_TT_Tdef#37
Opening Art III Increases damage dealt by 150% for the first Driver Art per battle. 98 60 720 264 1487 0 True True True
60379 Opening Art IV Increases damage dealt by 175% for the first Driver Art per battle. 98 80 1120 392 1488 0 True True True
60380
1 refs MIN_TT_Tdef#11
Opening Art V Increases damage dealt by 200% for the first Driver Art per battle. 98 100 2880 720 1491 0 True True True
60381
1 refs MIN_TT_Tdef#63
Gold Rush I Increases the enemy gold drop rate by 60%. 99 30 180 108 1489 0 True False True
60382 Gold Rush II Increases the enemy gold drop rate by 70%. 99 60 600 240 1489 0 True False True
60383
2 refs MIN_TT_Tdef#63 MIN_TT_Tdef#68
Gold Rush III Increases the enemy gold drop rate by 80%. 99 90 1080 396 1490 0 True False True
60384 Gold Rush IV Increases the enemy gold drop rate by 90%. 99 120 1680 588 1490 0 True False True
60385
1 refs MIN_TT_Tdef#68
Gold Rush V Increases the enemy gold drop rate by 100%. 99 150 4320 1080 1491 0 True False True
60386
1 refs MIN_TT_Tdef#75
Treasure Sensor I Increases the enemy item drop rate by 60%. 100 30 180 108 1490 0 False True True
60387 Treasure Sensor II Increases the enemy item drop rate by 70%. 100 60 600 240 1490 0 False True True
60388
1 refs MIN_TT_Tdef#75
Treasure Sensor III Increases the enemy item drop rate by 80%. 100 90 1080 396 1491 0 False True True
60389 Treasure Sensor IV Increases the enemy item drop rate by 90%. 100 120 1680 588 1491 0 False True True
60390
1 refs MIN_TT_Tdef#75
Treasure Sensor V Increases the enemy item drop rate by 100%. 100 150 4320 1080 1491 0 False True True
60391
2 refs MIN_TT_Tdef#8 MIN_TT_Tdef#38
Encourage I Increases Affinity by 10 when a fellow Driver misses an attack. 101 25 150 90 0 True True True
60392 Encourage II Increases Affinity by 12 when a fellow Driver misses an attack. 101 50 500 200 0 True True True
60393
3 refs MIN_TT_Tdef#8 MIN_TT_Tdef#38 MIN_TT_Tdef#42
Encourage III Increases Affinity by 14 when a fellow Driver misses an attack. 101 75 900 330 1487 0 True True True
60394 Encourage IV Increases Affinity by 16 when a fellow Driver misses an attack. 101 100 1400 490 1488 0 True True True
60395
1 refs MIN_TT_Tdef#42
Encourage V Increases Affinity by 20 when a fellow Driver misses an attack. 101 125 3600 900 1491 0 True True True
60396
2 refs MIN_TT_Tdef#18 MIN_TT_Tdef#55
Natural Guard I Increases Affinity by 5 when a fellow Driver takes damage. 102 25 150 90 1488 0 True False True
60397
3 refs MIN_TT_Tdef#18 MIN_TT_Tdef#55 MIN_TT_Tdef#57
Natural Guard II Increases Affinity by 6 when a fellow Driver takes damage. 102 50 500 200 1488 0 True False True
60398 Natural Guard III Increases Affinity by 7 when a fellow Driver takes damage. 102 75 900 330 1489 0 True False True
60399 Natural Guard IV Increases Affinity by 8 when a fellow Driver takes damage. 102 100 1400 490 1490 0 True False True
60400
1 refs MIN_TT_Tdef#57
Natural Guard V Increases Affinity by 10 when a fellow Driver takes damage. 102 125 3600 900 1491 0 True False True
60401
2 refs MIN_TT_Tdef#15 MIN_TT_Tdef#46
Telepathy I Increases chance of triggering Blade Arts by 20%. 103 25 150 90 0 True True True
60402 Telepathy II Increases chance of triggering Blade Arts by 40%. 103 50 500 200 0 True True True
60403
3 refs MIN_TT_Tdef#15 MIN_TT_Tdef#46 MIN_TT_Tdef#50
Telepathy III Increases chance of triggering Blade Arts by 60%. 103 75 900 330 1488 0 True True True
60404 Telepathy IV Increases chance of triggering Blade Arts by 80%. 103 100 1400 490 1489 0 True True True
60405
1 refs MIN_TT_Tdef#50
Telepathy V Increases chance of triggering Blade Arts by 100%. 103 125 3600 900 1491 0 True True True
60406
1 refs MIN_TT_Tdef#27
Helping Hand I Increases Blade Arts duration time by 10%. 104 25 150 90 1489 0 True True True
60407 Helping Hand II Increases Blade Arts duration time by 20%. 104 50 500 200 1489 0 True True True
60408
2 refs MIN_TT_Tdef#27 MIN_TT_Tdef#68
Helping Hand III Increases Blade Arts duration time by 30%. 104 75 900 330 1490 0 True True True
60409 Helping Hand IV Increases Blade Arts duration time by 40%. 104 100 1400 490 1490 0 True True True
60410
1 refs MIN_TT_Tdef#68
Helping Hand V Increases Blade Arts duration time by 50%. 104 125 3600 900 1491 0 True True True
60411
2 refs MIN_TT_Tdef#8 MIN_TT_Tdef#38
Affinity MAX Barrier I When Affinity reaches max, grant party damage barrier of 10% of max HP. 105 30 180 108 0 True True True
60412 Affinity MAX Barrier II When Affinity reaches max, grant party damage barrier of 15% of max HP. 105 60 600 240 0 True True True
60413
3 refs MIN_TT_Tdef#8 MIN_TT_Tdef#11 MIN_TT_Tdef#38
Affinity MAX Barrier III When Affinity reaches max, grant party damage barrier of 20% of max HP. 105 90 1080 396 1487 0 True True True
60414 Affinity MAX Barrier IV When Affinity reaches max, grant party damage barrier of 25% of max HP. 105 120 1680 588 1488 0 True True True
60415
1 refs MIN_TT_Tdef#11
Affinity MAX Barrier V When Affinity reaches max, grant party damage barrier of 30% of max HP. 105 150 4320 1080 1491 0 True True True
60416
1 refs MIN_TT_Tdef#75
Affinity MAX Atk I Increases damage dealt by 30% when Affinity is at max. 106 30 180 108 1490 0 False True True
60417 Affinity MAX Atk II Increases damage dealt by 35% when Affinity is at max. 106 60 600 240 1490 0 False True True
60418
1 refs MIN_TT_Tdef#75
Affinity MAX Atk III Increases damage dealt by 40% when Affinity is at max. 106 90 1080 396 1491 0 False True True
60419 Affinity MAX Atk IV Increases damage dealt by 45% when Affinity is at max. 106 120 1680 588 1491 0 False True True
60420
1 refs MIN_TT_Tdef#75
Affinity MAX Atk V Increases damage dealt by 50% when Affinity is at max. 106 150 4320 1080 1491 0 False True True
60421
1 refs MIN_TT_Tdef#54
Affinity MAX Evade I Increases evasion rate by 8% when Affinity is at max. 107 30 180 108 1488 0 True True True
60422 Affinity MAX Evade II Increases evasion rate by 10% when Affinity is at max. 107 60 600 240 1488 0 True True True
60423
2 refs MIN_TT_Tdef#54 MIN_TT_Tdef#56
Affinity MAX Evade III Increases evasion rate by 12% when Affinity is at max. 107 90 1080 396 1489 0 True True True
60424 Affinity MAX Evade IV Increases evasion rate by 14% when Affinity is at max. 107 120 1680 588 1490 0 True True True
60425
1 refs MIN_TT_Tdef#56
Affinity MAX Evade V Increases evasion rate by 16% when Affinity is at max. 107 150 4320 1080 1491 0 True True True
60426
2 refs MIN_TT_Tdef#15 MIN_TT_Tdef#46
Hunter's Chemistry I Increases Affinity by 150 when starting a battle with the initiative. 108 20 120 72 0 True True True
60427 Hunter's Chemistry II Increases Affinity by 175 when starting a battle with the initiative. 108 40 400 160 0 True True True
60428
3 refs MIN_TT_Tdef#15 MIN_TT_Tdef#16 MIN_TT_Tdef#46
Hunter's Chemistry III Increases Affinity by 200 when starting a battle with the initiative. 108 60 720 264 1488 0 True True True
60429 Hunter's Chemistry IV Increases Affinity by 225 when starting a battle with the initiative. 108 80 1120 392 1489 0 True True True
60430
1 refs MIN_TT_Tdef#16
Hunter's Chemistry V Increases Affinity by 250 when starting a battle with the initiative. 108 100 2880 720 1491 0 True True True
60431
2 refs MIN_TT_Tdef#15 MIN_TT_Tdef#46
Shoulder to Shoulder I Increases Affinity by 150 when the enemy starts with the initiative. 109 20 120 72 0 True True True
60432 Shoulder to Shoulder II Increases Affinity by 175 when the enemy starts with the initiative. 109 40 400 160 0 True True True
60433
3 refs MIN_TT_Tdef#15 MIN_TT_Tdef#17 MIN_TT_Tdef#46
Shoulder to Shoulder III Increases Affinity by 200 when the enemy starts with the initiative. 109 60 720 264 1488 0 True True True
60434 Shoulder to Shoulder IV Increases Affinity by 225 when the enemy starts with the initiative. 109 80 1120 392 1489 0 True True True
60435
1 refs MIN_TT_Tdef#17
Shoulder to Shoulder V Increases Affinity by 250 when the enemy starts with the initiative. 109 100 2880 720 1491 0 True True True
60436
1 refs MIN_TT_Tdef#75
Fast Blade Switch I Reduces the cooldown time for a Blade Switch by 10%. 110 35 210 126 1490 0 True True True
60437 Fast Blade Switch II Reduces the cooldown time for a Blade Switch by 15%. 110 70 700 280 1490 0 True True True
60438
1 refs MIN_TT_Tdef#75
Fast Blade Switch III Reduces the cooldown time for a Blade Switch by 20%. 110 105 1260 462 1491 0 True True True
60439 Fast Blade Switch IV Reduces the cooldown time for a Blade Switch by 25%. 110 140 1960 686 1491 0 True True True
60440
2 refs FLD_QuestReward#1225 MIN_TT_Tdef#75
Fast Blade Switch V Reduces the cooldown time for a Blade Switch by 30%. 110 175 0 1428 0 True True True
60441
2 refs MIN_TT_Tdef#8 MIN_TT_Tdef#38
Affinity Extend I Extends the range of Driver-Blade Affinity by 100cm. 111 20 120 72 1487 0 True True True
60442 Affinity Extend II Extends the range of Driver-Blade Affinity by 150cm. 111 40 400 160 1487 0 True True True
60443
2 refs MIN_TT_Tdef#8 MIN_TT_Tdef#38
Affinity Extend III Extends the range of Driver-Blade Affinity by 200cm. 111 60 720 264 1487 0 True True True
60444
2 refs MIN_TT_Tdef#8 MIN_TT_Tdef#38
Specials Lv 1 Plus I Increases Lv 1 Special damage by 20%. 112 25 150 90 0 True True True
60445 Specials Lv 1 Plus II Increases Lv 1 Special damage by 30%. 112 50 500 200 0 True True True
60446
3 refs MIN_TT_Tdef#8 MIN_TT_Tdef#38 MIN_TT_Tdef#42
Specials Lv 1 Plus III Increases Lv 1 Special damage by 40%. 112 75 900 330 1487 0 True True True
60447 Specials Lv 1 Plus IV Increases Lv 1 Special damage by 50%. 112 100 1400 490 1488 0 True True True
60448
1 refs MIN_TT_Tdef#42
Specials Lv 1 Plus V Increases Lv 1 Special damage by 60%. 112 125 3600 900 1491 0 True True True
60449
1 refs MIN_TT_Tdef#15
Specials Lv 2 Plus I Increases Lv 2 Special damage by 20%. 113 25 150 90 0 True True True
60450 Specials Lv 2 Plus II Increases Lv 2 Special damage by 30%. 113 50 500 200 0 True True True
60451
2 refs MIN_TT_Tdef#15 MIN_TT_Tdef#50
Specials Lv 2 Plus III Increases Lv 2 Special damage by 40%. 113 75 900 330 1488 0 True True True
60452 Specials Lv 2 Plus IV Increases Lv 2 Special damage by 50%. 113 100 1400 490 1489 0 True True True
60453
1 refs MIN_TT_Tdef#50
Specials Lv 2 Plus V Increases Lv 2 Special damage by 60%. 113 125 3600 900 1491 0 True True True
60454
1 refs MIN_TT_Tdef#19
Specials Lv 3 Plus I Increases Lv 3 Special damage by 20%. 114 25 150 90 0 True True True
60455 Specials Lv 3 Plus II Increases Lv 3 Special damage by 30%. 114 50 500 200 0 True True True
60456
2 refs MIN_TT_Tdef#19 MIN_TT_Tdef#59
Specials Lv 3 Plus III Increases Lv 3 Special damage by 40%. 114 75 900 330 1489 0 True True True
60457 Specials Lv 3 Plus IV Increases Lv 3 Special damage by 50%. 114 100 1400 490 1490 0 True True True
60458 Specials Lv 3 Plus V Increases Lv 3 Special damage by 60%. 114 125 3600 900 1491 0 True True True
60459
2 refs MIN_TT_Tdef#30 MIN_TT_Tdef#34
Specials Lv 4 Plus I Increases Lv 4 Special damage by 20%. 115 25 150 90 1490 0 True True True
60460 Specials Lv 4 Plus II Increases Lv 4 Special damage by 30%. 115 50 500 200 1490 0 True True True
60461
3 refs MIN_TT_Tdef#30 MIN_TT_Tdef#34 MIN_TT_Tdef#72
Specials Lv 4 Plus III Increases Lv 4 Special damage by 40%. 115 75 900 330 1491 0 True True True
60462 Specials Lv 4 Plus IV Increases Lv 4 Special damage by 50%. 115 100 1400 490 1491 0 True True True
60463
1 refs MIN_TT_Tdef#72
Specials Lv 4 Plus V Increases Lv 4 Special damage by 60%. 115 125 3600 900 1491 0 True True True
60464
1 refs MIN_TT_Tdef#63
Affinity MAX Acc I Increases accuracy by 15% at max Affinity. 116 30 180 108 1489 0 True True True
60465 Affinity MAX Acc II Increases accuracy by 20% at max Affinity. 116 60 600 240 1489 0 True True True
60466
2 refs MIN_TT_Tdef#63 MIN_TT_Tdef#68
Affinity MAX Acc III Increases accuracy by 25% at max Affinity. 116 90 1080 396 1490 0 True True True
60467 Affinity MAX Acc IV Increases accuracy by 30% at max Affinity. 116 120 1680 588 1490 0 True True True
60468
1 refs MIN_TT_Tdef#68
Affinity MAX Acc V Increases accuracy by 35% at max Affinity. 116 150 4320 1080 1491 0 True True True
60469
2 refs MIN_TT_Tdef#61 MIN_TT_Tdef#68
Element Orb Ender Destroys an element orb when hit with an opposing element in a Chain Attack. 116 120 1680 588 1491 0 True True True
60470
2 refs MIN_TT_Tdef#52 MIN_TT_Tdef#56
Element Orb Prioritizer Targets damaged element orbs when not using opposing element in a Chain. 116 75 900 330 1490 0 True True True
60471
1 refs FLD_QuestReward#1272
Cornflower Poppi α Adds 25% chance of restoring 12% HP after taking a hit. 91 125 0 900 1005 bl/bl120601 True True True
60472
1 refs FLD_QuestReward#1269
Swim Lesson Poppi α Reduces terrain damage by 35%. 117 30 0 1000 1005 bl/bl110601 True True True
60473
1 refs FLD_QuestReward#1273
Antique Princess QT Increases evasion rate by 16% when Affinity is at max. 107 150 0 1080 1006 bl/bl120701 True True True
60474
1 refs FLD_QuestReward#1274
Nano Orange QTπ Adds a 100% chance of dealing a guard-annulling attack. 35 125 0 900 1007 bl/bl120801 True True True
60475 Shackle Blade Resist I Boosts Blade shackle resistance by 20%. 118 20 120 72 0 True True True
60476 Shackle Blade Resist II Boosts Blade shackle resistance by 40%. 118 40 400 160 0 True True True
60477 Shackle Blade Resist III Boosts Blade shackle resistance by 60%. 118 60 720 264 1490 0 True True True
60478 Shackle Blade Resist IV Boosts Blade shackle resistance by 80%. 118 80 1120 392 1490 0 True True True
60479 Shackle Blade Resist V Boosts Blade shackle resistance by 100%. 118 100 2880 720 1491 0 True True True