1 |
23 refs
BTL_Enhance#Boosts maximum HP
by 100%.
BTL_Enhance#Boosts maximum HP
by 20%.
BTL_Enhance#Boosts maximum HP
by 21%.
BTL_Enhance#Boosts maximum HP
by 22%.
BTL_Enhance#Boosts maximum HP
by 25%.
BTL_Enhance#Boosts maximum HP
by 26%.
BTL_Enhance#Boosts maximum HP
by 27%.
BTL_Enhance#Boosts maximum HP
by 30%.
BTL_Enhance#Boosts maximum HP
by 31%.
BTL_Enhance#Boosts maximum HP
by 32%.
BTL_Enhance#Boosts maximum HP
by 35%.
BTL_Enhance#Boosts maximum HP
by 36%.
BTL_Enhance#Boosts maximum HP
by 37%.
BTL_Enhance#Boosts maximum HP
by 24%.
BTL_Enhance#Boosts maximum HP
by 10%.
BTL_Enhance#Boosts maximum HP
by 10%.
BTL_Enhance#Boosts maximum HP
by 10%.
BTL_Enhance#Boosts maximum HP
by 10%.
BTL_Enhance#Boosts maximum HP
by 10%.
BTL_Enhance#Boosts maximum HP
by 10%.
BTL_Enhance#Boosts maximum HP
by 10%.
BTL_Enhance#Boosts maximum HP
by 10%.
BTL_Enhance#Boosts maximum HP
by 10%.
|
0 |
0 |
0 |
|
0 |
9 |
False |
False |
False |
Boosts maximum HP
by [ML:Enhance kind=Param1 ]%. |
2 |
103 refs
BTL_Enhance#Boosts Strength by 100%.
BTL_Enhance#Boosts Strength by 20%.
BTL_Enhance#Boosts Strength by 21%.
BTL_Enhance#Boosts Strength by 22%.
BTL_Enhance#Boosts Strength by 25%.
BTL_Enhance#Boosts Strength by 26%.
BTL_Enhance#Boosts Strength by 27%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 31%.
BTL_Enhance#Boosts Strength by 32%.
BTL_Enhance#Boosts Strength by 35%.
BTL_Enhance#Boosts Strength by 36%.
BTL_Enhance#Boosts Strength by 37%.
BTL_Enhance#Boosts Strength by 10%.
BTL_Enhance#Boosts Strength by 10%.
BTL_Enhance#Boosts Strength by 10%.
BTL_Enhance#Boosts Strength by 10%.
BTL_Enhance#Boosts Strength by 10%.
BTL_Enhance#Boosts Strength by 10%.
BTL_Enhance#Boosts Strength by 10%.
BTL_Enhance#Boosts Strength by 10%.
BTL_Enhance#Boosts Strength by 10%.
BTL_Enhance#Boosts Strength by 10%.
BTL_Enhance#Boosts Strength by 25%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 25%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 50%.
BTL_Enhance#Boosts Strength by 40%.
BTL_Enhance#Boosts Strength by 40%.
BTL_Enhance#Boosts Strength by 40%.
BTL_Enhance#Boosts Strength by 50%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 15%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 40%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 50%.
BTL_Enhance#Boosts Strength by 40%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 25%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 20%.
BTL_Enhance#Boosts Strength by 10%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 50%.
BTL_Enhance#Boosts Strength by 20%.
BTL_Enhance#Boosts Strength by 15%.
BTL_Enhance#Boosts Strength by 20%.
BTL_Enhance#Boosts Strength by 25%.
BTL_Enhance#Boosts Strength by 100%.
BTL_Enhance#Boosts Strength by 20%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 20%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 40%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 25%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 40%.
BTL_Enhance#Boosts Strength by 40%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 50%.
BTL_Enhance#Boosts Strength by 40%.
BTL_Enhance#Boosts Strength by 50%.
BTL_Enhance#Boosts Strength by 50%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 15%.
BTL_Enhance#Boosts Strength by 40%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 20%.
BTL_Enhance#Boosts Strength by 30%.
BTL_Enhance#Boosts Strength by 50%.
BTL_Enhance#Boosts Strength by 50%.
BTL_Enhance#Boosts Strength by 100%.
BTL_Enhance#Boosts Strength by 20%.
BTL_Enhance#Boosts Strength by 50%.
BTL_Enhance#Boosts Strength by 30%.
|
0 |
0 |
0 |
|
0 |
10 |
False |
False |
False |
Boosts Strength by [ML:Enhance kind=Param1 ]%. |
3 |
61 refs
BTL_Enhance#Boosts Ether by 100%.
BTL_Enhance#Boosts Ether by 20%.
BTL_Enhance#Boosts Ether by 21%.
BTL_Enhance#Boosts Ether by 22%.
BTL_Enhance#Boosts Ether by 25%.
BTL_Enhance#Boosts Ether by 26%.
BTL_Enhance#Boosts Ether by 27%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 31%.
BTL_Enhance#Boosts Ether by 32%.
BTL_Enhance#Boosts Ether by 35%.
BTL_Enhance#Boosts Ether by 36%.
BTL_Enhance#Boosts Ether by 37%.
BTL_Enhance#Boosts Ether by 10%.
BTL_Enhance#Boosts Ether by 10%.
BTL_Enhance#Boosts Ether by 10%.
BTL_Enhance#Boosts Ether by 10%.
BTL_Enhance#Boosts Ether by 10%.
BTL_Enhance#Boosts Ether by 10%.
BTL_Enhance#Boosts Ether by 10%.
BTL_Enhance#Boosts Ether by 10%.
BTL_Enhance#Boosts Ether by 10%.
BTL_Enhance#Boosts Ether by 60%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 50%.
BTL_Enhance#Boosts Ether by 40%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 40%.
BTL_Enhance#Boosts Ether by 20%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 50%.
BTL_Enhance#Boosts Ether by 50%.
BTL_Enhance#Boosts Ether by 25%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 20%.
BTL_Enhance#Boosts Ether by 25%.
BTL_Enhance#Boosts Ether by 25%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 50%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 30%.
BTL_Enhance#Boosts Ether by 100%.
BTL_Enhance#Boosts Ether by 20%.
BTL_Enhance#Boosts Ether by 20%.
|
0 |
0 |
0 |
|
0 |
10 |
False |
False |
False |
Boosts Ether by [ML:Enhance kind=Param1 ]%. |
4 |
22 refs
BTL_Enhance#Boosts Dexterity by 100%.
BTL_Enhance#Boosts Dexterity by 20%.
BTL_Enhance#Boosts Dexterity by 21%.
BTL_Enhance#Boosts Dexterity by 22%.
BTL_Enhance#Boosts Dexterity by 25%.
BTL_Enhance#Boosts Dexterity by 26%.
BTL_Enhance#Boosts Dexterity by 27%.
BTL_Enhance#Boosts Dexterity by 30%.
BTL_Enhance#Boosts Dexterity by 31%.
BTL_Enhance#Boosts Dexterity by 32%.
BTL_Enhance#Boosts Dexterity by 35%.
BTL_Enhance#Boosts Dexterity by 36%.
BTL_Enhance#Boosts Dexterity by 37%.
BTL_Enhance#Boosts Dexterity by 10%.
BTL_Enhance#Boosts Dexterity by 10%.
BTL_Enhance#Boosts Dexterity by 10%.
BTL_Enhance#Boosts Dexterity by 10%.
BTL_Enhance#Boosts Dexterity by 10%.
BTL_Enhance#Boosts Dexterity by 10%.
BTL_Enhance#Boosts Dexterity by 10%.
BTL_Enhance#Boosts Dexterity by 10%.
BTL_Enhance#Boosts Dexterity by 10%.
|
0 |
0 |
0 |
|
0 |
10 |
False |
False |
False |
Boosts Dexterity by [ML:Enhance kind=Param1 ]%. |
5 |
29 refs
BTL_Enhance#Boosts Agility by 100%.
BTL_Enhance#Boosts Agility by 20%.
BTL_Enhance#Boosts Agility by 21%.
BTL_Enhance#Boosts Agility by 22%.
BTL_Enhance#Boosts Agility by 25%.
BTL_Enhance#Boosts Agility by 26%.
BTL_Enhance#Boosts Agility by 27%.
BTL_Enhance#Boosts Agility by 30%.
BTL_Enhance#Boosts Agility by 31%.
BTL_Enhance#Boosts Agility by 32%.
BTL_Enhance#Boosts Agility by 35%.
BTL_Enhance#Boosts Agility by 36%.
BTL_Enhance#Boosts Agility by 37%.
BTL_Enhance#Boosts Agility by 10%.
BTL_Enhance#Boosts Agility by 10%.
BTL_Enhance#Boosts Agility by 10%.
BTL_Enhance#Boosts Agility by 10%.
BTL_Enhance#Boosts Agility by 10%.
BTL_Enhance#Boosts Agility by 10%.
BTL_Enhance#Boosts Agility by 10%.
BTL_Enhance#Boosts Agility by 10%.
BTL_Enhance#Boosts Agility by 10%.
BTL_Enhance#Boosts Agility by 30%.
BTL_Enhance#Boosts Agility by 30%.
BTL_Enhance#Boosts Agility by 30%.
BTL_Enhance#Boosts Agility by 30%.
BTL_Enhance#Boosts Agility by 30%.
BTL_Enhance#Boosts Agility by 30%.
BTL_Enhance#Boosts Agility by 30%.
|
0 |
0 |
0 |
|
0 |
10 |
False |
False |
False |
Boosts Agility by [ML:Enhance kind=Param1 ]%. |
6 |
21 refs
BTL_Enhance#Boosts Luck by 100%.
BTL_Enhance#Boosts Luck by 20%.
BTL_Enhance#Boosts Luck by 21%.
BTL_Enhance#Boosts Luck by 22%.
BTL_Enhance#Boosts Luck by 25%.
BTL_Enhance#Boosts Luck by 26%.
BTL_Enhance#Boosts Luck by 27%.
BTL_Enhance#Boosts Luck by 30%.
BTL_Enhance#Boosts Luck by 31%.
BTL_Enhance#Boosts Luck by 32%.
BTL_Enhance#Boosts Luck by 35%.
BTL_Enhance#Boosts Luck by 36%.
BTL_Enhance#Boosts Luck by 37%.
BTL_Enhance#Boosts Luck by 10%.
BTL_Enhance#Boosts Luck by 10%.
BTL_Enhance#Boosts Luck by 10%.
BTL_Enhance#Boosts Luck by 10%.
BTL_Enhance#Boosts Luck by 10%.
BTL_Enhance#Boosts Luck by 10%.
BTL_Enhance#Boosts Luck by 10%.
BTL_Enhance#Boosts Luck by 10%.
|
0 |
0 |
0 |
|
0 |
10 |
False |
False |
False |
Boosts Luck by [ML:Enhance kind=Param1 ]%. |
7 |
18 refs
BTL_Enhance#Boosts critical hit rate
by 100%.
BTL_Enhance#Boosts critical hit rate
by 10%.
BTL_Enhance#Boosts critical hit rate
by 12%.
BTL_Enhance#Boosts critical hit rate
by 15%.
BTL_Enhance#Boosts critical hit rate
by 17%.
BTL_Enhance#Boosts critical hit rate
by 20%.
BTL_Enhance#Boosts critical hit rate
by 22%.
BTL_Enhance#Boosts critical hit rate
by 30%.
BTL_Enhance#Boosts critical hit rate
by 50%.
BTL_Enhance#Boosts critical hit rate
by 30%.
BTL_Enhance#Boosts critical hit rate
by 30%.
BTL_Enhance#Boosts critical hit rate
by 30%.
BTL_Enhance#Boosts critical hit rate
by 15%.
BTL_Enhance#Boosts critical hit rate
by 15%.
BTL_Enhance#Boosts critical hit rate
by 25%.
BTL_Enhance#Boosts critical hit rate
by 15%.
BTL_Enhance#Boosts critical hit rate
by 50%.
BTL_Enhance#Boosts critical hit rate
by 30%.
|
0 |
0 |
0 |
|
0 |
11 |
True |
False |
False |
Boosts critical hit rate
by [ML:Enhance kind=Param1 ]%. |
8 |
25 refs
BTL_Enhance#Boosts physical defense
by 100%.
BTL_Enhance#Boosts physical defense
by 10%.
BTL_Enhance#Boosts physical defense
by 12%.
BTL_Enhance#Boosts physical defense
by 15%.
BTL_Enhance#Boosts physical defense
by 17%.
BTL_Enhance#Boosts physical defense
by 20%.
BTL_Enhance#Boosts physical defense
by 22%.
BTL_Enhance#Boosts physical defense
by 30%.
BTL_Enhance#Boosts physical defense
by 50%.
BTL_Enhance#Boosts physical defense
by 30%.
BTL_Enhance#Boosts physical defense
by 30%.
BTL_Enhance#Boosts physical defense
by 30%.
BTL_Enhance#Boosts physical defense
by 30%.
BTL_Enhance#Boosts physical defense
by 30%.
BTL_Enhance#Boosts physical defense
by 30%.
BTL_Enhance#Boosts physical defense
by 30%.
BTL_Enhance#Boosts physical defense
by 30%.
BTL_Enhance#Boosts physical defense
by 30%.
BTL_Enhance#Boosts physical defense
by 40%.
BTL_Enhance#Boosts physical defense
by 30%.
BTL_Enhance#Boosts physical defense
by 30%.
BTL_Enhance#Boosts physical defense
by 50%.
BTL_Enhance#Boosts physical defense
by 50%.
BTL_Enhance#Boosts physical defense
by 50%.
BTL_Enhance#Boosts physical defense
by 20%.
|
0 |
0 |
0 |
|
0 |
2 |
True |
False |
False |
Boosts physical defense
by [ML:Enhance kind=Param1 ]%. |
9 |
7 refs
BTL_Enhance#Boosts ether defense
by 100%.
BTL_Enhance#Boosts ether defense
by 10%.
BTL_Enhance#Boosts ether defense
by 12%.
BTL_Enhance#Boosts ether defense
by 15%.
BTL_Enhance#Boosts ether defense
by 17%.
BTL_Enhance#Boosts ether defense
by 20%.
BTL_Enhance#Boosts ether defense
by 22%.
|
0 |
0 |
0 |
|
0 |
2 |
True |
False |
False |
Boosts ether defense
by [ML:Enhance kind=Param1 ]%. |
10 |
12 refs
BTL_Enhance#Boosts block rate
by 100%.
BTL_Enhance#Boosts block rate
by 10%.
BTL_Enhance#Boosts block rate
by 12%.
BTL_Enhance#Boosts block rate
by 15%.
BTL_Enhance#Boosts block rate
by 17%.
BTL_Enhance#Boosts block rate
by 20%.
BTL_Enhance#Boosts block rate
by 22%.
BTL_Enhance#Boosts block rate
by 5%.
BTL_Enhance#Boosts block rate
by 30%.
BTL_Enhance#Boosts block rate
by 10%.
BTL_Enhance#Boosts block rate
by 5%.
BTL_Enhance#Boosts block rate
by 5%.
|
0 |
0 |
0 |
|
0 |
4 |
True |
False |
False |
Boosts block rate
by [ML:Enhance kind=Param1 ]%. |
11 |
17 refs
BTL_Enhance#Increases maximum HP
by 500.
BTL_Enhance#Increases maximum HP
by 200.
BTL_Enhance#Increases maximum HP
by 250.
BTL_Enhance#Increases maximum HP
by 300.
BTL_Enhance#Increases maximum HP
by 400.
BTL_Enhance#Increases maximum HP
by 450.
BTL_Enhance#Increases maximum HP
by 500.
BTL_Enhance#Increases maximum HP
by 200.
BTL_Enhance#Increases maximum HP
by 200.
BTL_Enhance#Increases maximum HP
by 200.
BTL_Enhance#Increases maximum HP
by 200.
BTL_Enhance#Increases maximum HP
by 200.
BTL_Enhance#Increases maximum HP
by 200.
BTL_Enhance#Increases maximum HP
by 200.
BTL_Enhance#Increases maximum HP
by 200.
BTL_Enhance#Increases maximum HP
by 200.
BTL_Enhance#Increases maximum HP
by 500.
|
0 |
0 |
0 |
|
0 |
9 |
False |
False |
False |
Increases maximum HP
by [ML:Enhance kind=Param1 ]. |
12 |
17 refs
BTL_Enhance#Increases Strength by 500.
BTL_Enhance#Increases Strength by 20.
BTL_Enhance#Increases Strength by 21.
BTL_Enhance#Increases Strength by 22.
BTL_Enhance#Increases Strength by 25.
BTL_Enhance#Increases Strength by 26.
BTL_Enhance#Increases Strength by 27.
BTL_Enhance#Increases Strength by 20.
BTL_Enhance#Increases Strength by 20.
BTL_Enhance#Increases Strength by 20.
BTL_Enhance#Increases Strength by 20.
BTL_Enhance#Increases Strength by 20.
BTL_Enhance#Increases Strength by 20.
BTL_Enhance#Increases Strength by 20.
BTL_Enhance#Increases Strength by 20.
BTL_Enhance#Increases Strength by 20.
BTL_Enhance#Increases Strength by 50.
|
0 |
0 |
0 |
|
0 |
10 |
False |
False |
False |
Increases Strength by [ML:Enhance kind=Param1 ]. |
13 |
17 refs
BTL_Enhance#Increases Ether by 500.
BTL_Enhance#Increases Ether by 20.
BTL_Enhance#Increases Ether by 21.
BTL_Enhance#Increases Ether by 22.
BTL_Enhance#Increases Ether by 25.
BTL_Enhance#Increases Ether by 26.
BTL_Enhance#Increases Ether by 27.
BTL_Enhance#Increases Ether by 20.
BTL_Enhance#Increases Ether by 20.
BTL_Enhance#Increases Ether by 20.
BTL_Enhance#Increases Ether by 20.
BTL_Enhance#Increases Ether by 20.
BTL_Enhance#Increases Ether by 20.
BTL_Enhance#Increases Ether by 20.
BTL_Enhance#Increases Ether by 20.
BTL_Enhance#Increases Ether by 20.
BTL_Enhance#Increases Ether by 50.
|
0 |
0 |
0 |
|
0 |
10 |
False |
False |
False |
Increases Ether by [ML:Enhance kind=Param1 ]. |
14 |
17 refs
BTL_Enhance#Increases Dexterity by 500.
BTL_Enhance#Increases Dexterity by 20.
BTL_Enhance#Increases Dexterity by 21.
BTL_Enhance#Increases Dexterity by 22.
BTL_Enhance#Increases Dexterity by 25.
BTL_Enhance#Increases Dexterity by 26.
BTL_Enhance#Increases Dexterity by 27.
BTL_Enhance#Increases Dexterity by 20.
BTL_Enhance#Increases Dexterity by 20.
BTL_Enhance#Increases Dexterity by 20.
BTL_Enhance#Increases Dexterity by 20.
BTL_Enhance#Increases Dexterity by 20.
BTL_Enhance#Increases Dexterity by 20.
BTL_Enhance#Increases Dexterity by 20.
BTL_Enhance#Increases Dexterity by 20.
BTL_Enhance#Increases Dexterity by 20.
BTL_Enhance#Increases Dexterity by 50.
|
0 |
0 |
0 |
|
0 |
10 |
False |
False |
False |
Increases Dexterity by [ML:Enhance kind=Param1 ]. |
15 |
19 refs
BTL_Enhance#Increases Agility by 500.
BTL_Enhance#Increases Agility by 10.
BTL_Enhance#Increases Agility by 11.
BTL_Enhance#Increases Agility by 12.
BTL_Enhance#Increases Agility by 15.
BTL_Enhance#Increases Agility by 16.
BTL_Enhance#Increases Agility by 17.
BTL_Enhance#Increases Agility by 20.
BTL_Enhance#Increases Agility by 20.
BTL_Enhance#Increases Agility by 20.
BTL_Enhance#Increases Agility by 20.
BTL_Enhance#Increases Agility by 20.
BTL_Enhance#Increases Agility by 20.
BTL_Enhance#Increases Agility by 20.
BTL_Enhance#Increases Agility by 20.
BTL_Enhance#Increases Agility by 20.
BTL_Enhance#Increases Agility by 50.
BTL_Enhance#Increases Agility by 30.
BTL_Enhance#Increases Agility by 30.
|
0 |
0 |
0 |
|
0 |
10 |
False |
False |
False |
Increases Agility by [ML:Enhance kind=Param1 ]. |
16 |
17 refs
BTL_Enhance#Increases Luck by 500.
BTL_Enhance#Increases Luck by 20.
BTL_Enhance#Increases Luck by 21.
BTL_Enhance#Increases Luck by 22.
BTL_Enhance#Increases Luck by 25.
BTL_Enhance#Increases Luck by 26.
BTL_Enhance#Increases Luck by 27.
BTL_Enhance#Increases Luck by 20.
BTL_Enhance#Increases Luck by 20.
BTL_Enhance#Increases Luck by 20.
BTL_Enhance#Increases Luck by 20.
BTL_Enhance#Increases Luck by 20.
BTL_Enhance#Increases Luck by 20.
BTL_Enhance#Increases Luck by 20.
BTL_Enhance#Increases Luck by 20.
BTL_Enhance#Increases Luck by 20.
BTL_Enhance#Increases Luck by 50.
|
0 |
0 |
0 |
|
0 |
10 |
False |
False |
False |
Increases Luck by [ML:Enhance kind=Param1 ]. |
17 |
26 refs
BTL_Enhance#Increases critical hit
rate by 20%.
BTL_Enhance#Increases critical hit
rate by 5%.
BTL_Enhance#Increases critical hit
rate by 7%.
BTL_Enhance#Increases critical hit
rate by 10%.
BTL_Enhance#Increases critical hit
rate by 12%.
BTL_Enhance#Increases critical hit
rate by 15%.
BTL_Enhance#Increases critical hit
rate by 5%.
BTL_Enhance#Increases critical hit
rate by 7%.
BTL_Enhance#Increases critical hit
rate by 10%.
BTL_Enhance#Increases critical hit
rate by 12%.
BTL_Enhance#Increases critical hit
rate by 15%.
BTL_Enhance#Increases critical hit
rate by 5%.
BTL_Enhance#Increases critical hit
rate by 7%.
BTL_Enhance#Increases critical hit
rate by 10%.
BTL_Enhance#Increases critical hit
rate by 12%.
BTL_Enhance#Increases critical hit
rate by 15%.
BTL_Enhance#Increases critical hit
rate by 5%.
BTL_Enhance#Increases critical hit
rate by 10%.
BTL_Enhance#Increases critical hit
rate by 15%.
BTL_Enhance#Increases critical hit
rate by 15%.
BTL_Enhance#Increases critical hit
rate by 30%.
BTL_Enhance#Increases critical hit
rate by 5%.
BTL_Enhance#Increases critical hit
rate by 7%.
BTL_Enhance#Increases critical hit
rate by 10%.
BTL_Enhance#Increases critical hit
rate by 12%.
BTL_Enhance#Increases critical hit
rate by 15%.
|
0 |
0 |
0 |
|
0 |
11 |
True |
False |
False |
Increases critical hit
rate by [ML:Enhance kind=Param1 ]%. |
18 |
13 refs
BTL_Enhance#Raises physical defense by 20%.
BTL_Enhance#Raises physical defense by 5%.
BTL_Enhance#Raises physical defense by 7%.
BTL_Enhance#Raises physical defense by 10%.
BTL_Enhance#Raises physical defense by 12%.
BTL_Enhance#Raises physical defense by 15%.
BTL_Enhance#Raises physical defense by 5%.
BTL_Enhance#Raises physical defense by 7%.
BTL_Enhance#Raises physical defense by 10%.
BTL_Enhance#Raises physical defense by 12%.
BTL_Enhance#Raises physical defense by 15%.
BTL_Enhance#Raises physical defense by 10%.
BTL_Enhance#Raises physical defense by 30%.
|
0 |
0 |
0 |
|
0 |
2 |
True |
False |
False |
Raises physical defense by [ML:Enhance kind=Param1 ]%. |
19 |
7 refs
BTL_Enhance#Raises ether defense by 20%.
BTL_Enhance#Raises ether defense by 5%.
BTL_Enhance#Raises ether defense by 6%.
BTL_Enhance#Raises ether defense by 7%.
BTL_Enhance#Raises ether defense by 8%.
BTL_Enhance#Raises ether defense by 10%.
BTL_Enhance#Raises ether defense by 10%.
|
0 |
0 |
0 |
|
0 |
2 |
True |
False |
False |
Raises ether defense by [ML:Enhance kind=Param1 ]%. |
20 |
22 refs
BTL_Enhance#Increases block
rate by 20%.
BTL_Enhance#Increases block
rate by 10%.
BTL_Enhance#Increases block
rate by 12%.
BTL_Enhance#Increases block
rate by 14%.
BTL_Enhance#Increases block
rate by 16%.
BTL_Enhance#Increases block
rate by 20%.
BTL_Enhance#Increases block
rate by 10%.
BTL_Enhance#Increases block
rate by 12%.
BTL_Enhance#Increases block
rate by 14%.
BTL_Enhance#Increases block
rate by 16%.
BTL_Enhance#Increases block
rate by 20%.
BTL_Enhance#Increases block
rate by 10%.
BTL_Enhance#Increases block
rate by 12%.
BTL_Enhance#Increases block
rate by 14%.
BTL_Enhance#Increases block
rate by 16%.
BTL_Enhance#Increases block
rate by 20%.
BTL_Enhance#Increases block
rate by 20%.
BTL_Enhance#Increases block
rate by 5%.
BTL_Enhance#Increases block
rate by 10%.
BTL_Enhance#Increases block
rate by 15%.
BTL_Enhance#Increases block
rate by 10%.
BTL_Enhance#Increases block
rate by 10%.
|
0 |
0 |
0 |
|
0 |
4 |
True |
False |
False |
Increases block
rate by [ML:Enhance kind=Param1 ]%. |
21 |
195 refs
BTL_Enhance#Increases damage dealt to
Titans by 1000%.
BTL_Enhance#Increases damage dealt to
beasts by 20%.
BTL_Enhance#Increases damage dealt to
beasts by 25%.
BTL_Enhance#Increases damage dealt to
beasts by 30%.
BTL_Enhance#Increases damage dealt to
beasts by 35%.
BTL_Enhance#Increases damage dealt to
beasts by 40%.
BTL_Enhance#Increases damage dealt to
beasts by 45%.
BTL_Enhance#Increases damage dealt to
insects by 20%.
BTL_Enhance#Increases damage dealt to
insects by 25%.
BTL_Enhance#Increases damage dealt to
insects by 30%.
BTL_Enhance#Increases damage dealt to
insects by 35%.
BTL_Enhance#Increases damage dealt to
insects by 40%.
BTL_Enhance#Increases damage dealt to
insects by 45%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 20%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 25%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 30%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 35%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 40%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 45%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 20%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 25%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 30%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 35%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 40%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 45%.
BTL_Enhance#Increases damage dealt to
humanoids by 20%.
BTL_Enhance#Increases damage dealt to
humanoids by 25%.
BTL_Enhance#Increases damage dealt to
humanoids by 30%.
BTL_Enhance#Increases damage dealt to
humanoids by 35%.
BTL_Enhance#Increases damage dealt to
humanoids by 40%.
BTL_Enhance#Increases damage dealt to
humanoids by 45%.
BTL_Enhance#Increases damage dealt to
machines by 20%.
BTL_Enhance#Increases damage dealt to
machines by 25%.
BTL_Enhance#Increases damage dealt to
machines by 30%.
BTL_Enhance#Increases damage dealt to
machines by 35%.
BTL_Enhance#Increases damage dealt to
machines by 40%.
BTL_Enhance#Increases damage dealt to
machines by 45%.
BTL_Enhance#Increases damage dealt to
Titans by 20%.
BTL_Enhance#Increases damage dealt to
Titans by 25%.
BTL_Enhance#Increases damage dealt to
Titans by 30%.
BTL_Enhance#Increases damage dealt to
Titans by 35%.
BTL_Enhance#Increases damage dealt to
Titans by 40%.
BTL_Enhance#Increases damage dealt to
Titans by 45%.
BTL_Enhance#Increases damage dealt to
insects by 40%.
BTL_Enhance#Increases damage dealt to
insects by 50%.
BTL_Enhance#Increases damage dealt to
insects by 60%.
BTL_Enhance#Increases damage dealt to
insects by 70%.
BTL_Enhance#Increases damage dealt to
insects by 80%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 40%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 50%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 60%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 70%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 80%.
BTL_Enhance#Increases damage dealt to
beasts by 40%.
BTL_Enhance#Increases damage dealt to
beasts by 50%.
BTL_Enhance#Increases damage dealt to
beasts by 60%.
BTL_Enhance#Increases damage dealt to
beasts by 70%.
BTL_Enhance#Increases damage dealt to
beasts by 80%.
BTL_Enhance#Increases damage dealt to
beasts by 40%.
BTL_Enhance#Increases damage dealt to
beasts by 50%.
BTL_Enhance#Increases damage dealt to
beasts by 60%.
BTL_Enhance#Increases damage dealt to
beasts by 70%.
BTL_Enhance#Increases damage dealt to
beasts by 80%.
BTL_Enhance#Increases damage dealt to
insects by 40%.
BTL_Enhance#Increases damage dealt to
insects by 50%.
BTL_Enhance#Increases damage dealt to
insects by 60%.
BTL_Enhance#Increases damage dealt to
insects by 70%.
BTL_Enhance#Increases damage dealt to
insects by 80%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 40%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 50%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 60%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 70%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 80%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 40%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 50%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 60%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 70%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 80%.
BTL_Enhance#Increases damage dealt to
humanoids by 40%.
BTL_Enhance#Increases damage dealt to
humanoids by 50%.
BTL_Enhance#Increases damage dealt to
humanoids by 60%.
BTL_Enhance#Increases damage dealt to
humanoids by 70%.
BTL_Enhance#Increases damage dealt to
humanoids by 80%.
BTL_Enhance#Increases damage dealt to
machines by 40%.
BTL_Enhance#Increases damage dealt to
machines by 50%.
BTL_Enhance#Increases damage dealt to
machines by 60%.
BTL_Enhance#Increases damage dealt to
machines by 70%.
BTL_Enhance#Increases damage dealt to
machines by 80%.
BTL_Enhance#Increases damage dealt to
Titans by 40%.
BTL_Enhance#Increases damage dealt to
Titans by 50%.
BTL_Enhance#Increases damage dealt to
Titans by 60%.
BTL_Enhance#Increases damage dealt to
Titans by 70%.
BTL_Enhance#Increases damage dealt to
Titans by 80%.
BTL_Enhance#Increases damage dealt to
beasts by 25%.
BTL_Enhance#Increases damage dealt to
beasts by 25%.
BTL_Enhance#Increases damage dealt to
beasts by 35%.
BTL_Enhance#Increases damage dealt to
beasts by 35%.
BTL_Enhance#Increases damage dealt to
beasts by 50%.
BTL_Enhance#Increases damage dealt to
beasts by 50%.
BTL_Enhance#Increases damage dealt to
beasts by 50%.
BTL_Enhance#Increases damage dealt to
beasts by 70%.
BTL_Enhance#Increases damage dealt to
beasts by 70%.
BTL_Enhance#Increases damage dealt to
beasts by 100%.
BTL_Enhance#Increases damage dealt to
insects by 25%.
BTL_Enhance#Increases damage dealt to
insects by 25%.
BTL_Enhance#Increases damage dealt to
insects by 35%.
BTL_Enhance#Increases damage dealt to
insects by 35%.
BTL_Enhance#Increases damage dealt to
insects by 50%.
BTL_Enhance#Increases damage dealt to
insects by 50%.
BTL_Enhance#Increases damage dealt to
insects by 50%.
BTL_Enhance#Increases damage dealt to
insects by 70%.
BTL_Enhance#Increases damage dealt to
insects by 70%.
BTL_Enhance#Increases damage dealt to
insects by 100%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 25%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 25%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 35%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 35%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 50%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 50%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 50%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 70%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 70%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 100%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 25%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 25%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 35%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 35%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 50%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 50%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 50%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 70%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 70%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 100%.
BTL_Enhance#Increases damage dealt to
humanoids by 25%.
BTL_Enhance#Increases damage dealt to
humanoids by 25%.
BTL_Enhance#Increases damage dealt to
humanoids by 35%.
BTL_Enhance#Increases damage dealt to
humanoids by 35%.
BTL_Enhance#Increases damage dealt to
humanoids by 50%.
BTL_Enhance#Increases damage dealt to
humanoids by 50%.
BTL_Enhance#Increases damage dealt to
humanoids by 50%.
BTL_Enhance#Increases damage dealt to
humanoids by 70%.
BTL_Enhance#Increases damage dealt to
humanoids by 70%.
BTL_Enhance#Increases damage dealt to
humanoids by 100%.
BTL_Enhance#Increases damage dealt to
machines by 25%.
BTL_Enhance#Increases damage dealt to
machines by 25%.
BTL_Enhance#Increases damage dealt to
machines by 35%.
BTL_Enhance#Increases damage dealt to
machines by 35%.
BTL_Enhance#Increases damage dealt to
machines by 50%.
BTL_Enhance#Increases damage dealt to
machines by 50%.
BTL_Enhance#Increases damage dealt to
machines by 50%.
BTL_Enhance#Increases damage dealt to
machines by 70%.
BTL_Enhance#Increases damage dealt to
machines by 70%.
BTL_Enhance#Increases damage dealt to
machines by 100%.
BTL_Enhance#Increases damage dealt to
beasts by 60%.
BTL_Enhance#Increases damage dealt to
beasts by 70%.
BTL_Enhance#Increases damage dealt to
beasts by 80%.
BTL_Enhance#Increases damage dealt to
beasts by 90%.
BTL_Enhance#Increases damage dealt to
beasts by 100%.
BTL_Enhance#Increases damage dealt to
insects by 60%.
BTL_Enhance#Increases damage dealt to
insects by 70%.
BTL_Enhance#Increases damage dealt to
insects by 80%.
BTL_Enhance#Increases damage dealt to
insects by 90%.
BTL_Enhance#Increases damage dealt to
insects by 100%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 60%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 70%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 80%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 90%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 100%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 60%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 70%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 80%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 90%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 100%.
BTL_Enhance#Increases damage dealt to
humanoids by 60%.
BTL_Enhance#Increases damage dealt to
humanoids by 70%.
BTL_Enhance#Increases damage dealt to
humanoids by 80%.
BTL_Enhance#Increases damage dealt to
humanoids by 90%.
BTL_Enhance#Increases damage dealt to
humanoids by 100%.
BTL_Enhance#Increases damage dealt to
machines by 60%.
BTL_Enhance#Increases damage dealt to
machines by 70%.
BTL_Enhance#Increases damage dealt to
machines by 80%.
BTL_Enhance#Increases damage dealt to
machines by 90%.
BTL_Enhance#Increases damage dealt to
machines by 100%.
BTL_Enhance#Increases damage dealt to
Titans by 60%.
BTL_Enhance#Increases damage dealt to
Titans by 70%.
BTL_Enhance#Increases damage dealt to
Titans by 80%.
BTL_Enhance#Increases damage dealt to
Titans by 90%.
BTL_Enhance#Increases damage dealt to
Titans by 100%.
BTL_Enhance#Increases damage dealt to
beasts by 50%.
BTL_Enhance#Increases damage dealt to
insects by 50%.
BTL_Enhance#Increases damage dealt to
aerial creatures by 50%.
BTL_Enhance#Increases damage dealt to
aquatic organisms by 50%.
BTL_Enhance#Increases damage dealt to
humanoids by 50%.
BTL_Enhance#Increases damage dealt to
machines by 50%.
BTL_Enhance#Increases damage dealt to
Titans by 50%.
|
1 |
10 |
0 |
|
0 |
18 |
True |
True |
True |
Increases damage dealt to
Titans by [ML:Enhance kind=Param2 ]%. |
22 |
83 refs
BTL_Enhance#50% chance of felling a Titan on
attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling a humanoid
on attack (fails on bosses/uniques).
BTL_Enhance#2% chance of felling a humanoid
on attack (fails on bosses/uniques).
BTL_Enhance#3% chance of felling a humanoid
on attack (fails on bosses/uniques).
BTL_Enhance#4% chance of felling a humanoid
on attack (fails on bosses/uniques).
BTL_Enhance#5% chance of felling a humanoid
on attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling a beast on
attack (fails on bosses/uniques).
BTL_Enhance#2% chance of felling a beast on
attack (fails on bosses/uniques).
BTL_Enhance#3% chance of felling a beast on
attack (fails on bosses/uniques).
BTL_Enhance#4% chance of felling a beast on
attack (fails on bosses/uniques).
BTL_Enhance#5% chance of felling a beast on
attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling an insect on
attack (fails on bosses/uniques).
BTL_Enhance#2% chance of felling an insect on
attack (fails on bosses/uniques).
BTL_Enhance#3% chance of felling an insect on
attack (fails on bosses/uniques).
BTL_Enhance#4% chance of felling an insect on
attack (fails on bosses/uniques).
BTL_Enhance#5% chance of felling an insect on
attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling an aerial foe
on attack (fails on bosses/uniques).
BTL_Enhance#2% chance of felling an aerial foe
on attack (fails on bosses/uniques).
BTL_Enhance#3% chance of felling an aerial foe
on attack (fails on bosses/uniques).
BTL_Enhance#4% chance of felling an aerial foe
on attack (fails on bosses/uniques).
BTL_Enhance#5% chance of felling an aerial foe
on attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling an aquatic
foe on attack (fails on bosses/uniques).
BTL_Enhance#2% chance of felling an aquatic
foe on attack (fails on bosses/uniques).
BTL_Enhance#3% chance of felling an aquatic
foe on attack (fails on bosses/uniques).
BTL_Enhance#4% chance of felling an aquatic
foe on attack (fails on bosses/uniques).
BTL_Enhance#5% chance of felling an aquatic
foe on attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling a humanoid
on attack (fails on bosses/uniques).
BTL_Enhance#2% chance of felling a humanoid
on attack (fails on bosses/uniques).
BTL_Enhance#3% chance of felling a humanoid
on attack (fails on bosses/uniques).
BTL_Enhance#4% chance of felling a humanoid
on attack (fails on bosses/uniques).
BTL_Enhance#5% chance of felling a humanoid
on attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling a machine
on attack (fails on bosses/uniques).
BTL_Enhance#2% chance of felling a machine
on attack (fails on bosses/uniques).
BTL_Enhance#3% chance of felling a machine
on attack (fails on bosses/uniques).
BTL_Enhance#4% chance of felling a machine
on attack (fails on bosses/uniques).
BTL_Enhance#5% chance of felling a machine
on attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling a Titan on
attack (fails on bosses/uniques).
BTL_Enhance#2% chance of felling a Titan on
attack (fails on bosses/uniques).
BTL_Enhance#3% chance of felling a Titan on
attack (fails on bosses/uniques).
BTL_Enhance#4% chance of felling a Titan on
attack (fails on bosses/uniques).
BTL_Enhance#5% chance of felling a Titan on
attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling a beast on
attack (fails on bosses/uniques).
BTL_Enhance#2% chance of felling a beast on
attack (fails on bosses/uniques).
BTL_Enhance#3% chance of felling a beast on
attack (fails on bosses/uniques).
BTL_Enhance#4% chance of felling a beast on
attack (fails on bosses/uniques).
BTL_Enhance#5% chance of felling a beast on
attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling an insect on
attack (fails on bosses/uniques).
BTL_Enhance#2% chance of felling an insect on
attack (fails on bosses/uniques).
BTL_Enhance#3% chance of felling an insect on
attack (fails on bosses/uniques).
BTL_Enhance#4% chance of felling an insect on
attack (fails on bosses/uniques).
BTL_Enhance#5% chance of felling an insect on
attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling an aerial foe
on attack (fails on bosses/uniques).
BTL_Enhance#2% chance of felling an aerial foe
on attack (fails on bosses/uniques).
BTL_Enhance#3% chance of felling an aerial foe
on attack (fails on bosses/uniques).
BTL_Enhance#4% chance of felling an aerial foe
on attack (fails on bosses/uniques).
BTL_Enhance#5% chance of felling an aerial foe
on attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling an aquatic
foe on attack (fails on bosses/uniques).
BTL_Enhance#2% chance of felling an aquatic
foe on attack (fails on bosses/uniques).
BTL_Enhance#3% chance of felling an aquatic
foe on attack (fails on bosses/uniques).
BTL_Enhance#4% chance of felling an aquatic
foe on attack (fails on bosses/uniques).
BTL_Enhance#5% chance of felling an aquatic
foe on attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling a humanoid
on attack (fails on bosses/uniques).
BTL_Enhance#2% chance of felling a humanoid
on attack (fails on bosses/uniques).
BTL_Enhance#3% chance of felling a humanoid
on attack (fails on bosses/uniques).
BTL_Enhance#4% chance of felling a humanoid
on attack (fails on bosses/uniques).
BTL_Enhance#5% chance of felling a humanoid
on attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling a machine
on attack (fails on bosses/uniques).
BTL_Enhance#2% chance of felling a machine
on attack (fails on bosses/uniques).
BTL_Enhance#3% chance of felling a machine
on attack (fails on bosses/uniques).
BTL_Enhance#4% chance of felling a machine
on attack (fails on bosses/uniques).
BTL_Enhance#5% chance of felling a machine
on attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling a Titan on
attack (fails on bosses/uniques).
BTL_Enhance#2% chance of felling a Titan on
attack (fails on bosses/uniques).
BTL_Enhance#3% chance of felling a Titan on
attack (fails on bosses/uniques).
BTL_Enhance#4% chance of felling a Titan on
attack (fails on bosses/uniques).
BTL_Enhance#5% chance of felling a Titan on
attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling a beast on
attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling an insect on
attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling an aerial foe
on attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling an aquatic
foe on attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling a humanoid
on attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling a machine
on attack (fails on bosses/uniques).
BTL_Enhance#1% chance of felling a Titan on
attack (fails on bosses/uniques).
|
1 |
0 |
0 |
Executor |
0 |
18 |
True |
True |
True |
[ML:Enhance kind=Param2 ]% chance of felling a Titan on
attack (fails on bosses/uniques). |
23 |
32 refs
BTL_Enhance#Increases Blade Combo
damage by 1000%.
BTL_Enhance#Increases Blade Combo
damage by 10%.
BTL_Enhance#Increases Blade Combo
damage by 15%.
BTL_Enhance#Increases Blade Combo
damage by 20%.
BTL_Enhance#Increases Blade Combo
damage by 25%.
BTL_Enhance#Increases Blade Combo
damage by 30%.
BTL_Enhance#Increases Blade Combo
damage by 36%.
BTL_Enhance#Increases Blade Combo
damage by 24%.
BTL_Enhance#Increases Blade Combo
damage by 36%.
BTL_Enhance#Increases Blade Combo
damage by 48%.
BTL_Enhance#Increases Blade Combo
damage by 60%.
BTL_Enhance#Increases Blade Combo
damage by 72%.
BTL_Enhance#Increases Blade Combo
damage by 10%.
BTL_Enhance#Increases Blade Combo
damage by 15%.
BTL_Enhance#Increases Blade Combo
damage by 20%.
BTL_Enhance#Increases Blade Combo
damage by 25%.
BTL_Enhance#Increases Blade Combo
damage by 30%.
BTL_Enhance#Increases Blade Combo
damage by 20%.
BTL_Enhance#Increases Blade Combo
damage by 30%.
BTL_Enhance#Increases Blade Combo
damage by 40%.
BTL_Enhance#Increases Blade Combo
damage by 50%.
BTL_Enhance#Increases Blade Combo
damage by 60%.
BTL_Enhance#Increases Blade Combo
damage by 20%.
BTL_Enhance#Increases Blade Combo
damage by 30%.
BTL_Enhance#Increases Blade Combo
damage by 40%.
BTL_Enhance#Increases Blade Combo
damage by 50%.
BTL_Enhance#Increases Blade Combo
damage by 60%.
BTL_Enhance#Increases Blade Combo
damage by 20%.
BTL_Enhance#Increases Blade Combo
damage by 30%.
BTL_Enhance#Increases Blade Combo
damage by 40%.
BTL_Enhance#Increases Blade Combo
damage by 50%.
BTL_Enhance#Increases Blade Combo
damage by 60%.
|
1 |
0 |
0 |
|
0 |
14 |
True |
False |
False |
Increases Blade Combo
damage by [ML:Enhance kind=Param1 ]%. |
24 |
22 refs
BTL_Enhance#Boosts Fusion Combo
effect by 1000%
BTL_Enhance#Boosts Fusion Combo
effect by 10%
BTL_Enhance#Boosts Fusion Combo
effect by 15%
BTL_Enhance#Boosts Fusion Combo
effect by 20%
BTL_Enhance#Boosts Fusion Combo
effect by 25%
BTL_Enhance#Boosts Fusion Combo
effect by 30%
BTL_Enhance#Boosts Fusion Combo
effect by 36%
BTL_Enhance#Boosts Fusion Combo
effect by 25%
BTL_Enhance#Boosts Fusion Combo
effect by 30%
BTL_Enhance#Boosts Fusion Combo
effect by 35%
BTL_Enhance#Boosts Fusion Combo
effect by 40%
BTL_Enhance#Boosts Fusion Combo
effect by 50%
BTL_Enhance#Boosts Fusion Combo
effect by 25%
BTL_Enhance#Boosts Fusion Combo
effect by 30%
BTL_Enhance#Boosts Fusion Combo
effect by 35%
BTL_Enhance#Boosts Fusion Combo
effect by 40%
BTL_Enhance#Boosts Fusion Combo
effect by 50%
BTL_Enhance#Boosts Fusion Combo
effect by 30%
BTL_Enhance#Boosts Fusion Combo
effect by 36%
BTL_Enhance#Boosts Fusion Combo
effect by 42%
BTL_Enhance#Boosts Fusion Combo
effect by 48%
BTL_Enhance#Boosts Fusion Combo
effect by 60%
|
1 |
0 |
0 |
|
0 |
14 |
True |
False |
False |
Boosts Fusion Combo
effect by [ML:Enhance kind=Param1 ]% |
25 |
53 refs
BTL_Enhance#Counters attacks with
1000% ether damage.
BTL_Enhance#Counters attacks with
180% ether damage.
BTL_Enhance#Counters attacks with
210% ether damage.
BTL_Enhance#Counters attacks with
240% ether damage.
BTL_Enhance#Counters attacks with
270% ether damage.
BTL_Enhance#Counters attacks with
300% ether damage.
BTL_Enhance#Counters attacks with
240% ether damage.
BTL_Enhance#Counters attacks with
280% ether damage.
BTL_Enhance#Counters attacks with
320% ether damage.
BTL_Enhance#Counters attacks with
360% ether damage.
BTL_Enhance#Counters attacks with
400% ether damage.
BTL_Enhance#Counters attacks with
120% ether damage.
BTL_Enhance#Counters attacks with
140% ether damage.
BTL_Enhance#Counters attacks with
160% ether damage.
BTL_Enhance#Counters attacks with
180% ether damage.
BTL_Enhance#Counters attacks with
200% ether damage.
BTL_Enhance#Counters attacks with
50% ether damage.
BTL_Enhance#Counters attacks with
50% ether damage.
BTL_Enhance#Counters attacks with
15% ether damage.
BTL_Enhance#Counters attacks with
30% ether damage.
BTL_Enhance#Counters attacks with
10% ether damage.
BTL_Enhance#Counters attacks with
20% ether damage.
BTL_Enhance#Counters attacks with
20% ether damage.
BTL_Enhance#Counters attacks with
40% ether damage.
BTL_Enhance#Counters attacks with
10% ether damage.
BTL_Enhance#Counters attacks with
25% ether damage.
BTL_Enhance#Counters attacks with
30% ether damage.
BTL_Enhance#Counters attacks with
10% ether damage.
BTL_Enhance#Counters attacks with
15% ether damage.
BTL_Enhance#Counters attacks with
15% ether damage.
BTL_Enhance#Counters attacks with
15% ether damage.
BTL_Enhance#Counters attacks with
10% ether damage.
BTL_Enhance#Counters attacks with
15% ether damage.
BTL_Enhance#Counters attacks with
50% ether damage.
BTL_Enhance#Counters attacks with
10% ether damage.
BTL_Enhance#Counters attacks with
10% ether damage.
BTL_Enhance#Counters attacks with
40% ether damage.
BTL_Enhance#Counters attacks with
5% ether damage.
BTL_Enhance#Counters attacks with
5% ether damage.
BTL_Enhance#Counters attacks with
5% ether damage.
BTL_Enhance#Counters attacks with
5% ether damage.
BTL_Enhance#Counters attacks with
10% ether damage.
BTL_Enhance#Counters attacks with
12% ether damage.
BTL_Enhance#Counters attacks with
10% ether damage.
BTL_Enhance#Counters attacks with
40% ether damage.
BTL_Enhance#Counters attacks with
12% ether damage.
BTL_Enhance#Counters attacks with
10% ether damage.
BTL_Enhance#Counters attacks with
15% ether damage.
BTL_Enhance#Counters attacks with
30% ether damage.
BTL_Enhance#Counters attacks with
15% ether damage.
BTL_Enhance#Counters attacks with
40% ether damage.
BTL_Enhance#Counters attacks with
15% ether damage.
BTL_Enhance#Counters attacks with
15% ether damage.
|
2 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Counters attacks with
[ML:Enhance kind=Param1 ]% ether damage. |
26 |
27 refs
BTL_Enhance#Counters attacks with
1000% physical damage.
BTL_Enhance#Counters attacks with
160% physical damage.
BTL_Enhance#Counters attacks with
200% physical damage.
BTL_Enhance#Counters attacks with
240% physical damage.
BTL_Enhance#Counters attacks with
280% physical damage.
BTL_Enhance#Counters attacks with
320% physical damage.
BTL_Enhance#Counters attacks with
200% physical damage.
BTL_Enhance#Counters attacks with
250% physical damage.
BTL_Enhance#Counters attacks with
300% physical damage.
BTL_Enhance#Counters attacks with
350% physical damage.
BTL_Enhance#Counters attacks with
400% physical damage.
BTL_Enhance#Counters attacks with
250% physical damage.
BTL_Enhance#Counters attacks with
100% physical damage.
BTL_Enhance#Counters attacks with
125% physical damage.
BTL_Enhance#Counters attacks with
150% physical damage.
BTL_Enhance#Counters attacks with
175% physical damage.
BTL_Enhance#Counters attacks with
200% physical damage.
BTL_Enhance#Counters Driver Arts with 100% of
physical damage and Blowdown.
BTL_Enhance#Counters Driver Arts with 125% of
physical damage and Blowdown.
BTL_Enhance#Counters Driver Arts with 150% of
physical damage and Blowdown.
BTL_Enhance#Counters Driver Arts with 175% of
physical damage and Blowdown.
BTL_Enhance#Counters Driver Arts with 200% of
physical damage and Blowdown.
BTL_Enhance#Counters attacks with
150% physical damage.
BTL_Enhance#Counters attacks with
300% physical damage.
BTL_Enhance#Counters attacks with
30% physical damage.
BTL_Enhance#Counters attacks with
20% physical damage.
BTL_Enhance#Counters attacks with
20% physical damage.
|
2 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Counters attacks with
[ML:Enhance kind=Param1 ]% physical damage. |
27 |
31 refs
BTL_Enhance#Restores 100% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 4% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 4.5% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 5% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 6% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 6.5% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 7% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 8% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 8.5% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 9% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 10% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 10.5% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 11% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 5% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 7% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 9% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 10% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 12% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 5% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 7% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 9% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 10% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 12% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 4% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 6% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 8% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 10% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 12% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 8% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 16% HP of damage dealt
after a successful auto-attack.
BTL_Enhance#Restores 5.5% HP of damage dealt
after a successful auto-attack.
|
1 |
0 |
0 |
|
0 |
7 |
True |
False |
False |
Restores [ML:Enhance kind=Param1 ]% HP of damage dealt
after a successful auto-attack. |
28 |
19 refs
BTL_Enhance#Restores 100% HP of damage dealt
when a Special connects.
BTL_Enhance#Restores 10% HP of damage dealt
when a Driver Art connects.
BTL_Enhance#Restores 10% HP of damage dealt
when a Driver Art connects.
BTL_Enhance#Restores 12% HP of damage dealt
when a Driver Art connects.
BTL_Enhance#Restores 12% HP of damage dealt
when a Driver Art connects.
BTL_Enhance#Restores 15% HP of damage dealt
when a Driver Art connects.
BTL_Enhance#Restores 10% HP of damage dealt
when an Art connects.
BTL_Enhance#Restores 10% HP of damage dealt
when an Art connects.
BTL_Enhance#Restores 12% HP of damage dealt
when an Art connects.
BTL_Enhance#Restores 12% HP of damage dealt
when an Art connects.
BTL_Enhance#Restores 15% HP of damage dealt
when an Art connects.
BTL_Enhance#Restores 10% HP of damage dealt
when a Special connects.
BTL_Enhance#Restores 12% HP of damage dealt
when a Special connects.
BTL_Enhance#Restores 15% HP of damage dealt
when a Special connects.
BTL_Enhance#Restores 17% HP of damage dealt
when a Special connects.
BTL_Enhance#Restores 20% HP of damage dealt
when a Special connects.
BTL_Enhance#Restores 100% HP of damage dealt
when a Special connects.
BTL_Enhance#Restores 100% HP of damage dealt
when a Special connects.
BTL_Enhance#Restores 100% HP of damage dealt
when a Special connects.
|
1 |
7 |
0 |
|
0 |
7 |
True |
False |
False |
Restores [ML:Enhance kind=Param1 ]% HP of damage dealt
when a Special connects. |
29 |
17 refs
BTL_Enhance#Restores 100% HP each time
an enemy is defeated.
BTL_Enhance#Restores 45% HP each time
an enemy is defeated.
BTL_Enhance#Restores 53% HP each time
an enemy is defeated.
BTL_Enhance#Restores 60% HP each time
an enemy is defeated.
BTL_Enhance#Restores 68% HP each time
an enemy is defeated.
BTL_Enhance#Restores 75% HP each time
an enemy is defeated.
BTL_Enhance#Restores 45% HP each time
an enemy is defeated.
BTL_Enhance#Restores 53% HP each time
an enemy is defeated.
BTL_Enhance#Restores 60% HP each time
an enemy is defeated.
BTL_Enhance#Restores 68% HP each time
an enemy is defeated.
BTL_Enhance#Restores 75% HP each time
an enemy is defeated.
BTL_Enhance#Restores 30% HP each time
an enemy is defeated.
BTL_Enhance#Restores 35% HP each time
an enemy is defeated.
BTL_Enhance#Restores 40% HP each time
an enemy is defeated.
BTL_Enhance#Restores 45% HP each time
an enemy is defeated.
BTL_Enhance#Restores 50% HP each time
an enemy is defeated.
BTL_Enhance#Restores 3% HP each time
an enemy is defeated.
|
1 |
0 |
0 |
|
0 |
7 |
True |
False |
False |
Restores [ML:Enhance kind=Param1 ]% HP each time
an enemy is defeated. |
30 |
28 refs
BTL_Enhance#Absorbs 100% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 10% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 11% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 12% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 15% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 16% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 17% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 20% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 21% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 22% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 10% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 15% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 20% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 25% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 30% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 10% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 15% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 20% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 25% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 30% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 60% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 70% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 80% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 90% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 100% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 30% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 30% of critical damage
dealt as HP.
BTL_Enhance#Absorbs 100% of critical damage
dealt as HP.
|
1 |
0 |
0 |
|
0 |
7 |
True |
False |
False |
Absorbs [ML:Enhance kind=Param1 ]% of critical damage
dealt as HP. |
31 |
41 refs
BTL_Enhance#Increases critical damage by 1000%.
BTL_Enhance#Increases critical damage by 20%.
BTL_Enhance#Increases critical damage by 25%.
BTL_Enhance#Increases critical damage by 30%.
BTL_Enhance#Increases critical damage by 30%.
BTL_Enhance#Increases critical damage by 35%.
BTL_Enhance#Increases critical damage by 40%.
BTL_Enhance#Increases critical damage by 40%.
BTL_Enhance#Increases critical damage by 45%.
BTL_Enhance#Increases critical damage by 50%.
BTL_Enhance#Increases critical damage by 50%.
BTL_Enhance#Increases critical damage by 55%.
BTL_Enhance#Increases critical damage by 60%.
BTL_Enhance#Increases critical damage by 10%.
BTL_Enhance#Increases critical damage by 10%.
BTL_Enhance#Increases critical damage by 10%.
BTL_Enhance#Increases critical damage by 20%.
BTL_Enhance#Increases critical damage by 30%.
BTL_Enhance#Increases critical damage by 40%.
BTL_Enhance#Increases critical damage by 50%.
BTL_Enhance#Increases critical damage by 10%.
BTL_Enhance#Increases critical damage by 20%.
BTL_Enhance#Increases critical damage by 30%.
BTL_Enhance#Increases critical damage by 40%.
BTL_Enhance#Increases critical damage by 50%.
BTL_Enhance#Increases critical damage by 10%.
BTL_Enhance#Increases critical damage by 20%.
BTL_Enhance#Increases critical damage by 30%.
BTL_Enhance#Increases critical damage by 40%.
BTL_Enhance#Increases critical damage by 50%.
BTL_Enhance#Increases critical damage by 25%.
BTL_Enhance#Increases critical damage by 40%.
BTL_Enhance#Increases critical damage by 55%.
BTL_Enhance#Increases critical damage by 70%.
BTL_Enhance#Increases critical damage by 85%.
BTL_Enhance#Increases critical damage by 25%.
BTL_Enhance#Increases critical damage by 20%.
BTL_Enhance#Increases critical damage by 35%.
BTL_Enhance#Increases critical damage by 50%.
BTL_Enhance#Increases critical damage by 65%.
BTL_Enhance#Increases critical damage by 80%.
|
1 |
0 |
0 |
|
0 |
11 |
True |
False |
False |
Increases critical damage by [ML:Enhance kind=Param1 ]%. |
32 |
34 refs
BTL_Enhance#Adds a 50% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 20% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 25% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 30% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 35% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 40% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 45% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 50% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 55% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 60% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 65% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 70% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 75% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 10% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 10% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 10% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Evade enemy attacks during
Driver Arts.
BTL_Enhance#Evade enemy attacks during Arts.
BTL_Enhance#Increases critical hit rate.
BTL_Enhance#Increases accuracy.
BTL_Enhance#Boosts power of next Art.
BTL_Enhance#Boosts Arts recharge from auto-attack.
BTL_Enhance#Erects a barrier that absorbs fixed dmg.
BTL_Enhance#Nullifies one reaction.
BTL_Enhance#Cancels debuffs from enemies.
BTL_Enhance#Increases backstab dmg; halves aggro.
BTL_Enhance#Draw aggro from enemies in battle.
BTL_Enhance#Lowers enemy physical defense.
BTL_Enhance#Lowers enemy ether defense.
BTL_Enhance#Lowers enemy resist rate.
BTL_Enhance#Adds a 25% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 10% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 15% chance of attacking
again after a successful auto-attack.
BTL_Enhance#Adds a 20% chance of attacking
again after a successful auto-attack.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Adds a [ML:Enhance kind=Param1 ]% chance of attacking
again after a successful auto-attack. |
33 |
27 refs
BTL_Enhance#Increases damage dealt from
the front by 1000%.
BTL_Enhance#Increases damage dealt from
the front by 10%.
BTL_Enhance#Increases damage dealt from
the front by 20%.
BTL_Enhance#Increases damage dealt from
the front by 30%.
BTL_Enhance#Increases damage dealt from
the front by 40%.
BTL_Enhance#Increases damage dealt from
the front by 50%.
BTL_Enhance#Increases damage dealt from
the front by 10%.
BTL_Enhance#Increases damage dealt from
the front by 20%.
BTL_Enhance#Increases damage dealt from
the front by 30%.
BTL_Enhance#Increases damage dealt from
the front by 40%.
BTL_Enhance#Increases damage dealt from
the front by 50%.
BTL_Enhance#Increases damage dealt from
the front by 10%.
BTL_Enhance#Increases damage dealt from
the front by 20%.
BTL_Enhance#Increases damage dealt from
the front by 30%.
BTL_Enhance#Increases damage dealt from
the front by 40%.
BTL_Enhance#Increases damage dealt from
the front by 50%.
BTL_Enhance#Increases damage dealt from
the front by 50%.
BTL_Enhance#Increases damage dealt from
the front by 50%.
BTL_Enhance#Increases damage dealt from
the front by 70%.
BTL_Enhance#Increases damage dealt from
the front by 70%.
BTL_Enhance#Increases damage dealt from
the front by 100%.
BTL_Enhance#Increases damage dealt from
the front by 60%.
BTL_Enhance#Increases damage dealt from
the front by 70%.
BTL_Enhance#Increases damage dealt from
the front by 80%.
BTL_Enhance#Increases damage dealt from
the front by 90%.
BTL_Enhance#Increases damage dealt from
the front by 100%.
BTL_Enhance#Increases damage dealt from
the front by 50%.
|
1 |
2 |
0 |
|
0 |
1 |
True |
True |
True |
Increases damage dealt from
the front by [ML:Enhance kind=Param1 ]%. |
34 |
29 refs
BTL_Enhance#Increases damage dealt from
the side by 1000%.
BTL_Enhance#Increases damage dealt from
the side by 20%.
BTL_Enhance#Increases damage dealt from
the side by 40%.
BTL_Enhance#Increases damage dealt from
the side by 60%.
BTL_Enhance#Increases damage dealt from
the side by 80%.
BTL_Enhance#Increases damage dealt from
the side by 100%.
BTL_Enhance#Increases damage dealt from
the side by 20%.
BTL_Enhance#Increases damage dealt from
the side by 40%.
BTL_Enhance#Increases damage dealt from
the side by 60%.
BTL_Enhance#Increases damage dealt from
the side by 80%.
BTL_Enhance#Increases damage dealt from
the side by 100%.
BTL_Enhance#Increases damage dealt from
the side by 50%.
BTL_Enhance#Increases damage dealt from
the side by 50%.
BTL_Enhance#Increases damage dealt from
the side by 60%.
BTL_Enhance#Increases damage dealt from
the side by 60%.
BTL_Enhance#Increases damage dealt from
the side by 75%.
BTL_Enhance#Increases damage dealt from
the side by 100%.
BTL_Enhance#Increases damage dealt from
the side by 100%.
BTL_Enhance#Increases damage dealt from
the side by 120%.
BTL_Enhance#Increases damage dealt from
the side by 120%.
BTL_Enhance#Increases damage dealt from
the side by 150%.
BTL_Enhance#Increases damage dealt from
the side by 100%.
BTL_Enhance#Increases damage dealt from
the side by 110%.
BTL_Enhance#Increases damage dealt from
the side by 120%.
BTL_Enhance#Increases damage dealt from
the side by 130%.
BTL_Enhance#Increases damage dealt from
the side by 150%.
BTL_Enhance#Increases damage dealt from
the side by 100%.
BTL_Enhance#Increases damage dealt from
the side by 10%.
BTL_Enhance#Increases damage dealt from
the side by 100%.
|
1 |
1 |
0 |
|
0 |
1 |
True |
True |
True |
Increases damage dealt from
the side by [ML:Enhance kind=Param1 ]%. |
35 |
35 refs
BTL_Enhance#Increases damage dealt from
the back by 1000%.
BTL_Enhance#Increases damage dealt from
the back by 20%.
BTL_Enhance#Increases damage dealt from
the back by 40%.
BTL_Enhance#Increases damage dealt from
the back by 60%.
BTL_Enhance#Increases damage dealt from
the back by 80%.
BTL_Enhance#Increases damage dealt from
the back by 100%.
BTL_Enhance#Increases damage dealt from
the back by 20%.
BTL_Enhance#Increases damage dealt from
the back by 40%.
BTL_Enhance#Increases damage dealt from
the back by 60%.
BTL_Enhance#Increases damage dealt from
the back by 80%.
BTL_Enhance#Increases damage dealt from
the back by 100%.
BTL_Enhance#Increases damage dealt from
the back by 50%.
BTL_Enhance#Increases damage dealt from
the back by 50%.
BTL_Enhance#Increases damage dealt from
the back by 60%.
BTL_Enhance#Increases damage dealt from
the back by 60%.
BTL_Enhance#Increases damage dealt from
the back by 75%.
BTL_Enhance#Increases damage dealt from
the back by 100%.
BTL_Enhance#Increases damage dealt from
the back by 100%.
BTL_Enhance#Increases damage dealt from
the back by 120%.
BTL_Enhance#Increases damage dealt from
the back by 120%.
BTL_Enhance#Increases damage dealt from
the back by 150%.
BTL_Enhance#Increases damage dealt from
the back by 100%.
BTL_Enhance#Increases damage dealt from
the back by 110%.
BTL_Enhance#Increases damage dealt from
the back by 120%.
BTL_Enhance#Increases damage dealt from
the back by 130%.
BTL_Enhance#Increases damage dealt from
the back by 150%.
BTL_Enhance#Increases damage dealt from
the back by 100%.
BTL_Enhance#Increases damage dealt from
the back by 200%.
BTL_Enhance#Increases damage dealt from
the back by 10%.
BTL_Enhance#Increases damage dealt from
the back by 30%.
BTL_Enhance#Increases damage dealt from
the back by 30%.
BTL_Enhance#Increases damage dealt from
the back by 60%.
BTL_Enhance#Increases damage dealt from
the back by 90%.
BTL_Enhance#Increases damage dealt from
the back by 120%.
BTL_Enhance#Increases damage dealt from
the back by 150%.
|
1 |
0 |
0 |
|
0 |
1 |
True |
True |
True |
Increases damage dealt from
the back by [ML:Enhance kind=Param1 ]%. |
36 |
31 refs
BTL_Enhance#Increases damage dealt by
a surprise attack by 1000%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 60%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 70%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 80%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 90%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 100%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 110%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 50%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 50%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 50%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 50%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 50%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 50%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 50%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 50%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 100%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 125%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 150%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 175%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 200%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 200%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 250%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 300%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 350%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 400%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 100%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 125%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 150%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 175%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 200%.
BTL_Enhance#Increases damage dealt by
a surprise attack by 50%.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Increases damage dealt by
a surprise attack by [ML:Enhance kind=Param1 ]%. |
37 |
42 refs
BTL_Enhance#Increases damage dealt to
toppled enemies by 1000%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 50%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 55%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 60%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 75%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 80%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 85%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 100%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 105%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 110%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 125%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 130%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 135%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 50%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 75%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 100%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 125%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 150%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 50%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 75%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 100%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 125%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 150%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 50%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 50%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 60%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 60%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 75%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 100%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 100%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 120%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 120%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 150%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 100%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 110%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 120%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 130%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 150%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 100%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 100%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 200%.
BTL_Enhance#Increases damage dealt to
toppled enemies by 100%.
|
1 |
3 |
0 |
|
0 |
15 |
True |
True |
True |
Increases damage dealt to
toppled enemies by [ML:Enhance kind=Param1 ]%. |
38 |
45 refs
BTL_Enhance#Increases damage dealt to
launched enemies by 1000%.
BTL_Enhance#Increases damage dealt to
launched enemies by 50%.
BTL_Enhance#Increases damage dealt to
launched enemies by 55%.
BTL_Enhance#Increases damage dealt to
launched enemies by 60%.
BTL_Enhance#Increases damage dealt to
launched enemies by 75%.
BTL_Enhance#Increases damage dealt to
launched enemies by 80%.
BTL_Enhance#Increases damage dealt to
launched enemies by 85%.
BTL_Enhance#Increases damage dealt to
launched enemies by 100%.
BTL_Enhance#Increases damage dealt to
launched enemies by 105%.
BTL_Enhance#Increases damage dealt to
launched enemies by 110%.
BTL_Enhance#Increases damage dealt to
launched enemies by 125%.
BTL_Enhance#Increases damage dealt to
launched enemies by 130%.
BTL_Enhance#Increases damage dealt to
launched enemies by 135%.
BTL_Enhance#Increases damage dealt to
launched enemies by 50%.
BTL_Enhance#Increases damage dealt to
launched enemies by 75%.
BTL_Enhance#Increases damage dealt to
launched enemies by 100%.
BTL_Enhance#Increases damage dealt to
launched enemies by 125%.
BTL_Enhance#Increases damage dealt to
launched enemies by 150%.
BTL_Enhance#Increases damage dealt to
launched enemies by 75%.
BTL_Enhance#Increases damage dealt to
launched enemies by 115%.
BTL_Enhance#Increases damage dealt to
launched enemies by 150%.
BTL_Enhance#Increases damage dealt to
launched enemies by 190%.
BTL_Enhance#Increases damage dealt to
launched enemies by 225%.
BTL_Enhance#Increases damage dealt to
launched enemies by 50%.
BTL_Enhance#Increases damage dealt to
launched enemies by 75%.
BTL_Enhance#Increases damage dealt to
launched enemies by 100%.
BTL_Enhance#Increases damage dealt to
launched enemies by 125%.
BTL_Enhance#Increases damage dealt to
launched enemies by 150%.
BTL_Enhance#Increases damage dealt to
launched enemies by 50%.
BTL_Enhance#Increases damage dealt to
launched enemies by 50%.
BTL_Enhance#Increases damage dealt to
launched enemies by 60%.
BTL_Enhance#Increases damage dealt to
launched enemies by 60%.
BTL_Enhance#Increases damage dealt to
launched enemies by 75%.
BTL_Enhance#Increases damage dealt to
launched enemies by 100%.
BTL_Enhance#Increases damage dealt to
launched enemies by 100%.
BTL_Enhance#Increases damage dealt to
launched enemies by 120%.
BTL_Enhance#Increases damage dealt to
launched enemies by 120%.
BTL_Enhance#Increases damage dealt to
launched enemies by 150%.
BTL_Enhance#Increases damage dealt to
launched enemies by 100%.
BTL_Enhance#Increases damage dealt to
launched enemies by 110%.
BTL_Enhance#Increases damage dealt to
launched enemies by 120%.
BTL_Enhance#Increases damage dealt to
launched enemies by 130%.
BTL_Enhance#Increases damage dealt to
launched enemies by 150%.
BTL_Enhance#Increases damage dealt to
launched enemies by 100%.
BTL_Enhance#Increases damage dealt to
launched enemies by 50%.
|
1 |
3 |
0 |
|
0 |
15 |
True |
True |
True |
Increases damage dealt to
launched enemies by [ML:Enhance kind=Param1 ]%. |
39 |
13 refs
BTL_Enhance#Increases smash damage by 1000%.
BTL_Enhance#Increases smash damage by 50%.
BTL_Enhance#Increases smash damage by 55%.
BTL_Enhance#Increases smash damage by 60%.
BTL_Enhance#Increases smash damage by 75%.
BTL_Enhance#Increases smash damage by 80%.
BTL_Enhance#Increases smash damage by 85%.
BTL_Enhance#Increases smash damage by 100%.
BTL_Enhance#Increases smash damage by 105%.
BTL_Enhance#Increases smash damage by 110%.
BTL_Enhance#Increases smash damage by 125%.
BTL_Enhance#Increases smash damage by 130%.
BTL_Enhance#Increases smash damage by 135%.
|
1 |
0 |
0 |
|
0 |
14 |
True |
False |
False |
Increases smash damage by [ML:Enhance kind=Param1 ]%. |
40 |
33 refs
BTL_Enhance#Increases damage dealt to
higher-level enemies by 1000%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 20%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 25%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 30%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 35%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 40%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 45%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 50%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 55%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 60%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 65%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 70%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 75%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 20%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 35%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 50%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 65%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 80%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 20%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 35%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 50%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 65%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 80%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 20%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 35%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 50%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 65%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 80%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 60%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 70%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 80%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 90%.
BTL_Enhance#Increases damage dealt to
higher-level enemies by 100%.
|
1 |
0 |
0 |
|
0 |
1 |
True |
True |
True |
Increases damage dealt to
higher-level enemies by [ML:Enhance kind=Param1 ]%. |
41 |
23 refs
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 1000%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 50%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 55%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 60%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 100%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 105%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 110%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 150%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 155%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 160%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 200%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 205%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 210%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 50%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 75%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 100%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 125%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 150%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 50%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 75%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 100%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 125%.
BTL_Enhance#Increases damage dealt when an ally
is incapacitated by 150%.
|
1 |
0 |
0 |
|
0 |
1 |
True |
True |
True |
Increases damage dealt when an ally
is incapacitated by [ML:Enhance kind=Param1 ]%. |
42 |
21 refs
BTL_Enhance#Adds a 50% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 60% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 70% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 80% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 90% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 100% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 60% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 70% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 80% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 90% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 100% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 60% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 70% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 80% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 90% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 100% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 60% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 70% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 80% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 90% chance of dealing
a guard-annulling attack.
BTL_Enhance#Adds a 100% chance of dealing
a guard-annulling attack.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Adds a [ML:Enhance kind=Param1 ]% chance of dealing
a guard-annulling attack. |
43 |
11 refs
BTL_Enhance#Annuls reflect.
BTL_Enhance#Annuls reflect.
BTL_Enhance#Annuls reflect.
BTL_Enhance#Annuls reflect.
BTL_Enhance#Annuls reflect.
BTL_Enhance#Annuls reflect.
BTL_Enhance#Annuls reflect.
BTL_Enhance#Annuls reflect.
BTL_Enhance#Annuls reflect.
BTL_Enhance#Annuls reflect.
BTL_Enhance#Annuls reflect.
|
1 |
0 |
0 |
Annul Reflect |
0 |
1 |
True |
False |
False |
Annuls reflect. |
44 |
26 refs
BTL_Enhance#Increases damage dealt by 1000%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 30%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 60%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 90%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 120%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 150%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 20%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 40%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 60%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 80%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 100%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 50%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 50%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 60%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 60%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 75%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 100%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 100%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 120%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 120%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 150%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 100%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 110%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 120%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 130%
when HP is 30% or less.
BTL_Enhance#Increases damage dealt by 150%
when HP is 30% or less.
|
1 |
7 |
0 |
|
0 |
1 |
True |
True |
True |
Increases damage dealt by [ML:Enhance kind=Param2 ]%
when HP is [ML:Enhance kind=Param1 ]% or less. |
45 |
11 refs
BTL_Enhance#Increases damage dealt by 30%
30 seconds after the start of battle.
BTL_Enhance#Increases damage dealt by 60%
30 seconds after the start of battle.
BTL_Enhance#Increases damage dealt by 70%
30 seconds after the start of battle.
BTL_Enhance#Increases damage dealt by 80%
30 seconds after the start of battle.
BTL_Enhance#Increases damage dealt by 90%
30 seconds after the start of battle.
BTL_Enhance#Increases damage dealt by 100%
30 seconds after the start of battle.
BTL_Enhance#Increases damage dealt by 60%
30 seconds after the start of battle.
BTL_Enhance#Increases damage dealt by 70%
30 seconds after the start of battle.
BTL_Enhance#Increases damage dealt by 80%
30 seconds after the start of battle.
BTL_Enhance#Increases damage dealt by 90%
30 seconds after the start of battle.
BTL_Enhance#Increases damage dealt by 100%
30 seconds after the start of battle.
|
1 |
0 |
30 |
|
0 |
1 |
True |
False |
False |
Increases damage dealt by [ML:Enhance kind=Param1 ]%
[ML:Enhance ] seconds after the start of battle. |
46 |
16 refs
BTL_Enhance#Increases damage dealt for each enemy
incapacitated by 100% (max: 300%).
BTL_Enhance#Increases damage dealt for each enemy
incapacitated by 90% (max: 300%).
BTL_Enhance#Increases damage dealt for each enemy
incapacitated by 105% (max: 300%).
BTL_Enhance#Increases damage dealt for each enemy
incapacitated by 120% (max: 300%).
BTL_Enhance#Increases damage dealt for each enemy
incapacitated by 135% (max: 300%).
BTL_Enhance#Increases damage dealt for each enemy
incapacitated by 150% (max: 300%).
BTL_Enhance#Increases damage dealt for each enemy
incapacitated by 60% (max: 300%).
BTL_Enhance#Increases damage dealt for each enemy
incapacitated by 70% (max: 300%).
BTL_Enhance#Increases damage dealt for each enemy
incapacitated by 80% (max: 300%).
BTL_Enhance#Increases damage dealt for each enemy
incapacitated by 90% (max: 300%).
BTL_Enhance#Increases damage dealt for each enemy
incapacitated by 100% (max: 300%).
BTL_Enhance#Increases damage dealt for each enemy
incapacitated by 60% (max: 300%).
BTL_Enhance#Increases damage dealt for each enemy
incapacitated by 70% (max: 300%).
BTL_Enhance#Increases damage dealt for each enemy
incapacitated by 80% (max: 300%).
BTL_Enhance#Increases damage dealt for each enemy
incapacitated by 90% (max: 300%).
BTL_Enhance#Increases damage dealt for each enemy
incapacitated by 100% (max: 300%).
|
1 |
0 |
300 |
|
0 |
1 |
True |
False |
False |
Increases damage dealt for each enemy
incapacitated by [ML:Enhance kind=Param1 ]% (max: [ML:Enhance ]%). |
47 |
15 refs
BTL_Enhance#Extends Break duration
by 100%.
BTL_Enhance#Extends Break duration
by 15%.
BTL_Enhance#Extends Break duration
by 17%.
BTL_Enhance#Extends Break duration
by 19%.
BTL_Enhance#Extends Break duration
by 30%.
BTL_Enhance#Extends Break duration
by 32%.
BTL_Enhance#Extends Break duration
by 34%.
BTL_Enhance#Extends Break duration
by 45%.
BTL_Enhance#Extends Break duration
by 47%.
BTL_Enhance#Extends Break duration
by 49%.
BTL_Enhance#Extends Break duration
by 60%.
BTL_Enhance#Extends Break duration
by 62%.
BTL_Enhance#Extends Break duration
by 64%.
BTL_Enhance#Extends Break duration
by 20%.
BTL_Enhance#Extends Break duration
by 20%.
|
3 |
0 |
0 |
|
0 |
14 |
True |
False |
False |
Extends Break duration
by [ML:Enhance kind=Param1 ]%. |
48 |
23 refs
BTL_Enhance#Extends Topple duration
by 100%.
BTL_Enhance#Extends Topple duration
by 15%.
BTL_Enhance#Extends Topple duration
by 16%.
BTL_Enhance#Extends Topple duration
by 17%.
BTL_Enhance#Extends Topple duration
by 20%.
BTL_Enhance#Extends Topple duration
by 21%.
BTL_Enhance#Extends Topple duration
by 22%.
BTL_Enhance#Extends Topple duration
by 25%.
BTL_Enhance#Extends Topple duration
by 26%.
BTL_Enhance#Extends Topple duration
by 27%.
BTL_Enhance#Extends Topple duration
by 30%.
BTL_Enhance#Extends Topple duration
by 31%.
BTL_Enhance#Extends Topple duration
by 32%.
BTL_Enhance#Extends Topple duration
by 15%.
BTL_Enhance#Extends Topple duration
by 15%.
BTL_Enhance#Extends Topple duration
by 100%.
BTL_Enhance#Extends Topple duration
by 100%.
BTL_Enhance#Extends Topple duration
by 50%.
BTL_Enhance#Extends Topple duration
by 50%.
BTL_Enhance#Extends Topple duration
by 50%.
BTL_Enhance#Extends Topple duration
by 50%.
BTL_Enhance#Extends Topple duration
by 50%.
BTL_Enhance#Extends Topple duration
by 50%.
|
3 |
0 |
0 |
|
0 |
14 |
True |
False |
False |
Extends Topple duration
by [ML:Enhance kind=Param1 ]%. |
49 |
16 refs
BTL_Enhance#Extends Launch duration
by 100%.
BTL_Enhance#Extends Launch duration
by 15%.
BTL_Enhance#Extends Launch duration
by 16%.
BTL_Enhance#Extends Launch duration
by 17%.
BTL_Enhance#Extends Launch duration
by 20%.
BTL_Enhance#Extends Launch duration
by 21%.
BTL_Enhance#Extends Launch duration
by 22%.
BTL_Enhance#Extends Launch duration
by 25%.
BTL_Enhance#Extends Launch duration
by 26%.
BTL_Enhance#Extends Launch duration
by 27%.
BTL_Enhance#Extends Launch duration
by 30%.
BTL_Enhance#Extends Launch duration
by 31%.
BTL_Enhance#Extends Launch duration
by 32%.
BTL_Enhance#Extends Launch duration
by 15%.
BTL_Enhance#Extends Launch duration
by 15%.
BTL_Enhance#Extends Launch duration
by 15%.
|
3 |
0 |
0 |
|
0 |
14 |
True |
False |
False |
Extends Launch duration
by [ML:Enhance kind=Param1 ]%. |
50 |
25 refs
BTL_Enhance#Increases auto-attack
damage by 1000%.
BTL_Enhance#Increases auto-attack
damage by 20%.
BTL_Enhance#Increases auto-attack
damage by 25%.
BTL_Enhance#Increases auto-attack
damage by 30%.
BTL_Enhance#Increases auto-attack
damage by 40%.
BTL_Enhance#Increases auto-attack
damage by 45%.
BTL_Enhance#Increases auto-attack
damage by 50%.
BTL_Enhance#Increases auto-attack
damage by 60%.
BTL_Enhance#Increases auto-attack
damage by 65%.
BTL_Enhance#Increases auto-attack
damage by 70%.
BTL_Enhance#Increases auto-attack
damage by 80%.
BTL_Enhance#Increases auto-attack
damage by 85%.
BTL_Enhance#Increases auto-attack
damage by 90%.
BTL_Enhance#Increases auto-attack
damage by 20%.
BTL_Enhance#Increases auto-attack
damage by 20%.
BTL_Enhance#Increases auto-attack
damage by 20%.
BTL_Enhance#Increases auto-attack
damage by 40%.
BTL_Enhance#Increases auto-attack
damage by 60%.
BTL_Enhance#Increases auto-attack
damage by 80%.
BTL_Enhance#Increases auto-attack
damage by 100%.
BTL_Enhance#Increases auto-attack
damage by 20%.
BTL_Enhance#Increases auto-attack
damage by 40%.
BTL_Enhance#Increases auto-attack
damage by 60%.
BTL_Enhance#Increases auto-attack
damage by 80%.
BTL_Enhance#Increases auto-attack
damage by 100%.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Increases auto-attack
damage by [ML:Enhance kind=Param1 ]%. |
51 |
27 refs
BTL_Enhance#Increases damage dealt to enemies
targeting user by 1000%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 10%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 15%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 20%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 25%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 30%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 35%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 25%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 30%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 35%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 40%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 50%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 25%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 30%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 35%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 40%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 50%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 50%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 50%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 70%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 70%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 100%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 60%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 70%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 80%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 90%.
BTL_Enhance#Increases damage dealt to enemies
targeting user by 100%.
|
1 |
9 |
0 |
|
0 |
1 |
True |
True |
True |
Increases damage dealt to enemies
targeting user by [ML:Enhance kind=Param1 ]%. |
52 |
12 refs
BTL_Enhance#Increases damage dealt
indoors by 1000%.
BTL_Enhance#Increases damage dealt
indoors by 20%.
BTL_Enhance#Increases damage dealt
indoors by 25%.
BTL_Enhance#Increases damage dealt
indoors by 30%.
BTL_Enhance#Increases damage dealt
indoors by 35%.
BTL_Enhance#Increases damage dealt
indoors by 40%.
BTL_Enhance#Increases damage dealt
indoors by 45%.
BTL_Enhance#Increases damage dealt
indoors by 40%.
BTL_Enhance#Increases damage dealt
indoors by 50%.
BTL_Enhance#Increases damage dealt
indoors by 60%.
BTL_Enhance#Increases damage dealt
indoors by 70%.
BTL_Enhance#Increases damage dealt
indoors by 80%.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Increases damage dealt
indoors by [ML:Enhance kind=Param1 ]%. |
53 |
12 refs
BTL_Enhance#Increases damage dealt
outdoors by 1000%.
BTL_Enhance#Increases damage dealt
outdoors by 20%.
BTL_Enhance#Increases damage dealt
outdoors by 25%.
BTL_Enhance#Increases damage dealt
outdoors by 30%.
BTL_Enhance#Increases damage dealt
outdoors by 35%.
BTL_Enhance#Increases damage dealt
outdoors by 40%.
BTL_Enhance#Increases damage dealt
outdoors by 45%.
BTL_Enhance#Increases damage dealt
outdoors by 40%.
BTL_Enhance#Increases damage dealt
outdoors by 50%.
BTL_Enhance#Increases damage dealt
outdoors by 60%.
BTL_Enhance#Increases damage dealt
outdoors by 70%.
BTL_Enhance#Increases damage dealt
outdoors by 80%.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Increases damage dealt
outdoors by [ML:Enhance kind=Param1 ]%. |
54 |
4 refs
BTL_Enhance#Increases damage dealt per Blade
Switch by 100% (max: 250%).
BTL_Enhance#Increases damage dealt per Blade
Switch by 10% (max: 250%).
BTL_Enhance#Increases damage dealt per Blade
Switch by 11% (max: 250%).
BTL_Enhance#Increases damage dealt per Blade
Switch by 12% (max: 250%).
|
1 |
0 |
250 |
|
0 |
1 |
True |
False |
False |
Increases damage dealt per Blade
Switch by [ML:Enhance kind=Param1 ]% (max: [ML:Enhance ]%). |
55 |
7 refs
BTL_Enhance#Increases damage dealt while Blade
is the opposite gender by 1000%.
BTL_Enhance#Increases damage dealt while Blade
is the opposite gender by 50%.
BTL_Enhance#Increases damage dealt while Blade
is the opposite gender by 55%.
BTL_Enhance#Increases damage dealt while Blade
is the opposite gender by 60%.
BTL_Enhance#Increases damage dealt while Blade
is the opposite gender by 75%.
BTL_Enhance#Increases damage dealt while Blade
is the opposite gender by 80%.
BTL_Enhance#Increases damage dealt while Blade
is the opposite gender by 85%.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Increases damage dealt while Blade
is the opposite gender by [ML:Enhance kind=Param1 ]%. |
56 |
4 refs
BTL_Enhance#Reduces enemy Topple resist.
BTL_Enhance#Reduces enemy Topple resist.
BTL_Enhance#Reduces enemy Topple resist.
BTL_Enhance#Reduces enemy Topple resist.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Reduces enemy Topple resist. |
57 |
4 refs
BTL_Enhance#Reduces enemy Launch resist.
BTL_Enhance#Reduces enemy Launch resist.
BTL_Enhance#Reduces enemy Launch resist.
BTL_Enhance#Reduces enemy Launch resist.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Reduces enemy Launch resist. |
58 |
89 refs
BTL_Enhance#Reduces dark damage received
by 100%.
BTL_Enhance#Reduces fire damage received
by 10%.
BTL_Enhance#Reduces fire damage received
by 15%.
BTL_Enhance#Reduces fire damage received
by 20%.
BTL_Enhance#Reduces fire damage received
by 25%.
BTL_Enhance#Reduces fire damage received
by 30%.
BTL_Enhance#Reduces fire damage received
by 35%.
BTL_Enhance#Reduces water damage received
by 10%.
BTL_Enhance#Reduces water damage received
by 15%.
BTL_Enhance#Reduces water damage received
by 20%.
BTL_Enhance#Reduces water damage received
by 25%.
BTL_Enhance#Reduces water damage received
by 30%.
BTL_Enhance#Reduces water damage received
by 35%.
BTL_Enhance#Reduces wind damage received
by 10%.
BTL_Enhance#Reduces wind damage received
by 15%.
BTL_Enhance#Reduces wind damage received
by 20%.
BTL_Enhance#Reduces wind damage received
by 25%.
BTL_Enhance#Reduces wind damage received
by 30%.
BTL_Enhance#Reduces wind damage received
by 35%.
BTL_Enhance#Reduces earth damage received
by 10%.
BTL_Enhance#Reduces earth damage received
by 15%.
BTL_Enhance#Reduces earth damage received
by 20%.
BTL_Enhance#Reduces earth damage received
by 25%.
BTL_Enhance#Reduces earth damage received
by 30%.
BTL_Enhance#Reduces earth damage received
by 35%.
BTL_Enhance#Reduces electric damage received
by 10%.
BTL_Enhance#Reduces electric damage received
by 15%.
BTL_Enhance#Reduces electric damage received
by 20%.
BTL_Enhance#Reduces electric damage received
by 25%.
BTL_Enhance#Reduces electric damage received
by 30%.
BTL_Enhance#Reduces electric damage received
by 35%.
BTL_Enhance#Reduces ice damage received
by 10%.
BTL_Enhance#Reduces ice damage received
by 15%.
BTL_Enhance#Reduces ice damage received
by 20%.
BTL_Enhance#Reduces ice damage received
by 25%.
BTL_Enhance#Reduces ice damage received
by 30%.
BTL_Enhance#Reduces ice damage received
by 35%.
BTL_Enhance#Reduces light damage received
by 10%.
BTL_Enhance#Reduces light damage received
by 15%.
BTL_Enhance#Reduces light damage received
by 20%.
BTL_Enhance#Reduces light damage received
by 25%.
BTL_Enhance#Reduces light damage received
by 30%.
BTL_Enhance#Reduces light damage received
by 35%.
BTL_Enhance#Reduces dark damage received
by 10%.
BTL_Enhance#Reduces dark damage received
by 15%.
BTL_Enhance#Reduces dark damage received
by 20%.
BTL_Enhance#Reduces dark damage received
by 25%.
BTL_Enhance#Reduces dark damage received
by 30%.
BTL_Enhance#Reduces dark damage received
by 35%.
BTL_Enhance#Reduces fire damage received
by 20%.
BTL_Enhance#Reduces fire damage received
by 25%.
BTL_Enhance#Reduces fire damage received
by 30%.
BTL_Enhance#Reduces fire damage received
by 35%.
BTL_Enhance#Reduces fire damage received
by 40%.
BTL_Enhance#Reduces water damage received
by 20%.
BTL_Enhance#Reduces water damage received
by 25%.
BTL_Enhance#Reduces water damage received
by 30%.
BTL_Enhance#Reduces water damage received
by 35%.
BTL_Enhance#Reduces water damage received
by 40%.
BTL_Enhance#Reduces wind damage received
by 20%.
BTL_Enhance#Reduces wind damage received
by 25%.
BTL_Enhance#Reduces wind damage received
by 30%.
BTL_Enhance#Reduces wind damage received
by 35%.
BTL_Enhance#Reduces wind damage received
by 40%.
BTL_Enhance#Reduces earth damage received
by 20%.
BTL_Enhance#Reduces earth damage received
by 25%.
BTL_Enhance#Reduces earth damage received
by 30%.
BTL_Enhance#Reduces earth damage received
by 35%.
BTL_Enhance#Reduces earth damage received
by 40%.
BTL_Enhance#Reduces electric damage received
by 20%.
BTL_Enhance#Reduces electric damage received
by 25%.
BTL_Enhance#Reduces electric damage received
by 30%.
BTL_Enhance#Reduces electric damage received
by 35%.
BTL_Enhance#Reduces electric damage received
by 40%.
BTL_Enhance#Reduces ice damage received
by 20%.
BTL_Enhance#Reduces ice damage received
by 25%.
BTL_Enhance#Reduces ice damage received
by 30%.
BTL_Enhance#Reduces ice damage received
by 35%.
BTL_Enhance#Reduces ice damage received
by 40%.
BTL_Enhance#Reduces light damage received
by 20%.
BTL_Enhance#Reduces light damage received
by 25%.
BTL_Enhance#Reduces light damage received
by 30%.
BTL_Enhance#Reduces light damage received
by 35%.
BTL_Enhance#Reduces light damage received
by 40%.
BTL_Enhance#Reduces dark damage received
by 20%.
BTL_Enhance#Reduces dark damage received
by 25%.
BTL_Enhance#Reduces dark damage received
by 30%.
BTL_Enhance#Reduces dark damage received
by 35%.
BTL_Enhance#Reduces dark damage received
by 40%.
|
2 |
0 |
0 |
|
0 |
2 |
True |
False |
False |
Reduces dark damage received
by [ML:Enhance kind=Param2 ]%. |
59 |
2 refs
BTL_Enhance#On Block, gives 50% chance
to completely deflect enemy attack.
BTL_Enhance#On Block, gives 50% chance
to completely deflect enemy attack.
|
2 |
0 |
0 |
Damage Immunity |
0 |
4 |
True |
False |
False |
On Block, gives [ML:Enhance kind=Param1 ]% chance
to completely deflect enemy attack. |
60 |
9 refs
BTL_Enhance#On Block, Dark damage is absorbed,
restoring HP instead of taking damage.
BTL_Enhance#On Block, Fire damage is absorbed,
restoring HP instead of taking damage.
BTL_Enhance#On Block, Water damage is absorbed,
restoring HP instead of taking damage.
BTL_Enhance#On Block, Wind damage is absorbed,
restoring HP instead of taking damage.
BTL_Enhance#On Block, Earth damage is absorbed,
restoring HP instead of taking damage.
BTL_Enhance#On Block, Electric damage is absorbed,
restoring HP instead of taking damage.
BTL_Enhance#On Block, Ice damage is absorbed,
restoring HP instead of taking damage.
BTL_Enhance#On Block, Light damage is absorbed,
restoring HP instead of taking damage.
BTL_Enhance#On Block, Dark damage is absorbed,
restoring HP instead of taking damage.
|
2 |
0 |
0 |
Absorb Damage |
0 |
4 |
True |
False |
False |
On Block, Dark damage is absorbed,
restoring HP instead of taking damage. |
61 |
9 refs
BTL_Enhance#On Block, Dark damage is reflected,
damaging the enemy instead.
BTL_Enhance#On Block, Fire damage is reflected,
damaging the enemy instead.
BTL_Enhance#On Block, Water damage is reflected,
damaging the enemy instead.
BTL_Enhance#On Block, Wind damage is reflected,
damaging the enemy instead.
BTL_Enhance#On Block, Earth damage is reflected,
damaging the enemy instead.
BTL_Enhance#On Block, Electric damage is reflected,
damaging the enemy instead.
BTL_Enhance#On Block, Ice damage is reflected,
damaging the enemy instead.
BTL_Enhance#On Block, Light damage is reflected,
damaging the enemy instead.
BTL_Enhance#On Block, Dark damage is reflected,
damaging the enemy instead.
|
2 |
0 |
0 |
Reflect Damage |
0 |
4 |
True |
False |
False |
On Block, Dark damage is reflected,
damaging the enemy instead. |
62 |
32 refs
BTL_Enhance#Improves evasion by 1000% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 10% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 15% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 20% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 25% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 30% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 35% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 20% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 30% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 40% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 50% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 60% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 20% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 30% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 40% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 50% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 60% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 20% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 30% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 40% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 50% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 60% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 20% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 30% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 40% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 50% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 60% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 20% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 30% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 40% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 50% when
HP is 30% or lower.
BTL_Enhance#Improves evasion by 60% when
HP is 30% or lower.
|
2 |
0 |
0 |
|
0 |
5 |
True |
False |
False |
Improves evasion by [ML:Enhance kind=Param2 ]% when
HP is [ML:Enhance kind=Param1 ]% or lower. |
63 |
22 refs
BTL_Enhance#Improves evasion by 1000%
while moving.
BTL_Enhance#Improves evasion by 10%
while moving.
BTL_Enhance#Improves evasion by 15%
while moving.
BTL_Enhance#Improves evasion by 20%
while moving.
BTL_Enhance#Improves evasion by 25%
while moving.
BTL_Enhance#Improves evasion by 30%
while moving.
BTL_Enhance#Improves evasion by 35%
while moving.
BTL_Enhance#Improves evasion by 20%
while moving.
BTL_Enhance#Improves evasion by 30%
while moving.
BTL_Enhance#Improves evasion by 40%
while moving.
BTL_Enhance#Improves evasion by 50%
while moving.
BTL_Enhance#Improves evasion by 60%
while moving.
BTL_Enhance#Improves evasion by 20%
while moving.
BTL_Enhance#Improves evasion by 30%
while moving.
BTL_Enhance#Improves evasion by 40%
while moving.
BTL_Enhance#Improves evasion by 50%
while moving.
BTL_Enhance#Improves evasion by 60%
while moving.
BTL_Enhance#Improves evasion by 20%
while moving.
BTL_Enhance#Improves evasion by 30%
while moving.
BTL_Enhance#Improves evasion by 40%
while moving.
BTL_Enhance#Improves evasion by 50%
while moving.
BTL_Enhance#Improves evasion by 60%
while moving.
|
2 |
0 |
0 |
|
0 |
5 |
True |
False |
False |
Improves evasion by [ML:Enhance kind=Param1 ]%
while moving. |
64 |
17 refs
BTL_Enhance#Boosts block rate by 1000% when
HP is 30% or lower.
BTL_Enhance#Boosts block rate by 10% when
HP is 30% or lower.
BTL_Enhance#Boosts block rate by 15% when
HP is 30% or lower.
BTL_Enhance#Boosts block rate by 20% when
HP is 30% or lower.
BTL_Enhance#Boosts block rate by 25% when
HP is 30% or lower.
BTL_Enhance#Boosts block rate by 30% when
HP is 30% or lower.
BTL_Enhance#Boosts block rate by 35% when
HP is 30% or lower.
BTL_Enhance#Boosts block rate by 20% when
HP is 30% or lower.
BTL_Enhance#Boosts block rate by 30% when
HP is 30% or lower.
BTL_Enhance#Boosts block rate by 40% when
HP is 30% or lower.
BTL_Enhance#Boosts block rate by 50% when
HP is 30% or lower.
BTL_Enhance#Boosts block rate by 60% when
HP is 30% or lower.
BTL_Enhance#Boosts block rate by 20% when
HP is 30% or lower.
BTL_Enhance#Boosts block rate by 30% when
HP is 30% or lower.
BTL_Enhance#Boosts block rate by 40% when
HP is 30% or lower.
BTL_Enhance#Boosts block rate by 50% when
HP is 30% or lower.
BTL_Enhance#Boosts block rate by 60% when
HP is 30% or lower.
|
2 |
0 |
0 |
|
0 |
4 |
True |
False |
False |
Boosts block rate by [ML:Enhance kind=Param2 ]% when
HP is [ML:Enhance kind=Param1 ]% or lower. |
65 |
6 refs
BTL_Enhance#Reduces damage from enemies
within a 5m radius by 100%.
BTL_Enhance#Reduces damage from enemies
within a 5m radius by 20%.
BTL_Enhance#Reduces damage from enemies
within a 5m radius by 25%.
BTL_Enhance#Reduces damage from enemies
within a 5m radius by 30%.
BTL_Enhance#Reduces damage from enemies
within a 5m radius by 35%.
BTL_Enhance#Reduces damage from enemies
within a 5m radius by 40%.
|
2 |
0 |
0 |
|
0 |
2 |
True |
False |
False |
Reduces damage from enemies
within a 5m radius by [ML:Enhance kind=Param1 ]%. |
66 |
17 refs
BTL_Enhance#Reduces damage taken by 100%
when HP is 30% or lower.
BTL_Enhance#Reduces damage taken by 10%
when HP is 30% or lower.
BTL_Enhance#Reduces damage taken by 12%
when HP is 30% or lower.
BTL_Enhance#Reduces damage taken by 15%
when HP is 30% or lower.
BTL_Enhance#Reduces damage taken by 17%
when HP is 30% or lower.
BTL_Enhance#Reduces damage taken by 20%
when HP is 30% or lower.
BTL_Enhance#Reduces damage taken by 22%
when HP is 30% or lower.
BTL_Enhance#Reduces damage taken by 24%
when HP is 30% or lower.
BTL_Enhance#Reduces damage taken by 26%
when HP is 30% or lower.
BTL_Enhance#Reduces damage taken by 30%
when HP is 30% or lower.
BTL_Enhance#Reduces damage taken by 32%
when HP is 30% or lower.
BTL_Enhance#Reduces damage taken by 36%
when HP is 30% or lower.
BTL_Enhance#Reduces damage taken by 20%
when HP is 30% or lower.
BTL_Enhance#Reduces damage taken by 22%
when HP is 30% or lower.
BTL_Enhance#Reduces damage taken by 25%
when HP is 30% or lower.
BTL_Enhance#Reduces damage taken by 27%
when HP is 30% or lower.
BTL_Enhance#Reduces damage taken by 30%
when HP is 30% or lower.
|
2 |
0 |
0 |
|
0 |
2 |
True |
False |
False |
Reduces damage taken by [ML:Enhance kind=Param2 ]%
when HP is [ML:Enhance kind=Param1 ]% or lower. |
67 |
32 refs
BTL_Enhance#Increases damage dealt by 1000%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 10%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 15%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 20%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 25%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 30%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 35%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 20%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 30%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 40%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 50%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 60%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 20%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 30%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 40%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 50%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 60%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 50%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 50%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 60%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 60%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 75%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 100%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 100%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 120%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 120%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 150%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 100%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 110%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 120%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 130%
when HP is 90% or higher.
BTL_Enhance#Increases damage dealt by 150%
when HP is 90% or higher.
|
2 |
7 |
0 |
|
0 |
1 |
True |
True |
True |
Increases damage dealt by [ML:Enhance kind=Param2 ]%
when HP is [ML:Enhance kind=Param1 ]% or higher. |
68 |
6 refs
BTL_Enhance#Reduces Spike damage taken
by 100%.
BTL_Enhance#Reduces Spike damage taken
by 60%.
BTL_Enhance#Reduces Spike damage taken
by 70%.
BTL_Enhance#Reduces Spike damage taken
by 80%.
BTL_Enhance#Reduces Spike damage taken
by 90%.
BTL_Enhance#Reduces Spike damage taken
by 100%.
|
2 |
0 |
0 |
|
0 |
2 |
True |
False |
False |
Reduces Spike damage taken
by [ML:Enhance kind=Param1 ]%. |
69 |
37 refs
BTL_Enhance#Boosts Break resistance by 100%.
BTL_Enhance#Boosts Break resistance by 25%.
BTL_Enhance#Boosts Break resistance by 30%.
BTL_Enhance#Boosts Break resistance by 35%.
BTL_Enhance#Boosts Break resistance by 40%.
BTL_Enhance#Boosts Break resistance by 50%.
BTL_Enhance#Boosts Break resistance by 60%.
BTL_Enhance#Boosts Break resistance by 30%.
BTL_Enhance#Boosts Break resistance by 40%.
BTL_Enhance#Boosts Break resistance by 50%.
BTL_Enhance#Boosts Break resistance by 60%.
BTL_Enhance#Boosts Break resistance by 70%.
BTL_Enhance#Boosts Break resistance by 30%.
BTL_Enhance#Boosts Break resistance by 40%.
BTL_Enhance#Boosts Break resistance by 50%.
BTL_Enhance#Boosts Break resistance by 60%.
BTL_Enhance#Boosts Break resistance by 70%.
BTL_Enhance#Boosts Break resistance by 20%.
BTL_Enhance#Boosts Break resistance by 30%.
BTL_Enhance#Boosts Break resistance by 40%.
BTL_Enhance#Boosts Break resistance by 50%.
BTL_Enhance#Boosts Break resistance by 60%.
BTL_Enhance#Boosts Break resistance by 65%.
BTL_Enhance#Boosts Break resistance by 70%.
BTL_Enhance#Boosts Break resistance by 80%.
BTL_Enhance#Boosts Break resistance by 90%.
BTL_Enhance#Boosts Break resistance by 100%.
BTL_Enhance#Boosts Break resistance by 20%.
BTL_Enhance#Boosts Break resistance by 50%.
BTL_Enhance#Boosts Break resistance by 50%.
BTL_Enhance#Boosts Break resistance by 30%.
BTL_Enhance#Boosts Break resistance by 50%.
BTL_Enhance#Boosts Break resistance by 50%.
BTL_Enhance#Boosts Break resistance by 50%.
BTL_Enhance#Boosts Break resistance by 50%.
BTL_Enhance#Boosts Break resistance by 50%.
BTL_Enhance#Boosts Break resistance by 50%.
|
2 |
0 |
0 |
|
0 |
8 |
True |
False |
False |
Boosts Break resistance by [ML:Enhance kind=Param1 ]%. |
70 |
12 refs
BTL_Enhance#Boosts Topple resistance by 100%.
BTL_Enhance#Boosts Topple resistance by 25%.
BTL_Enhance#Boosts Topple resistance by 30%.
BTL_Enhance#Boosts Topple resistance by 35%.
BTL_Enhance#Boosts Topple resistance by 40%.
BTL_Enhance#Boosts Topple resistance by 50%.
BTL_Enhance#Boosts Topple resistance by 60%.
BTL_Enhance#Boosts Topple resistance by 30%.
BTL_Enhance#Boosts Topple resistance by 40%.
BTL_Enhance#Boosts Topple resistance by 50%.
BTL_Enhance#Boosts Topple resistance by 60%.
BTL_Enhance#Boosts Topple resistance by 70%.
|
2 |
0 |
0 |
|
0 |
8 |
True |
False |
False |
Boosts Topple resistance by [ML:Enhance kind=Param1 ]%. |
71 |
12 refs
BTL_Enhance#Boosts Launch resistance by 100%.
BTL_Enhance#Boosts Launch resistance by 25%.
BTL_Enhance#Boosts Launch resistance by 30%.
BTL_Enhance#Boosts Launch resistance by 35%.
BTL_Enhance#Boosts Launch resistance by 40%.
BTL_Enhance#Boosts Launch resistance by 50%.
BTL_Enhance#Boosts Launch resistance by 60%.
BTL_Enhance#Boosts Launch resistance by 30%.
BTL_Enhance#Boosts Launch resistance by 40%.
BTL_Enhance#Boosts Launch resistance by 50%.
BTL_Enhance#Boosts Launch resistance by 60%.
BTL_Enhance#Boosts Launch resistance by 70%.
|
2 |
0 |
0 |
|
0 |
8 |
True |
False |
False |
Boosts Launch resistance by [ML:Enhance kind=Param1 ]%. |
72 |
12 refs
BTL_Enhance#Boosts Smash resistance by 100%.
BTL_Enhance#Boosts Smash resistance by 25%.
BTL_Enhance#Boosts Smash resistance by 30%.
BTL_Enhance#Boosts Smash resistance by 35%.
BTL_Enhance#Boosts Smash resistance by 40%.
BTL_Enhance#Boosts Smash resistance by 50%.
BTL_Enhance#Boosts Smash resistance by 60%.
BTL_Enhance#Boosts Smash resistance by 30%.
BTL_Enhance#Boosts Smash resistance by 40%.
BTL_Enhance#Boosts Smash resistance by 50%.
BTL_Enhance#Boosts Smash resistance by 60%.
BTL_Enhance#Boosts Smash resistance by 70%.
|
2 |
0 |
0 |
|
0 |
8 |
True |
False |
False |
Boosts Smash resistance by [ML:Enhance kind=Param1 ]%. |
73 |
12 refs
BTL_Enhance#Boosts Blowdown resistance by 100%.
BTL_Enhance#Boosts Blowdown resistance by 25%.
BTL_Enhance#Boosts Blowdown resistance by 30%.
BTL_Enhance#Boosts Blowdown resistance by 35%.
BTL_Enhance#Boosts Blowdown resistance by 40%.
BTL_Enhance#Boosts Blowdown resistance by 50%.
BTL_Enhance#Boosts Blowdown resistance by 60%.
BTL_Enhance#Boosts Blowdown resistance by 30%.
BTL_Enhance#Boosts Blowdown resistance by 40%.
BTL_Enhance#Boosts Blowdown resistance by 50%.
BTL_Enhance#Boosts Blowdown resistance by 60%.
BTL_Enhance#Boosts Blowdown resistance by 70%.
|
2 |
0 |
0 |
|
0 |
8 |
True |
False |
False |
Boosts Blowdown resistance by [ML:Enhance kind=Param1 ]%. |
74 |
12 refs
BTL_Enhance#Boosts Knockback resistance
by 100%.
BTL_Enhance#Boosts Knockback resistance
by 25%.
BTL_Enhance#Boosts Knockback resistance
by 30%.
BTL_Enhance#Boosts Knockback resistance
by 35%.
BTL_Enhance#Boosts Knockback resistance
by 40%.
BTL_Enhance#Boosts Knockback resistance
by 50%.
BTL_Enhance#Boosts Knockback resistance
by 60%.
BTL_Enhance#Boosts Knockback resistance
by 30%.
BTL_Enhance#Boosts Knockback resistance
by 40%.
BTL_Enhance#Boosts Knockback resistance
by 50%.
BTL_Enhance#Boosts Knockback resistance
by 60%.
BTL_Enhance#Boosts Knockback resistance
by 70%.
|
2 |
0 |
0 |
|
0 |
8 |
True |
False |
False |
Boosts Knockback resistance
by [ML:Enhance kind=Param1 ]%. |
75 |
11 refs
BTL_Enhance#Boosts resistance to defense
annulling attacks by 100%.
BTL_Enhance#Boosts resistance to defense
annulling attacks by 25%.
BTL_Enhance#Boosts resistance to defense
annulling attacks by 30%.
BTL_Enhance#Boosts resistance to defense
annulling attacks by 35%.
BTL_Enhance#Boosts resistance to defense
annulling attacks by 40%.
BTL_Enhance#Boosts resistance to defense
annulling attacks by 50%.
BTL_Enhance#Boosts resistance to defense
annulling attacks by 20%.
BTL_Enhance#Boosts resistance to defense
annulling attacks by 40%.
BTL_Enhance#Boosts resistance to defense
annulling attacks by 60%.
BTL_Enhance#Boosts resistance to defense
annulling attacks by 80%.
BTL_Enhance#Boosts resistance to defense
annulling attacks by 100%.
|
2 |
0 |
0 |
|
0 |
8 |
True |
False |
False |
Boosts resistance to defense
annulling attacks by [ML:Enhance kind=Param1 ]%. |
76 |
|
2 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
|
77 |
23 refs
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 100%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 15%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 17%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 20%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 22%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 25%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 30%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 30%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 35%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 40%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 45%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 50%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 45%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 53%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 60%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 68%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 75%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 30%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 35%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 40%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 45%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 50%.
BTL_Enhance#Reduces aggro drawn from
auto-attacks by 50%.
|
3 |
0 |
0 |
|
0 |
13 |
True |
False |
False |
Reduces aggro drawn from
auto-attacks by [ML:Enhance kind=Param1 ]%. |
78 |
18 refs
BTL_Enhance#Increases aggro drawn from
auto-attacks by 1000%.
BTL_Enhance#Increases aggro drawn from
auto-attacks by 15%.
BTL_Enhance#Increases aggro drawn from
auto-attacks by 17%.
BTL_Enhance#Increases aggro drawn from
auto-attacks by 20%.
BTL_Enhance#Increases aggro drawn from
auto-attacks by 22%.
BTL_Enhance#Increases aggro drawn from
auto-attacks by 25%.
BTL_Enhance#Increases aggro drawn from
auto-attacks by 30%.
BTL_Enhance#Increases aggro drawn from
auto-attacks by 30%.
BTL_Enhance#Increases aggro drawn from
auto-attacks by 35%.
BTL_Enhance#Increases aggro drawn from
auto-attacks by 40%.
BTL_Enhance#Increases aggro drawn from
auto-attacks by 45%.
BTL_Enhance#Increases aggro drawn from
auto-attacks by 50%.
BTL_Enhance#Increases aggro drawn from
auto-attacks by 30%.
BTL_Enhance#Increases aggro drawn from
auto-attacks by 35%.
BTL_Enhance#Increases aggro drawn from
auto-attacks by 40%.
BTL_Enhance#Increases aggro drawn from
auto-attacks by 45%.
BTL_Enhance#Increases aggro drawn from
auto-attacks by 50%.
BTL_Enhance#Increases aggro drawn from
auto-attacks by 50%.
|
3 |
0 |
0 |
|
0 |
12 |
True |
False |
False |
Increases aggro drawn from
auto-attacks by [ML:Enhance kind=Param1 ]%. |
79 |
28 refs
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 100%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 5%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 7%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 10%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 12%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 15%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 17%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 15%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 23%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 30%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 38%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 45%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 10%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 15%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 20%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 25%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 30%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 10%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 15%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 20%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 25%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 30%.
BTL_Enhance#Reduces aggro drawn from
Specials by 60%.
BTL_Enhance#Reduces aggro drawn from
Specials by 70%.
BTL_Enhance#Reduces aggro drawn from
Specials by 80%.
BTL_Enhance#Reduces aggro drawn from
Specials by 90%.
BTL_Enhance#Reduces aggro drawn from
Specials by 100%.
BTL_Enhance#Reduces aggro drawn from Specials
and Driver Arts by 25%.
|
3 |
0 |
0 |
|
0 |
13 |
True |
False |
False |
Reduces aggro drawn from Specials
and Driver Arts by [ML:Enhance kind=Param1 ]%. |
80 |
28 refs
BTL_Enhance#Increases aggro drawn from Specials
and Driver Arts by 1000%.
BTL_Enhance#Increases aggro drawn from Specials
and Driver Arts by 5%.
BTL_Enhance#Increases aggro drawn from Specials
and Driver Arts by 7%.
BTL_Enhance#Increases aggro drawn from Specials
and Driver Arts by 10%.
BTL_Enhance#Increases aggro drawn from Specials
and Driver Arts by 12%.
BTL_Enhance#Increases aggro drawn from Specials
and Driver Arts by 15%.
BTL_Enhance#Increases aggro drawn from Specials
and Driver Arts by 17%.
BTL_Enhance#Increases aggro drawn from Specials
and Driver Arts by 10%.
BTL_Enhance#Increases aggro drawn from Specials
and Driver Arts by 15%.
BTL_Enhance#Increases aggro drawn from Specials
and Driver Arts by 20%.
BTL_Enhance#Increases aggro drawn from Specials
and Driver Arts by 25%.
BTL_Enhance#Increases aggro drawn from Specials
and Driver Arts by 30%.
BTL_Enhance#Increases aggro drawn from
Driver Arts by 50%.
BTL_Enhance#Increases aggro drawn from
Driver Arts by 50%.
BTL_Enhance#Increases aggro drawn from
Driver Arts by 70%.
BTL_Enhance#Increases aggro drawn from
Driver Arts by 70%.
BTL_Enhance#Increases aggro drawn from
Driver Arts by 100%.
BTL_Enhance#Increases aggro drawn from
Arts and Specials by 50%.
BTL_Enhance#Increases aggro drawn from
Arts and Specials by 50%.
BTL_Enhance#Increases aggro drawn from
Arts and Specials by 70%.
BTL_Enhance#Increases aggro drawn from
Arts and Specials by 70%.
BTL_Enhance#Increases aggro drawn from
Arts and Specials by 100%.
BTL_Enhance#Increases aggro drawn from
Specials by 60%.
BTL_Enhance#Increases aggro drawn from
Specials by 70%.
BTL_Enhance#Increases aggro drawn from
Specials by 80%.
BTL_Enhance#Increases aggro drawn from
Specials by 90%.
BTL_Enhance#Increases aggro drawn from
Specials by 100%.
BTL_Enhance#Increases aggro drawn from Specials
and Driver Arts by 25%.
|
3 |
5 |
0 |
|
0 |
12 |
True |
False |
False |
Increases aggro drawn from Specials
and Driver Arts by [ML:Enhance kind=Param1 ]%. |
81 |
28 refs
BTL_Enhance#Increases aggro reduction
by 1000%.
BTL_Enhance#Increases aggro reduction
by 20%.
BTL_Enhance#Increases aggro reduction
by 21%.
BTL_Enhance#Increases aggro reduction
by 22%.
BTL_Enhance#Increases aggro reduction
by 25%.
BTL_Enhance#Increases aggro reduction
by 26%.
BTL_Enhance#Increases aggro reduction
by 27%.
BTL_Enhance#Increases aggro reduction
by 30%.
BTL_Enhance#Increases aggro reduction
by 31%.
BTL_Enhance#Increases aggro reduction
by 32%.
BTL_Enhance#Increases aggro reduction
by 35%.
BTL_Enhance#Increases aggro reduction
by 36%.
BTL_Enhance#Increases aggro reduction
by 37%.
BTL_Enhance#Increases aggro reduction
by 10%.
BTL_Enhance#Increases aggro reduction
by 15%.
BTL_Enhance#Increases aggro reduction
by 20%.
BTL_Enhance#Increases aggro reduction
by 25%.
BTL_Enhance#Increases aggro reduction
by 30%.
BTL_Enhance#Increases aggro reduction
by 10%.
BTL_Enhance#Increases aggro reduction
by 15%.
BTL_Enhance#Increases aggro reduction
by 20%.
BTL_Enhance#Increases aggro reduction
by 25%.
BTL_Enhance#Increases aggro reduction
by 30%.
BTL_Enhance#Increases aggro reduction
by 10%.
BTL_Enhance#Increases aggro reduction
by 15%.
BTL_Enhance#Increases aggro reduction
by 20%.
BTL_Enhance#Increases aggro reduction
by 25%.
BTL_Enhance#Increases aggro reduction
by 30%.
|
3 |
0 |
0 |
|
0 |
13 |
True |
False |
False |
Increases aggro reduction
by [ML:Enhance kind=Param1 ]%. |
82 |
28 refs
BTL_Enhance#Increases aggro every second.
BTL_Enhance#Increases aggro every second.
(Minor effect.)
BTL_Enhance#Increases aggro every second.
(Minor effect.)
BTL_Enhance#Increases aggro every second.
(Minor effect.)
BTL_Enhance#Increases aggro every second.
(Medium effect.)
BTL_Enhance#Increases aggro every second.
(Medium effect.)
BTL_Enhance#Increases aggro every second.
(Medium effect.)
BTL_Enhance#Increases aggro every second.
(Major effect.)
BTL_Enhance#Increases aggro every second.
(Major effect.)
BTL_Enhance#Increases aggro every second.
(Major effect.)
BTL_Enhance#Increases aggro every second.
(Extra-major effect.)
BTL_Enhance#Increases aggro every second.
(Extra-major effect.)
BTL_Enhance#Increases aggro every second.
(Extra-major effect.)
BTL_Enhance#Increases aggro every second.
BTL_Enhance#Increases aggro every second.
BTL_Enhance#Increases aggro every second.
BTL_Enhance#Increases aggro every second.
BTL_Enhance#Increases aggro every second.
BTL_Enhance#Increases aggro every second.
BTL_Enhance#Increases aggro every second.
BTL_Enhance#Increases aggro every second.
BTL_Enhance#Increases aggro every second.
BTL_Enhance#Increases aggro every second.
BTL_Enhance#Increases aggro every second.
BTL_Enhance#Increases aggro every second.
BTL_Enhance#Increases aggro every second.
BTL_Enhance#Increases aggro every second.
BTL_Enhance#Increases aggro every second.
|
3 |
0 |
0 |
|
0 |
12 |
True |
False |
False |
Increases aggro every second. |
83 |
18 refs
BTL_Enhance#Lets you start each battle with
some aggro already accumulated.
BTL_Enhance#Start each battle with aggro.
(Minor effect.)
BTL_Enhance#Start each battle with aggro.
(Minor effect.)
BTL_Enhance#Start each battle with aggro.
(Minor effect.)
BTL_Enhance#Start each battle with aggro.
(Medium effect.)
BTL_Enhance#Start each battle with aggro.
(Medium effect.)
BTL_Enhance#Start each battle with aggro.
(Medium effect.)
BTL_Enhance#Start each battle with aggro.
(Major effect.)
BTL_Enhance#Start each battle with aggro.
(Major effect.)
BTL_Enhance#Start each battle with aggro.
(Major effect.)
BTL_Enhance#Start each battle with aggro.
(Extra-major effect.)
BTL_Enhance#Start each battle with aggro.
(Extra-major effect.)
BTL_Enhance#Start each battle with aggro.
(Extra-major effect.)
BTL_Enhance#Lets you start each battle with
some aggro already accumulated.
BTL_Enhance#Lets you start each battle with
some aggro already accumulated.
BTL_Enhance#Lets you start each battle with
some aggro already accumulated.
BTL_Enhance#Lets you start each battle with
some aggro already accumulated.
BTL_Enhance#Lets you start each battle with
some aggro already accumulated.
|
3 |
0 |
0 |
|
0 |
12 |
True |
False |
False |
Lets you start each battle with
some aggro already accumulated. |
84 |
10 refs
BTL_Enhance#Increases the HP restored when being
revived by 100%.
BTL_Enhance#Increases the HP restored when being
revived by 25%.
BTL_Enhance#Increases the HP restored when being
revived by 27%.
BTL_Enhance#Increases the HP restored when being
revived by 29%.
BTL_Enhance#Increases the HP restored when being
revived by 35%.
BTL_Enhance#Increases the HP restored when being
revived by 37%.
BTL_Enhance#Increases the HP restored when being
revived by 39%.
BTL_Enhance#Increases the HP restored when being
revived by 45%.
BTL_Enhance#Increases the HP restored when being
revived by 47%.
BTL_Enhance#Increases the HP restored when being
revived by 49%.
|
2 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Increases the HP restored when being
revived by [ML:Enhance kind=Param1 ]%. |
85 |
19 refs
BTL_Enhance#Increases the HP restored when
reviving a teammate by 100%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 25%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 27%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 29%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 35%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 37%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 39%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 45%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 47%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 49%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 15%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 15%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 15%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 15%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 15%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 15%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 15%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 15%.
BTL_Enhance#Increases the HP restored when
reviving a teammate by 15%.
|
2 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Increases the HP restored when
reviving a teammate by [ML:Enhance kind=Param1 ]%. |
86 |
17 refs
BTL_Enhance#Restores 100% HP when
using a Driver Art.
BTL_Enhance#Restores 3% HP when
using a Driver Art.
BTL_Enhance#Restores 3.5% HP when
using a Driver Art.
BTL_Enhance#Restores 4% HP when
using a Driver Art.
BTL_Enhance#Restores 4.5% HP when
using a Driver Art.
BTL_Enhance#Restores 5% HP when
using a Driver Art.
BTL_Enhance#Restores 5.5% HP when
using a Driver Art.
BTL_Enhance#Restores 3% HP when
using a Driver Art.
BTL_Enhance#Restores 3.5% HP when
using a Driver Art.
BTL_Enhance#Restores 4% HP when
using a Driver Art.
BTL_Enhance#Restores 4.5% HP when
using a Driver Art.
BTL_Enhance#Restores 5% HP when
using a Driver Art.
BTL_Enhance#Restores 3% HP when
using a Driver Art.
BTL_Enhance#Restores 3.5% HP when
using a Driver Art.
BTL_Enhance#Restores 4% HP when
using a Driver Art.
BTL_Enhance#Restores 4.5% HP when
using a Driver Art.
BTL_Enhance#Restores 5% HP when
using a Driver Art.
|
2 |
0 |
0 |
|
0 |
7 |
True |
False |
False |
Restores [ML:Enhance kind=Param1 ]% HP when
using a Driver Art. |
87 |
17 refs
BTL_Enhance#Restores 100% HP every
second while moving.
BTL_Enhance#Restores 1% HP every
second while moving.
BTL_Enhance#Restores 1.5% HP every
second while moving.
BTL_Enhance#Restores 2% HP every
second while moving.
BTL_Enhance#Restores 2.5% HP every
second while moving.
BTL_Enhance#Restores 3% HP every
second while moving.
BTL_Enhance#Restores 3.5% HP every
second while moving.
BTL_Enhance#Restores 4.5% HP every
second while moving.
BTL_Enhance#Restores 5.3% HP every
second while moving.
BTL_Enhance#Restores 6% HP every
second while moving.
BTL_Enhance#Restores 6.8% HP every
second while moving.
BTL_Enhance#Restores 7.5% HP every
second while moving.
BTL_Enhance#Restores 3% HP every
second while moving.
BTL_Enhance#Restores 3.5% HP every
second while moving.
BTL_Enhance#Restores 4% HP every
second while moving.
BTL_Enhance#Restores 4.5% HP every
second while moving.
BTL_Enhance#Restores 5% HP every
second while moving.
|
2 |
0 |
0 |
|
0 |
7 |
True |
False |
False |
Restores [ML:Enhance kind=Param1 ]% HP every
second while moving. |
88 |
14 refs
BTL_Enhance#Improves the effect of
Healing Arts by 1000%.
BTL_Enhance#Improves the effect of
Healing Arts by 10%.
BTL_Enhance#Improves the effect of
Healing Arts by 12%.
BTL_Enhance#Improves the effect of
Healing Arts by 14%.
BTL_Enhance#Improves the effect of
Healing Arts by 15%.
BTL_Enhance#Improves the effect of
Healing Arts by 17%.
BTL_Enhance#Improves the effect of
Healing Arts by 19%.
BTL_Enhance#Improves the effect of
Healing Arts by 20%.
BTL_Enhance#Improves the effect of
Healing Arts by 22%.
BTL_Enhance#Improves the effect of
Healing Arts by 24%.
BTL_Enhance#Improves the effect of
Healing Arts by 25%.
BTL_Enhance#Improves the effect of
Healing Arts by 27%.
BTL_Enhance#Improves the effect of
Healing Arts by 29%.
BTL_Enhance#Improves the effect of
Healing Arts by 20%.
|
2 |
0 |
0 |
|
0 |
6 |
True |
False |
False |
Improves the effect of
Healing Arts by [ML:Enhance kind=Param1 ]%. |
89 |
16 refs
BTL_Enhance#Increases HP restored to self
(not using HP Potions) by 1000%.
BTL_Enhance#Increases HP restored to self
(not using HP Potions) by 10%.
BTL_Enhance#Increases HP restored to self
(not using HP Potions) by 12%.
BTL_Enhance#Increases HP restored to self
(not using HP Potions) by 14%.
BTL_Enhance#Increases HP restored to self
(not using HP Potions) by 20%.
BTL_Enhance#Increases HP restored to self
(not using HP Potions) by 22%.
BTL_Enhance#Increases HP restored to self
(not using HP Potions) by 24%.
BTL_Enhance#Increases HP restored to self
(not using HP Potions) by 10%.
BTL_Enhance#Increases HP restored to self
(not using HP Potions) by 10%.
BTL_Enhance#Increases HP restored to self
(not using HP Potions) by 10%.
BTL_Enhance#Increases HP restored to self
(not using HP Potions) by 10%.
BTL_Enhance#Increases HP restored to self
(not using HP Potions) by 10%.
BTL_Enhance#Increases HP restored to self
(not using HP Potions) by 10%.
BTL_Enhance#Increases HP restored to self
(not using HP Potions) by 10%.
BTL_Enhance#Increases HP restored to self
(not using HP Potions) by 10%.
BTL_Enhance#Increases HP restored to self
(not using HP Potions) by 10%.
|
2 |
0 |
0 |
|
0 |
6 |
True |
False |
False |
Increases HP restored to self
(not using HP Potions) by [ML:Enhance kind=Param1 ]%. |
90 |
22 refs
BTL_Enhance#Adds 25% chance of restoring
100% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
4% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
6% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
8% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
10% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
12% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
14% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
4% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
6% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
8% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
10% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
12% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
4% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
6% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
8% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
10% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
12% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
4% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
6% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
8% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
10% HP after taking a hit.
BTL_Enhance#Adds 25% chance of restoring
12% HP after taking a hit.
|
2 |
0 |
25 |
|
0 |
7 |
True |
False |
False |
Adds [ML:Enhance ]% chance of restoring
[ML:Enhance kind=Param1 ]% HP after taking a hit. |
91 |
22 refs
BTL_Enhance#Restores 100% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 3% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 3.2% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 3.5% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 4% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 4.2% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 4.5% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 5% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 5.2% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 5.5% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 6% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 6.2% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 6.5% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 3% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 3% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 3% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 3% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 3% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 3% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 3% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 3% HP when canceling an
auto-attack with a Driver Art.
BTL_Enhance#Restores 3% HP when canceling an
auto-attack with a Driver Art.
|
2 |
0 |
0 |
|
0 |
7 |
True |
False |
False |
Restores [ML:Enhance kind=Param1 ]% HP when canceling an
auto-attack with a Driver Art. |
92 |
27 refs
BTL_Enhance#Boosts recharge for Specials after
canceling by 1000%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 20%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 22%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 24%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 30%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 32%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 34%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 40%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 42%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 44%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 50%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 52%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 54%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 20%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 20%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 20%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 20%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 20%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 20%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 20%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 20%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 20%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 20%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 25%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 30%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 35%.
BTL_Enhance#Boosts recharge for Specials after
canceling by 40%.
|
3 |
0 |
0 |
|
0 |
19 |
True |
False |
False |
Boosts recharge for Specials after
canceling by [ML:Enhance kind=Param1 ]%. |
93 |
27 refs
BTL_Enhance#Adds 1000% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 20% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 22% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 24% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 35% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 37% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 39% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 50% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 52% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 54% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 65% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 67% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 69% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 20% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 20% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 20% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 20% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 20% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 20% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 20% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 20% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 20% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 50% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 50% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 70% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 70% to damage
ratio after canceling an auto-attack.
BTL_Enhance#Adds 100% to damage
ratio after canceling an auto-attack.
|
3 |
8 |
0 |
|
0 |
1 |
True |
True |
True |
Adds [ML:Enhance kind=Param1 ]% to damage
ratio after canceling an auto-attack. |
94 |
11 refs
BTL_Enhance#100% chance to survive hit with 1 HP
+ 5 secs invincibility (once per battle).
BTL_Enhance#100% chance to survive hit with 1 HP
+ 5 secs invincibility (once per battle).
BTL_Enhance#50% chance to survive hit with 1 HP
+ 5 secs invincibility (once per battle).
BTL_Enhance#50% chance to survive hit with 1 HP
+ 5 secs invincibility (once per battle).
BTL_Enhance#50% chance to survive hit with 1 HP
+ 5 secs invincibility (once per battle).
BTL_Enhance#50% chance to survive hit with 1 HP
+ 5 secs invincibility (once per battle).
BTL_Enhance#50% chance to survive hit with 1 HP
+ 5 secs invincibility (once per battle).
BTL_Enhance#50% chance to survive hit with 1 HP
+ 5 secs invincibility (once per battle).
BTL_Enhance#50% chance to survive hit with 1 HP
+ 5 secs invincibility (once per battle).
BTL_Enhance#50% chance to survive hit with 1 HP
+ 5 secs invincibility (once per battle).
BTL_Enhance#50% chance to survive hit with 1 HP
+ 5 secs invincibility (once per battle).
|
2 |
0 |
0 |
Unbeatable |
0 |
23 |
True |
False |
False |
[ML:Enhance kind=Param1 ]% chance to survive hit with 1 HP
+ 5 secs invincibility (once per battle). |
95 |
8 refs
BTL_Enhance#Increases Accuracy during
the night by 1000%.
BTL_Enhance#Increases Accuracy during
the night by 20%.
BTL_Enhance#Increases Accuracy during
the night by 40%.
BTL_Enhance#Increases Accuracy during
the night by 60%.
BTL_Enhance#Increases Accuracy during
the night by 80%.
BTL_Enhance#Increases Accuracy during
the night by 100%.
BTL_Enhance#Increases Accuracy during
the night by 120%.
BTL_Enhance#Increases Accuracy during
the night by 50%.
|
3 |
0 |
0 |
|
0 |
3 |
True |
False |
False |
Increases Accuracy during
the night by [ML:Enhance kind=Param1 ]%. |
96 |
8 refs
BTL_Enhance#Increases Accuracy during
the day by 1000%.
BTL_Enhance#Increases Accuracy during
the day by 20%.
BTL_Enhance#Increases Accuracy during
the day by 40%.
BTL_Enhance#Increases Accuracy during
the day by 60%.
BTL_Enhance#Increases Accuracy during
the day by 80%.
BTL_Enhance#Increases Accuracy during
the day by 100%.
BTL_Enhance#Increases Accuracy during
the day by 120%.
BTL_Enhance#Increases Accuracy during
the day by 50%.
|
3 |
0 |
0 |
|
0 |
3 |
True |
False |
False |
Increases Accuracy during
the day by [ML:Enhance kind=Param1 ]%. |
97 |
12 refs
BTL_Enhance#Boosts experience received from
defeating enemies by 1000%.
BTL_Enhance#Boosts experience received from
defeating enemies by 25%.
BTL_Enhance#Boosts experience received from
defeating enemies by 27%.
BTL_Enhance#Boosts experience received from
defeating enemies by 29%.
BTL_Enhance#Boosts experience received from
defeating enemies by 50%.
BTL_Enhance#Boosts experience received from
defeating enemies by 52%.
BTL_Enhance#Boosts experience received from
defeating enemies by 54%.
BTL_Enhance#Boosts experience received from
defeating enemies by 30%.
BTL_Enhance#Boosts experience received from
defeating enemies by 35%.
BTL_Enhance#Boosts experience received from
defeating enemies by 40%.
BTL_Enhance#Boosts experience received from
defeating enemies by 45%.
BTL_Enhance#Boosts experience received from
defeating enemies by 50%.
|
3 |
0 |
0 |
|
0 |
22 |
False |
False |
False |
Boosts experience received from
defeating enemies by [ML:Enhance kind=Param1 ]%. |
98 |
12 refs
BTL_Enhance#Boosts WP received from
defeating enemies by 1000%.
BTL_Enhance#Boosts WP received from
defeating enemies by 25%.
BTL_Enhance#Boosts WP received from
defeating enemies by 27%.
BTL_Enhance#Boosts WP received from
defeating enemies by 29%.
BTL_Enhance#Boosts WP received from
defeating enemies by 50%.
BTL_Enhance#Boosts WP received from
defeating enemies by 52%.
BTL_Enhance#Boosts WP received from
defeating enemies by 54%.
BTL_Enhance#Boosts WP received from
defeating enemies by 30%.
BTL_Enhance#Boosts WP received from
defeating enemies by 35%.
BTL_Enhance#Boosts WP received from
defeating enemies by 40%.
BTL_Enhance#Boosts WP received from
defeating enemies by 45%.
BTL_Enhance#Boosts WP received from
defeating enemies by 50%.
|
3 |
0 |
0 |
|
0 |
22 |
False |
False |
False |
Boosts WP received from
defeating enemies by [ML:Enhance kind=Param1 ]%. |
99 |
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
|
100 |
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
|
101 |
16 refs
BTL_Enhance#Slightly fills the Party Gauge when an
"Excellent" is scored during a Special.
BTL_Enhance#Fills Party Gauge on "Excellent"
Specials. (Minor effect.)
BTL_Enhance#Fills Party Gauge on "Excellent"
Specials. (Minor effect.)
BTL_Enhance#Fills Party Gauge on "Excellent"
Specials. (Minor effect.)
BTL_Enhance#Fills Party Gauge on "Excellent"
Specials. (Major effect.)
BTL_Enhance#Fills Party Gauge on "Excellent"
Specials. (Major effect.)
BTL_Enhance#Fills Party Gauge on "Excellent"
Specials. (Major effect.)
BTL_Enhance#Slightly fills the Party Gauge when an
"Excellent" is scored during a Special.
BTL_Enhance#Slightly fills the Party Gauge when an
"Excellent" is scored during a Special.
BTL_Enhance#Slightly fills the Party Gauge when an
"Excellent" is scored during a Special.
BTL_Enhance#Slightly fills the Party Gauge when an
"Excellent" is scored during a Special.
BTL_Enhance#Slightly fills the Party Gauge when an
"Excellent" is scored during a Special.
BTL_Enhance#Slightly fills the Party Gauge when an
"Excellent" is scored during a Special.
BTL_Enhance#Slightly fills the Party Gauge when an
"Excellent" is scored during a Special.
BTL_Enhance#Slightly fills the Party Gauge when an
"Excellent" is scored during a Special.
BTL_Enhance#Slightly fills the Party Gauge when an
"Excellent" is scored during a Special.
|
3 |
0 |
0 |
|
0 |
17 |
True |
False |
False |
Slightly fills the Party Gauge when an
"Excellent" is scored during a Special. |
102 |
18 refs
BTL_Enhance#Fills the Party Gauge by 100 for
each critical hit delivered.
BTL_Enhance#Slightly fills the Party Gauge for
each critical hit delivered.
BTL_Enhance#Slightly fills the Party Gauge for
each critical hit delivered.
BTL_Enhance#Slightly fills the Party Gauge for
each critical hit delivered.
BTL_Enhance#Slightly fills the Party Gauge for
each critical hit delivered.
BTL_Enhance#Slightly fills the Party Gauge for
each critical hit delivered.
BTL_Enhance#Slightly fills the Party Gauge for
each critical hit delivered.
BTL_Enhance#Slightly fills the Party Gauge for
each critical hit delivered.
BTL_Enhance#Slightly fills the Party Gauge for
each critical hit delivered.
BTL_Enhance#Slightly fills the Party Gauge for
each critical hit delivered.
BTL_Enhance#Slightly fills the Party Gauge for
each critical hit delivered.
BTL_Enhance#Slightly fills the Party Gauge for
each critical hit delivered.
BTL_Enhance#Slightly fills the Party Gauge for
each critical hit delivered.
BTL_Enhance#Fills the Party Gauge by 8 for
each critical hit delivered.
BTL_Enhance#Fills the Party Gauge by 10 for
each critical hit delivered.
BTL_Enhance#Fills the Party Gauge by 12 for
each critical hit delivered.
BTL_Enhance#Fills the Party Gauge by 14 for
each critical hit delivered.
BTL_Enhance#Fills the Party Gauge by 16 for
each critical hit delivered.
|
3 |
0 |
0 |
|
0 |
17 |
True |
False |
False |
Fills the Party Gauge by [ML:Enhance kind=Param1 ] for
each critical hit delivered. |
103 |
4 refs
BTL_Enhance#Slightly fills the Party Gauge
for each Driver Art used.
BTL_Enhance#Slightly fills the Party Gauge
for each Driver Art used.
BTL_Enhance#Slightly fills the Party Gauge
for each Driver Art used.
BTL_Enhance#Slightly fills the Party Gauge
for each Driver Art used.
|
3 |
0 |
0 |
|
0 |
17 |
True |
False |
False |
Slightly fills the Party Gauge
for each Driver Art used. |
104 |
11 refs
BTL_Enhance#100% more damage dealt for each
enemy in the battle (max: 250%).
BTL_Enhance#20% more damage dealt for each
enemy in the battle (max: 250%).
BTL_Enhance#25% more damage dealt for each
enemy in the battle (max: 250%).
BTL_Enhance#30% more damage dealt for each
enemy in the battle (max: 250%).
BTL_Enhance#35% more damage dealt for each
enemy in the battle (max: 250%).
BTL_Enhance#40% more damage dealt for each
enemy in the battle (max: 250%).
BTL_Enhance#20% more damage dealt for each
enemy in the battle (max: 250%).
BTL_Enhance#25% more damage dealt for each
enemy in the battle (max: 250%).
BTL_Enhance#30% more damage dealt for each
enemy in the battle (max: 250%).
BTL_Enhance#35% more damage dealt for each
enemy in the battle (max: 250%).
BTL_Enhance#40% more damage dealt for each
enemy in the battle (max: 250%).
|
1 |
0 |
250 |
|
0 |
1 |
True |
False |
False |
[ML:Enhance kind=Param1 ]% more damage dealt for each
enemy in the battle (max: [ML:Enhance ]%). |
105 |
7 refs
BTL_Enhance#Increases reflect damage by 1000%.
BTL_Enhance#Increases reflect damage by 25%.
BTL_Enhance#Increases reflect damage by 50%.
BTL_Enhance#Increases reflect damage by 75%.
BTL_Enhance#Increases reflect damage by 100%.
BTL_Enhance#Increases reflect damage by 125%.
BTL_Enhance#Increases reflect damage by 150%.
|
1 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Increases reflect damage by [ML:Enhance kind=Param1 ]%. |
106 |
8 refs
BTL_Enhance#Increases attack power ratio
at the start of a Chain Attack.
BTL_Enhance#Increases attack power ratio
at the start of a Chain Attack.
BTL_Enhance#Increases attack power ratio
at the start of a Chain Attack.
BTL_Enhance#Increases attack power ratio
at the start of a Chain Attack.
BTL_Enhance#Increases attack power ratio
at the start of a Chain Attack.
BTL_Enhance#Increases attack power ratio
at the start of a Chain Attack.
BTL_Enhance#Increases attack power ratio
at the start of a Chain Attack.
BTL_Enhance#Increases attack power ratio
at the start of a Chain Attack.
|
3 |
0 |
0 |
|
0 |
16 |
False |
False |
False |
Increases attack power ratio
at the start of a Chain Attack. |
107 |
6 refs
BTL_Enhance#Increases critical hit rate during
a Chain Attack by 1000%.
BTL_Enhance#Increases critical hit rate during
a Chain Attack by 50%.
BTL_Enhance#Increases critical hit rate during
a Chain Attack by 52%.
BTL_Enhance#Increases critical hit rate during
a Chain Attack by 54%.
BTL_Enhance#Increases critical hit rate during
a Chain Attack by 10%.
BTL_Enhance#Increases critical hit rate during
a Chain Attack by 10%.
|
3 |
0 |
0 |
|
0 |
16 |
False |
False |
False |
Increases critical hit rate during
a Chain Attack by [ML:Enhance kind=Param1 ]%. |
108 |
5 refs
BTL_Enhance#Heals 100% HP each time
a Chain Attack is initiated.
BTL_Enhance#Heals 50% HP each time
a Chain Attack is initiated.
BTL_Enhance#Heals 55% HP each time
a Chain Attack is initiated.
BTL_Enhance#Heals 60% HP each time
a Chain Attack is initiated.
BTL_Enhance#Heals 25% HP each time
a Chain Attack is initiated.
|
3 |
0 |
0 |
|
0 |
16 |
False |
False |
False |
Heals [ML:Enhance kind=Param1 ]% HP each time
a Chain Attack is initiated. |
109 |
2 refs
BTL_Enhance#Revives Driver each time
a Chain Attack is initiated.
BTL_Enhance#Revives Driver each time
a Chain Attack is initiated.
|
3 |
0 |
0 |
|
0 |
16 |
False |
False |
False |
Revives Driver each time
a Chain Attack is initiated. |
110 |
6 refs
BTL_Enhance#Slightly fills the Party Gauge
at the end of each Chain Attack.
BTL_Enhance#Slightly fills the Party Gauge
at the end of each Chain Attack.
BTL_Enhance#Slightly fills the Party Gauge
at the end of each Chain Attack.
BTL_Enhance#Slightly fills the Party Gauge
at the end of each Chain Attack.
BTL_Enhance#Slightly fills the Party Gauge
at the end of each Chain Attack.
BTL_Enhance#Slightly fills the Party Gauge
at the end of each Chain Attack.
|
3 |
0 |
0 |
|
0 |
17 |
False |
False |
False |
Slightly fills the Party Gauge
at the end of each Chain Attack. |
111 |
7 refs
BTL_Enhance#Adds 10m to the range
of Ether Cannon.
BTL_Enhance#Adds 1m to the range
of Ether Cannon.
BTL_Enhance#Adds 2m to the range
of Ether Cannon.
BTL_Enhance#Adds 3m to the range
of Ether Cannon.
BTL_Enhance#Adds 4m to the range
of Ether Cannon.
BTL_Enhance#Adds 5m to the range
of Ether Cannon.
BTL_Enhance#Adds 5m to the range
of Ether Cannon.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Adds [ML:Enhance kind=Param1 ]m to the range
of Ether Cannon. |
112 |
6 refs
BTL_Enhance#Restores 100% HP to teammates
when incapacitated.
BTL_Enhance#Restores 60% HP to teammates
when incapacitated.
BTL_Enhance#Restores 70% HP to teammates
when incapacitated.
BTL_Enhance#Restores 80% HP to teammates
when incapacitated.
BTL_Enhance#Restores 90% HP to teammates
when incapacitated.
BTL_Enhance#Restores 100% HP to teammates
when incapacitated.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Restores [ML:Enhance kind=Param1 ]% HP to teammates
when incapacitated. |
113 |
31 refs
BTL_Enhance#Allows use of the Driver Art assigned
to B at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to B at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to X at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to Y at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to B at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to Y at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to X at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to X at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to B at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to Y at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to Y at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to X at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to B at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to X at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to Y at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to B at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to Y at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to X at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to B at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to X at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to Y at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to B at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to B at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to X at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to Y at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to Y at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to X at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to B at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to X at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to Y at the start of battle.
BTL_Enhance#Allows use of the Driver Art assigned
to B at the start of battle.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Allows use of the Driver Art assigned
to B at the start of battle. |
114 |
7 refs
BTL_Enhance#Increases damage dealt by 1000%
for the first Driver Art per battle.
BTL_Enhance#Increases damage dealt by 100%
for the first Driver Art per battle.
BTL_Enhance#Increases damage dealt by 125%
for the first Driver Art per battle.
BTL_Enhance#Increases damage dealt by 150%
for the first Driver Art per battle.
BTL_Enhance#Increases damage dealt by 175%
for the first Driver Art per battle.
BTL_Enhance#Increases damage dealt by 200%
for the first Driver Art per battle.
BTL_Enhance#Increases damage dealt by 225%
for the first Driver Art per battle.
|
3 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Increases damage dealt by [ML:Enhance kind=Param1 ]%
for the first Driver Art per battle. |
115 |
6 refs
BTL_Enhance#100% chance to reset recharge for
an enemy Art when a Special connects.
BTL_Enhance#30% chance to reset recharge for
an enemy Art when a Special connects.
BTL_Enhance#35% chance to reset recharge for
an enemy Art when a Special connects.
BTL_Enhance#40% chance to reset recharge for
an enemy Art when a Special connects.
BTL_Enhance#45% chance to reset recharge for
an enemy Art when a Special connects.
BTL_Enhance#50% chance to reset recharge for
an enemy Art when a Special connects.
|
3 |
0 |
0 |
Doesn't Ring a Bell |
0 |
23 |
True |
False |
False |
[ML:Enhance kind=Param1 ]% chance to reset recharge for
an enemy Art when a Special connects. |
116 |
2 refs
BTL_Enhance#Prevents deflections when an
enemy guards an attack.
BTL_Enhance#Prevents deflections when an
enemy guards an attack.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Prevents deflections when an
enemy guards an attack. |
117 |
17 refs
BTL_Enhance#Increases the enemy
gold drop rate by 1000%.
BTL_Enhance#Increases the enemy
gold drop rate by 30%.
BTL_Enhance#Increases the enemy
gold drop rate by 35%.
BTL_Enhance#Increases the enemy
gold drop rate by 40%.
BTL_Enhance#Increases the enemy
gold drop rate by 45%.
BTL_Enhance#Increases the enemy
gold drop rate by 50%.
BTL_Enhance#Increases the enemy
gold drop rate by 60%.
BTL_Enhance#Increases the enemy
gold drop rate by 70%.
BTL_Enhance#Increases the enemy
gold drop rate by 80%.
BTL_Enhance#Increases the enemy
gold drop rate by 90%.
BTL_Enhance#Increases the enemy
gold drop rate by 100%.
BTL_Enhance#Increases the enemy
gold drop rate by 60%.
BTL_Enhance#Increases the enemy
gold drop rate by 70%.
BTL_Enhance#Increases the enemy
gold drop rate by 80%.
BTL_Enhance#Increases the enemy
gold drop rate by 90%.
BTL_Enhance#Increases the enemy
gold drop rate by 100%.
BTL_Enhance#Increases the enemy
gold drop rate by 50%.
|
3 |
0 |
0 |
|
0 |
22 |
False |
False |
False |
Increases the enemy
gold drop rate by [ML:Enhance kind=Param1 ]%. |
118 |
12 refs
BTL_Enhance#Increases the enemy
item drop rate by 1000%.
BTL_Enhance#Increases the enemy
item drop rate by 60%.
BTL_Enhance#Increases the enemy
item drop rate by 70%.
BTL_Enhance#Increases the enemy
item drop rate by 80%.
BTL_Enhance#Increases the enemy
item drop rate by 90%.
BTL_Enhance#Increases the enemy
item drop rate by 100%.
BTL_Enhance#Increases the enemy
item drop rate by 60%.
BTL_Enhance#Increases the enemy
item drop rate by 70%.
BTL_Enhance#Increases the enemy
item drop rate by 80%.
BTL_Enhance#Increases the enemy
item drop rate by 90%.
BTL_Enhance#Increases the enemy
item drop rate by 100%.
BTL_Enhance#Increases the enemy
item drop rate by 50%.
|
3 |
0 |
0 |
|
0 |
22 |
False |
False |
False |
Increases the enemy
item drop rate by [ML:Enhance kind=Param1 ]%. |
119 |
49 refs
BTL_Enhance#Increases attack power of Knuckle
Claws-class weapons by 1000%.
BTL_Enhance#Increases attack power of
Aegis Sword-class weapons by 25%.
BTL_Enhance#Increases attack power of
Aegis Sword-class weapons by 27%.
BTL_Enhance#Increases attack power of
Aegis Sword-class weapons by 29%.
BTL_Enhance#Increases attack power of Catalyst
Scimitar-class weapons by 25%.
BTL_Enhance#Increases attack power of Catalyst
Scimitar-class weapons by 27%.
BTL_Enhance#Increases attack power of Catalyst
Scimitar-class weapons by 29%.
BTL_Enhance#Increases attack power of
Twin Rings-class weapons by 25%.
BTL_Enhance#Increases attack power of
Twin Rings-class weapons by 27%.
BTL_Enhance#Increases attack power of
Twin Rings-class weapons by 29%.
BTL_Enhance#Increases attack power of
Drill Shield-class weapons by 25%.
BTL_Enhance#Increases attack power of
Drill Shield-class weapons by 27%.
BTL_Enhance#Increases attack power of
Drill Shield-class weapons by 29%.
BTL_Enhance#Increases attack power of
Mech Arms-class weapons by 25%.
BTL_Enhance#Increases attack power of
Mech Arms-class weapons by 27%.
BTL_Enhance#Increases attack power of
Mech Arms-class weapons by 29%.
BTL_Enhance#Increases attack power of Variable
Saber-class weapons by 25%.
BTL_Enhance#Increases attack power of Variable
Saber-class weapons by 27%.
BTL_Enhance#Increases attack power of Variable
Saber-class weapons by 29%.
BTL_Enhance#Increases attack power of
Whipsword-class weapons by 25%.
BTL_Enhance#Increases attack power of
Whipsword-class weapons by 27%.
BTL_Enhance#Increases attack power of
Whipsword-class weapons by 29%.
BTL_Enhance#Increases attack power of Big Bang
Edge-class weapons by 25%.
BTL_Enhance#Increases attack power of Big Bang
Edge-class weapons by 27%.
BTL_Enhance#Increases attack power of Big Bang
Edge-class weapons by 29%.
BTL_Enhance#Increases attack power of Dual
Scythes-class weapons by 25%.
BTL_Enhance#Increases attack power of Dual
Scythes-class weapons by 27%.
BTL_Enhance#Increases attack power of Dual
Scythes-class weapons by 29%.
BTL_Enhance#Increases attack power of
Greataxe-class weapons by 25%.
BTL_Enhance#Increases attack power of
Greataxe-class weapons by 27%.
BTL_Enhance#Increases attack power of
Greataxe-class weapons by 29%.
BTL_Enhance#Increases attack power of
Megalance-class weapons by 25%.
BTL_Enhance#Increases attack power of
Megalance-class weapons by 27%.
BTL_Enhance#Increases attack power of
Megalance-class weapons by 29%.
BTL_Enhance#Increases attack power of Ether
Cannon-class weapons by 25%.
BTL_Enhance#Increases attack power of Ether
Cannon-class weapons by 27%.
BTL_Enhance#Increases attack power of Ether
Cannon-class weapons by 29%.
BTL_Enhance#Increases attack power of Shield
Hammer-class weapons by 25%.
BTL_Enhance#Increases attack power of Shield
Hammer-class weapons by 27%.
BTL_Enhance#Increases attack power of Shield
Hammer-class weapons by 29%.
BTL_Enhance#Increases attack power of Chroma
Katana-class weapons by 25%.
BTL_Enhance#Increases attack power of Chroma
Katana-class weapons by 27%.
BTL_Enhance#Increases attack power of Chroma
Katana-class weapons by 29%.
BTL_Enhance#Increases attack power of Bitball-class
weapons by 25%.
BTL_Enhance#Increases attack power of Bitball-class
weapons by 27%.
BTL_Enhance#Increases attack power of Bitball-class
weapons by 29%.
BTL_Enhance#Increases attack power of Knuckle
Claws-class weapons by 25%.
BTL_Enhance#Increases attack power of Knuckle
Claws-class weapons by 27%.
BTL_Enhance#Increases attack power of Knuckle
Claws-class weapons by 29%.
|
1 |
0 |
0 |
|
0 |
20 |
True |
False |
False |
Increases attack power of Knuckle
Claws-class weapons by [ML:Enhance kind=Param2 ]%. |
120 |
4 refs
BTL_Enhance#Increases the attack power of
all weapon classes by 1000%.
BTL_Enhance#Increases the attack power of
all weapon classes by 10%.
BTL_Enhance#Increases the attack power of
all weapon classes by 12%.
BTL_Enhance#Increases the attack power of
all weapon classes by 14%.
|
1 |
0 |
0 |
|
0 |
20 |
True |
False |
False |
Increases the attack power of
all weapon classes by [ML:Enhance kind=Param1 ]%. |
121 |
2 refs
BTL_Enhance#Prevents Affinity loss when
a teammate falls in battle.
BTL_Enhance#Prevents Affinity loss when
a teammate falls in battle.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Prevents Affinity loss when
a teammate falls in battle. |
122 |
13 refs
BTL_Enhance#Increases Affinity by 1000% after
winning a Special button challenge.
BTL_Enhance#Increases Affinity by 50% after
winning a Special button challenge.
BTL_Enhance#Increases Affinity by 55% after
winning a Special button challenge.
BTL_Enhance#Increases Affinity by 60% after
winning a Special button challenge.
BTL_Enhance#Increases Affinity by 25% after
winning a Special button challenge.
BTL_Enhance#Increases Affinity by 25% after
winning a Special button challenge.
BTL_Enhance#Increases Affinity by 25% after
winning a Special button challenge.
BTL_Enhance#Increases Affinity by 25% after
winning a Special button challenge.
BTL_Enhance#Increases Affinity by 25% after
winning a Special button challenge.
BTL_Enhance#Increases Affinity by 25% after
winning a Special button challenge.
BTL_Enhance#Increases Affinity by 25% after
winning a Special button challenge.
BTL_Enhance#Increases Affinity by 25% after
winning a Special button challenge.
BTL_Enhance#Increases Affinity by 25% after
winning a Special button challenge.
|
3 |
0 |
0 |
|
0 |
21 |
True |
False |
False |
Increases Affinity by [ML:Enhance kind=Param1 ]% after
winning a Special button challenge. |
123 |
11 refs
BTL_Enhance#Increases Affinity by 100 when
a fellow Driver misses an attack.
BTL_Enhance#Increases Affinity by 10 when
a fellow Driver misses an attack.
BTL_Enhance#Increases Affinity by 12 when
a fellow Driver misses an attack.
BTL_Enhance#Increases Affinity by 14 when
a fellow Driver misses an attack.
BTL_Enhance#Increases Affinity by 16 when
a fellow Driver misses an attack.
BTL_Enhance#Increases Affinity by 20 when
a fellow Driver misses an attack.
BTL_Enhance#Increases Affinity by 10 when
a fellow Driver misses an attack.
BTL_Enhance#Increases Affinity by 12 when
a fellow Driver misses an attack.
BTL_Enhance#Increases Affinity by 14 when
a fellow Driver misses an attack.
BTL_Enhance#Increases Affinity by 16 when
a fellow Driver misses an attack.
BTL_Enhance#Increases Affinity by 20 when
a fellow Driver misses an attack.
|
3 |
0 |
0 |
|
0 |
21 |
True |
False |
False |
Increases Affinity by [ML:Enhance kind=Param1 ] when
a fellow Driver misses an attack. |
124 |
11 refs
BTL_Enhance#Increases Affinity by 100 when
a fellow Driver takes damage.
BTL_Enhance#Increases Affinity by 15 when
a fellow Driver takes damage.
BTL_Enhance#Increases Affinity by 18 when
a fellow Driver takes damage.
BTL_Enhance#Increases Affinity by 21 when
a fellow Driver takes damage.
BTL_Enhance#Increases Affinity by 24 when
a fellow Driver takes damage.
BTL_Enhance#Increases Affinity by 30 when
a fellow Driver takes damage.
BTL_Enhance#Increases Affinity by 5 when
a fellow Driver takes damage.
BTL_Enhance#Increases Affinity by 6 when
a fellow Driver takes damage.
BTL_Enhance#Increases Affinity by 7 when
a fellow Driver takes damage.
BTL_Enhance#Increases Affinity by 8 when
a fellow Driver takes damage.
BTL_Enhance#Increases Affinity by 10 when
a fellow Driver takes damage.
|
3 |
0 |
0 |
|
0 |
21 |
True |
False |
False |
Increases Affinity by [ML:Enhance kind=Param1 ] when
a fellow Driver takes damage. |
125 |
6 refs
BTL_Enhance#Increases chance of triggering
Blade Arts by 1000%.
BTL_Enhance#Increases chance of triggering
Blade Arts by 20%.
BTL_Enhance#Increases chance of triggering
Blade Arts by 40%.
BTL_Enhance#Increases chance of triggering
Blade Arts by 60%.
BTL_Enhance#Increases chance of triggering
Blade Arts by 80%.
BTL_Enhance#Increases chance of triggering
Blade Arts by 100%.
|
3 |
0 |
0 |
|
0 |
19 |
True |
False |
False |
Increases chance of triggering
Blade Arts by [ML:Enhance kind=Param1 ]%. |
126 |
6 refs
BTL_Enhance#Increases Blade Arts
duration time by 1000%.
BTL_Enhance#Increases Blade Arts
duration time by 10%.
BTL_Enhance#Increases Blade Arts
duration time by 20%.
BTL_Enhance#Increases Blade Arts
duration time by 30%.
BTL_Enhance#Increases Blade Arts
duration time by 40%.
BTL_Enhance#Increases Blade Arts
duration time by 50%.
|
3 |
0 |
0 |
|
0 |
19 |
True |
False |
False |
Increases Blade Arts
duration time by [ML:Enhance kind=Param1 ]%. |
127 |
17 refs
BTL_Enhance#When Affinity reaches max, grant party
damage barrier of 100% of max HP.
BTL_Enhance#When Affinity reaches max, grant party
damage barrier of 10% of max HP.
BTL_Enhance#When Affinity reaches max, grant party
damage barrier of 15% of max HP.
BTL_Enhance#When Affinity reaches max, grant party
damage barrier of 20% of max HP.
BTL_Enhance#When Affinity reaches max, grant party
damage barrier of 25% of max HP.
BTL_Enhance#When Affinity reaches max, grant party
damage barrier of 30% of max HP.
BTL_Enhance#When Affinity reaches max, grant party
damage barrier of 35% of max HP.
BTL_Enhance#When Affinity reaches max, grant party
damage barrier of 40% of max HP.
BTL_Enhance#When Affinity reaches max, grant party
damage barrier of 45% of max HP.
BTL_Enhance#When Affinity reaches max, grant party
damage barrier of 50% of max HP.
BTL_Enhance#When Affinity reaches max, grant party
damage barrier of 55% of max HP.
BTL_Enhance#When Affinity reaches max, grant party
damage barrier of 60% of max HP.
BTL_Enhance#When Affinity reaches max, grant party
damage barrier of 30% of max HP.
BTL_Enhance#When Affinity reaches max, grant party
damage barrier of 35% of max HP.
BTL_Enhance#When Affinity reaches max, grant party
damage barrier of 40% of max HP.
BTL_Enhance#When Affinity reaches max, grant party
damage barrier of 45% of max HP.
BTL_Enhance#When Affinity reaches max, grant party
damage barrier of 50% of max HP.
|
3 |
0 |
0 |
|
0 |
2 |
True |
False |
False |
When Affinity reaches max, grant party
damage barrier of [ML:Enhance kind=Param1 ]% of max HP. |
128 |
27 refs
BTL_Enhance#Increases damage dealt by 1000%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 30%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 35%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 40%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 45%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 50%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 55%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 60%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 70%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 80%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 90%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 100%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 60%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 70%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 80%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 90%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 100%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 60%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 70%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 80%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 90%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 100%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 60%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 70%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 80%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 90%
when Affinity is at max.
BTL_Enhance#Increases damage dealt by 100%
when Affinity is at max.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Increases damage dealt by [ML:Enhance kind=Param1 ]%
when Affinity is at max. |
129 |
22 refs
BTL_Enhance#Increases evasion rate by 1000%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 8%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 10%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 12%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 14%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 16%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 18%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 15%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 23%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 30%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 38%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 45%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 15%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 23%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 30%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 38%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 45%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 10%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 15%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 20%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 25%
when Affinity is at max.
BTL_Enhance#Increases evasion rate by 30%
when Affinity is at max.
|
2 |
0 |
0 |
|
0 |
5 |
True |
False |
False |
Increases evasion rate by [ML:Enhance kind=Param1 ]%
when Affinity is at max. |
130 |
6 refs
BTL_Enhance#Increases Affinity by 300 when
starting a battle with the initiative.
BTL_Enhance#Increases Affinity by 150 when
starting a battle with the initiative.
BTL_Enhance#Increases Affinity by 175 when
starting a battle with the initiative.
BTL_Enhance#Increases Affinity by 200 when
starting a battle with the initiative.
BTL_Enhance#Increases Affinity by 225 when
starting a battle with the initiative.
BTL_Enhance#Increases Affinity by 250 when
starting a battle with the initiative.
|
3 |
0 |
0 |
|
0 |
21 |
False |
False |
False |
Increases Affinity by [ML:Enhance kind=Param1 ] when
starting a battle with the initiative. |
131 |
6 refs
BTL_Enhance#Increases Affinity by 300 when the
enemy starts with the initiative.
BTL_Enhance#Increases Affinity by 150 when the
enemy starts with the initiative.
BTL_Enhance#Increases Affinity by 175 when the
enemy starts with the initiative.
BTL_Enhance#Increases Affinity by 200 when the
enemy starts with the initiative.
BTL_Enhance#Increases Affinity by 225 when the
enemy starts with the initiative.
BTL_Enhance#Increases Affinity by 250 when the
enemy starts with the initiative.
|
3 |
0 |
0 |
|
0 |
21 |
False |
False |
False |
Increases Affinity by [ML:Enhance kind=Param1 ] when the
enemy starts with the initiative. |
132 |
22 refs
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 90%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 10%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 15%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 20%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 25%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 30%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 35%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 10%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 15%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 20%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 25%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 30%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 15%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 23%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 30%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 38%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 45%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 10%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 15%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 20%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 25%.
BTL_Enhance#Reduces the cooldown time for
a Blade Switch by 30%.
|
3 |
0 |
0 |
|
0 |
19 |
True |
False |
False |
Reduces the cooldown time for
a Blade Switch by [ML:Enhance kind=Param1 ]%. |
133 |
11 refs
BTL_Enhance#Heals 100% of party's HP upon
performing a Blade Switch.
BTL_Enhance#Heals 20% of party's HP upon
performing a Blade Switch.
BTL_Enhance#Heals 25% of party's HP upon
performing a Blade Switch.
BTL_Enhance#Heals 30% of party's HP upon
performing a Blade Switch.
BTL_Enhance#Heals 35% of party's HP upon
performing a Blade Switch.
BTL_Enhance#Heals 40% of party's HP upon
performing a Blade Switch.
BTL_Enhance#Heals 10% of party's HP upon
performing a Blade Switch.
BTL_Enhance#Heals 15% of party's HP upon
performing a Blade Switch.
BTL_Enhance#Heals 20% of party's HP upon
performing a Blade Switch.
BTL_Enhance#Heals 25% of party's HP upon
performing a Blade Switch.
BTL_Enhance#Heals 30% of party's HP upon
performing a Blade Switch.
|
3 |
0 |
0 |
|
0 |
19 |
True |
False |
False |
Heals [ML:Enhance kind=Param1 ]% of party's HP upon
performing a Blade Switch. |
134 |
10 refs
BTL_Enhance#Extends the range of Driver-Blade
Affinity by 500cm.
BTL_Enhance#Extends the range of Driver-Blade
Affinity by 100cm.
BTL_Enhance#Extends the range of Driver-Blade
Affinity by 110cm.
BTL_Enhance#Extends the range of Driver-Blade
Affinity by 120cm.
BTL_Enhance#Extends the range of Driver-Blade
Affinity by 150cm.
BTL_Enhance#Extends the range of Driver-Blade
Affinity by 160cm.
BTL_Enhance#Extends the range of Driver-Blade
Affinity by 170cm.
BTL_Enhance#Extends the range of Driver-Blade
Affinity by 200cm.
BTL_Enhance#Extends the range of Driver-Blade
Affinity by 210cm.
BTL_Enhance#Extends the range of Driver-Blade
Affinity by 220cm.
|
3 |
0 |
0 |
|
0 |
19 |
True |
False |
False |
Extends the range of Driver-Blade
Affinity by [ML:Enhance kind=Param1 ]cm. |
135 |
30 refs
BTL_Enhance#Increases Lv 1 Special
damage by 1000%.
BTL_Enhance#Increases Lv 1 Special
damage by 20%.
BTL_Enhance#Increases Lv 1 Special
damage by 30%.
BTL_Enhance#Increases Lv 1 Special
damage by 40%.
BTL_Enhance#Increases Lv 1 Special
damage by 50%.
BTL_Enhance#Increases Lv 1 Special
damage by 60%.
BTL_Enhance#Increases Lv 1 Special
damage by 70%.
BTL_Enhance#Increases Lv 2 Special
damage by 20%.
BTL_Enhance#Increases Lv 2 Special
damage by 30%.
BTL_Enhance#Increases Lv 2 Special
damage by 40%.
BTL_Enhance#Increases Lv 2 Special
damage by 50%.
BTL_Enhance#Increases Lv 2 Special
damage by 60%.
BTL_Enhance#Increases Lv 2 Special
damage by 70%.
BTL_Enhance#Increases Lv 3 Special
damage by 20%.
BTL_Enhance#Increases Lv 3 Special
damage by 30%.
BTL_Enhance#Increases Lv 3 Special
damage by 40%.
BTL_Enhance#Increases Lv 3 Special
damage by 50%.
BTL_Enhance#Increases Lv 3 Special
damage by 60%.
BTL_Enhance#Increases Lv 3 Special
damage by 70%.
BTL_Enhance#Increases Lv 4 Special
damage by 20%.
BTL_Enhance#Increases Lv 4 Special
damage by 30%.
BTL_Enhance#Increases Lv 4 Special
damage by 40%.
BTL_Enhance#Increases Lv 4 Special
damage by 50%.
BTL_Enhance#Increases Lv 4 Special
damage by 60%.
BTL_Enhance#Increases Lv 4 Special
damage by 70%.
BTL_Enhance#Increases Lv 4 Special
damage by 60%.
BTL_Enhance#Increases Lv 4 Special
damage by 90%.
BTL_Enhance#Increases Lv 4 Special
damage by 120%.
BTL_Enhance#Increases Lv 4 Special
damage by 150%.
BTL_Enhance#Increases Lv 4 Special
damage by 180%.
|
1 |
0 |
0 |
|
0 |
19 |
True |
False |
False |
Increases Lv [ML:Enhance kind=Param1 ] Special
damage by [ML:Enhance kind=Param2 ]%. |
136 |
2 refs
BTL_Enhance#Adds a 100% chance to create a small
HP Potion for each connecting hit.
BTL_Enhance#Adds a 10% chance to create a small
HP Potion for each connecting hit.
|
3 |
4 |
0 |
|
0 |
23 |
True |
False |
False |
Adds a [ML:Enhance kind=Param1 ]% chance to create a small
HP Potion for each connecting hit. |
137 |
19 refs
BTL_Enhance#Boosts the effect of
HP Potions by 1000%.
BTL_Enhance#Boosts the effect of
HP Potions by 20%.
BTL_Enhance#Boosts the effect of
HP Potions by 22%.
BTL_Enhance#Boosts the effect of
HP Potions by 24%.
BTL_Enhance#Boosts the effect of
HP Potions by 30%.
BTL_Enhance#Boosts the effect of
HP Potions by 32%.
BTL_Enhance#Boosts the effect of
HP Potions by 34%.
BTL_Enhance#Boosts the effect of
HP Potions by 40%.
BTL_Enhance#Boosts the effect of
HP Potions by 42%.
BTL_Enhance#Boosts the effect of
HP Potions by 44%.
BTL_Enhance#Boosts the effect of
HP Potions by 20%.
BTL_Enhance#Boosts the effect of
HP Potions by 20%.
BTL_Enhance#Boosts the effect of
HP Potions by 20%.
BTL_Enhance#Boosts the effect of
HP Potions by 20%.
BTL_Enhance#Boosts the effect of
HP Potions by 20%.
BTL_Enhance#Boosts the effect of
HP Potions by 20%.
BTL_Enhance#Boosts the effect of
HP Potions by 20%.
BTL_Enhance#Boosts the effect of
HP Potions by 20%.
BTL_Enhance#Boosts the effect of
HP Potions by 20%.
|
2 |
0 |
0 |
|
0 |
6 |
True |
False |
False |
Boosts the effect of
HP Potions by [ML:Enhance kind=Param1 ]%. |
138 |
6 refs
BTL_Enhance#Special has 100% chance to defeat
non-boss foes with up to 50% HP.
BTL_Enhance#Special has 5% chance to defeat
non-boss foes with up to 20% HP.
BTL_Enhance#Special has 7% chance to defeat
non-boss foes with up to 20% HP.
BTL_Enhance#Special has 10% chance to defeat
non-boss foes with up to 20% HP.
BTL_Enhance#Special has 12% chance to defeat
non-boss foes with up to 20% HP.
BTL_Enhance#Special has 15% chance to defeat
non-boss foes with up to 20% HP.
|
1 |
0 |
0 |
Purifying Flames |
0 |
1 |
True |
False |
False |
Special has [ML:Enhance kind=Param2 ]% chance to defeat
non-boss foes with up to [ML:Enhance kind=Param1 ]% HP. |
139 |
16 refs
BTL_Enhance#Increases accuracy and evasion rate
of team by 1000% at max Affinity.
BTL_Enhance#Increases accuracy and evasion rate
of team by 30% at max Affinity.
BTL_Enhance#Increases accuracy and evasion rate
of team by 35% at max Affinity.
BTL_Enhance#Increases accuracy and evasion rate
of team by 40% at max Affinity.
BTL_Enhance#Increases accuracy and evasion rate
of team by 45% at max Affinity.
BTL_Enhance#Increases accuracy and evasion rate
of team by 50% at max Affinity.
BTL_Enhance#Increases accuracy and evasion rate
of team by 24% at max Affinity.
BTL_Enhance#Increases accuracy and evasion rate
of team by 28% at max Affinity.
BTL_Enhance#Increases accuracy and evasion rate
of team by 32% at max Affinity.
BTL_Enhance#Increases accuracy and evasion rate
of team by 36% at max Affinity.
BTL_Enhance#Increases accuracy and evasion rate
of team by 40% at max Affinity.
BTL_Enhance#Increases accuracy and evasion rate
of team by 30% at max Affinity.
BTL_Enhance#Increases accuracy and evasion rate
of team by 35% at max Affinity.
BTL_Enhance#Increases accuracy and evasion rate
of team by 40% at max Affinity.
BTL_Enhance#Increases accuracy and evasion rate
of team by 45% at max Affinity.
BTL_Enhance#Increases accuracy and evasion rate
of team by 50% at max Affinity.
|
3 |
0 |
0 |
|
0 |
2 |
True |
False |
False |
Increases accuracy and evasion rate
of team by [ML:Enhance kind=Param1 ]% at max Affinity. |
140 |
6 refs
BTL_Enhance#Can initiate elemental
combo at random.
BTL_Enhance#Can initiate elemental
combo at random.
BTL_Enhance#Can initiate elemental
combo at random.
BTL_Enhance#Can initiate elemental
combo at random.
BTL_Enhance#Can initiate elemental
combo at random.
BTL_Enhance#Can initiate elemental
combo at random.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Can initiate elemental
combo at random. |
141 |
6 refs
BTL_Enhance#Periodically restores 10% HP to
entire party while at max Affinity.
BTL_Enhance#Periodically restores 4% HP to
entire party while at max Affinity.
BTL_Enhance#Periodically restores 5% HP to
entire party while at max Affinity.
BTL_Enhance#Periodically restores 6% HP to
entire party while at max Affinity.
BTL_Enhance#Periodically restores 7% HP to
entire party while at max Affinity.
BTL_Enhance#Periodically restores 8% HP to
entire party while at max Affinity.
|
3 |
0 |
90 |
|
0 |
7 |
True |
False |
False |
Periodically restores [ML:Enhance kind=Param1 ]% HP to
entire party while at max Affinity. |
142 |
6 refs
BTL_Enhance#Reduces Blade Combo damage
received from enemies by 100%.
BTL_Enhance#Reduces Blade Combo damage
received from enemies by 30%.
BTL_Enhance#Reduces Blade Combo damage
received from enemies by 35%.
BTL_Enhance#Reduces Blade Combo damage
received from enemies by 40%.
BTL_Enhance#Reduces Blade Combo damage
received from enemies by 45%.
BTL_Enhance#Reduces Blade Combo damage
received from enemies by 50%.
|
2 |
0 |
0 |
|
0 |
2 |
True |
False |
False |
Reduces Blade Combo damage
received from enemies by [ML:Enhance kind=Param1 ]%. |
143 |
11 refs
BTL_Enhance#Adds 100% to damage dealt for each
attack evaded (max: 250%).
BTL_Enhance#Adds 6% to damage dealt for each
attack Driver evades (max: 250%).
BTL_Enhance#Adds 7% to damage dealt for each
attack Driver evades (max: 250%).
BTL_Enhance#Adds 8% to damage dealt for each
attack Driver evades (max: 250%).
BTL_Enhance#Adds 9% to damage dealt for each
attack Driver evades (max: 250%).
BTL_Enhance#Adds 10% to damage dealt for each
attack Driver evades (max: 250%).
BTL_Enhance#Adds 6% to damage dealt for each
attack evaded (max: 250%).
BTL_Enhance#Adds 7% to damage dealt for each
attack evaded (max: 250%).
BTL_Enhance#Adds 8% to damage dealt for each
attack evaded (max: 250%).
BTL_Enhance#Adds 9% to damage dealt for each
attack evaded (max: 250%).
BTL_Enhance#Adds 10% to damage dealt for each
attack evaded (max: 250%).
|
1 |
0 |
250 |
|
0 |
1 |
True |
False |
False |
Adds [ML:Enhance kind=Param1 ]% to damage dealt for each
attack evaded (max: [ML:Enhance ]%). |
144 |
6 refs
BTL_Enhance#Boosts Arts recharge by 100%
at max Affinity.
BTL_Enhance#Boosts Arts recharge by 30%
at max Affinity.
BTL_Enhance#Boosts Arts recharge by 35%
at max Affinity.
BTL_Enhance#Boosts Arts recharge by 40%
at max Affinity.
BTL_Enhance#Boosts Arts recharge by 45%
at max Affinity.
BTL_Enhance#Boosts Arts recharge by 50%
at max Affinity.
|
1 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Boosts Arts recharge by [ML:Enhance kind=Param1 ]%
at max Affinity. |
145 |
16 refs
BTL_Enhance#Reduces aggro build-up
from attacks by 100%.
BTL_Enhance#Reduces aggro build-up
from attacks by 20%.
BTL_Enhance#Reduces aggro build-up
from attacks by 25%.
BTL_Enhance#Reduces aggro build-up
from attacks by 30%.
BTL_Enhance#Reduces aggro build-up
from attacks by 35%.
BTL_Enhance#Reduces aggro build-up
from attacks by 40%.
BTL_Enhance#Reduces aggro build-up
from attacks by 20%.
BTL_Enhance#Reduces aggro build-up
from attacks by 25%.
BTL_Enhance#Reduces aggro build-up
from attacks by 30%.
BTL_Enhance#Reduces aggro build-up
from attacks by 35%.
BTL_Enhance#Reduces aggro build-up
from attacks by 40%.
BTL_Enhance#Reduces aggro build-up
from attacks by 20%.
BTL_Enhance#Reduces aggro build-up
from attacks by 25%.
BTL_Enhance#Reduces aggro build-up
from attacks by 30%.
BTL_Enhance#Reduces aggro build-up
from attacks by 35%.
BTL_Enhance#Reduces aggro build-up
from attacks by 40%.
|
3 |
0 |
0 |
|
0 |
13 |
True |
False |
False |
Reduces aggro build-up
from attacks by [ML:Enhance kind=Param1 ]%. |
146 |
6 refs
BTL_Enhance#Boosts physical and ether
defense by 100%.
BTL_Enhance#Boosts physical and ether
defense by 5%.
BTL_Enhance#Boosts physical and ether
defense by 6%.
BTL_Enhance#Boosts physical and ether
defense by 7%.
BTL_Enhance#Boosts physical and ether
defense by 8%.
BTL_Enhance#Boosts physical and ether
defense by 10%.
|
2 |
0 |
0 |
|
0 |
2 |
True |
False |
False |
Boosts physical and ether
defense by [ML:Enhance kind=Param1 ]%. |
147 |
6 refs
BTL_Enhance#Adds 100% chance for user to land
perfect hits and evade enemy attacks.
BTL_Enhance#Adds 5% chance for user to land
perfect hits and evade enemy attacks.
BTL_Enhance#Adds 7% chance for user to land
perfect hits and evade enemy attacks.
BTL_Enhance#Adds 10% chance for user to land
perfect hits and evade enemy attacks.
BTL_Enhance#Adds 12% chance for user to land
perfect hits and evade enemy attacks.
BTL_Enhance#Adds 15% chance for user to land
perfect hits and evade enemy attacks.
|
3 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Adds [ML:Enhance kind=Param1 ]% chance for user to land
perfect hits and evade enemy attacks. |
148 |
6 refs
BTL_Enhance#Adds 100% chance to
reflect attacks.
BTL_Enhance#Adds 5% chance to
reflect attacks.
BTL_Enhance#Adds 7% chance to
reflect attacks.
BTL_Enhance#Adds 10% chance to
reflect attacks.
BTL_Enhance#Adds 12% chance to
reflect attacks.
BTL_Enhance#Adds 15% chance to
reflect attacks.
|
2 |
0 |
0 |
Reflection |
0 |
2 |
True |
False |
False |
Adds [ML:Enhance kind=Param1 ]% chance to
reflect attacks. |
149 |
11 refs
BTL_Enhance#After achieving max Affinity in combat,
evade enemy attacks for 30 seconds.
BTL_Enhance#After achieving max Affinity in combat,
evade enemy attacks for 10 seconds.
BTL_Enhance#After achieving max Affinity in combat,
evade enemy attacks for 12 seconds.
BTL_Enhance#After achieving max Affinity in combat,
evade enemy attacks for 14 seconds.
BTL_Enhance#After achieving max Affinity in combat,
evade enemy attacks for 16 seconds.
BTL_Enhance#After achieving max Affinity in combat,
evade enemy attacks for 18 seconds.
BTL_Enhance#After achieving max Affinity in combat,
evade enemy attacks for 10 seconds.
BTL_Enhance#After achieving max Affinity in combat,
evade enemy attacks for 12 seconds.
BTL_Enhance#After achieving max Affinity in combat,
evade enemy attacks for 14 seconds.
BTL_Enhance#After achieving max Affinity in combat,
evade enemy attacks for 16 seconds.
BTL_Enhance#After achieving max Affinity in combat,
evade enemy attacks for 18 seconds.
|
2 |
0 |
0 |
|
0 |
2 |
True |
False |
False |
After achieving max Affinity in combat,
evade enemy attacks for [ML:Enhance kind=Param1 ] seconds. |
150 |
6 refs
BTL_Enhance#Increases damage dealt to toppled
or launched enemies by 1000%.
BTL_Enhance#Increases damage dealt to toppled
or launched enemies by 50%.
BTL_Enhance#Increases damage dealt to toppled
or launched enemies by 75%.
BTL_Enhance#Increases damage dealt to toppled
or launched enemies by 100%.
BTL_Enhance#Increases damage dealt to toppled
or launched enemies by 125%.
BTL_Enhance#Increases damage dealt to toppled
or launched enemies by 150%.
|
1 |
0 |
0 |
|
0 |
15 |
True |
False |
False |
Increases damage dealt to toppled
or launched enemies by [ML:Enhance kind=Param1 ]%. |
151 |
6 refs
BTL_Enhance#Adds 100% chance to incapacitate
enemy (fails on bosses and uniques).
BTL_Enhance#Adds 1% chance to incapacitate
enemy (fails on bosses and uniques).
BTL_Enhance#Adds 1.5% chance to incapacitate
enemy (fails on bosses and uniques).
BTL_Enhance#Adds 2% chance to incapacitate
enemy (fails on bosses and uniques).
BTL_Enhance#Adds 2.5% chance to incapacitate
enemy (fails on bosses and uniques).
BTL_Enhance#Adds 3% chance to incapacitate
enemy (fails on bosses and uniques).
|
1 |
0 |
0 |
Brandish |
0 |
1 |
True |
True |
True |
Adds [ML:Enhance kind=Param1 ]% chance to incapacitate
enemy (fails on bosses and uniques). |
152 |
11 refs
BTL_Enhance#Reduces party damage taken
by 100% at max Affinity.
BTL_Enhance#Reduces party damage taken
by 10% at max Affinity.
BTL_Enhance#Reduces party damage taken
by 12% at max Affinity.
BTL_Enhance#Reduces party damage taken
by 15% at max Affinity.
BTL_Enhance#Reduces party damage taken
by 17% at max Affinity.
BTL_Enhance#Reduces party damage taken
by 20% at max Affinity.
BTL_Enhance#Reduces party damage taken
by 10% at max Affinity.
BTL_Enhance#Reduces party damage taken
by 12% at max Affinity.
BTL_Enhance#Reduces party damage taken
by 15% at max Affinity.
BTL_Enhance#Reduces party damage taken
by 17% at max Affinity.
BTL_Enhance#Reduces party damage taken
by 20% at max Affinity.
|
3 |
0 |
0 |
|
0 |
2 |
True |
False |
False |
Reduces party damage taken
by [ML:Enhance kind=Param1 ]% at max Affinity. |
153 |
11 refs
BTL_Enhance#Increases damage and AOE of party
attacks by 1000% at max Affinity.
BTL_Enhance#Increases damage and AOE of party
attacks by 40% at max Affinity.
BTL_Enhance#Increases damage and AOE of party
attacks by 45% at max Affinity.
BTL_Enhance#Increases damage and AOE of party
attacks by 50% at max Affinity.
BTL_Enhance#Increases damage and AOE of party
attacks by 55% at max Affinity.
BTL_Enhance#Increases damage and AOE of party
attacks by 60% at max Affinity.
BTL_Enhance#Increases damage and AOE of party
attacks by 80% at max Affinity.
BTL_Enhance#Increases damage and AOE of party
attacks by 90% at max Affinity.
BTL_Enhance#Increases damage and AOE of party
attacks by 100% at max Affinity.
BTL_Enhance#Increases damage and AOE of party
attacks by 110% at max Affinity.
BTL_Enhance#Increases damage and AOE of party
attacks by 120% at max Affinity.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Increases damage and AOE of party
attacks by [ML:Enhance kind=Param1 ]% at max Affinity. |
154 |
6 refs
BTL_Enhance#Heals party for 100% HP when
defeating an enemy.
BTL_Enhance#Heals party for 40% HP when
defeating an enemy.
BTL_Enhance#Heals party for 45% HP when
defeating an enemy.
BTL_Enhance#Heals party for 50% HP when
defeating an enemy.
BTL_Enhance#Heals party for 55% HP when
defeating an enemy.
BTL_Enhance#Heals party for 60% HP when
defeating an enemy.
|
3 |
0 |
0 |
Tasty Snack |
0 |
7 |
True |
False |
False |
Heals party for [ML:Enhance kind=Param1 ]% HP when
defeating an enemy. |
155 |
6 refs
BTL_Enhance#Increases effectiveness of party healing
by 1000% when at max Affinity.
BTL_Enhance#Increases effectiveness of party healing
by 15% when at max Affinity.
BTL_Enhance#Increases effectiveness of party healing
by 17% when at max Affinity.
BTL_Enhance#Increases effectiveness of party healing
by 20% when at max Affinity.
BTL_Enhance#Increases effectiveness of party healing
by 22% when at max Affinity.
BTL_Enhance#Increases effectiveness of party healing
by 25% when at max Affinity.
|
3 |
0 |
0 |
|
0 |
6 |
True |
False |
False |
Increases effectiveness of party healing
by [ML:Enhance kind=Param1 ]% when at max Affinity. |
156 |
6 refs
BTL_Enhance#Slightly raises aggro every second and
increases all attack aggro by 1000%.
BTL_Enhance#Slightly raises aggro every second and
increases all attack aggro by 10%.
BTL_Enhance#Slightly raises aggro every second and
increases all attack aggro by 15%.
BTL_Enhance#Slightly raises aggro every second and
increases all attack aggro by 20%.
BTL_Enhance#Slightly raises aggro every second and
increases all attack aggro by 25%.
BTL_Enhance#Slightly raises aggro every second and
increases all attack aggro by 30%.
|
3 |
0 |
0 |
|
0 |
12 |
True |
False |
False |
Slightly raises aggro every second and
increases all attack aggro by [ML:Enhance kind=Param2 ]%. |
157 |
6 refs
BTL_Enhance#Deal 1000% more and take 0% less
damage if ally has low HP or is felled.
BTL_Enhance#Deal 150% more and take 20% less
damage if ally has low HP or is felled.
BTL_Enhance#Deal 175% more and take 25% less
damage if ally has low HP or is felled.
BTL_Enhance#Deal 200% more and take 30% less
damage if ally has low HP or is felled.
BTL_Enhance#Deal 225% more and take 35% less
damage if ally has low HP or is felled.
BTL_Enhance#Deal 250% more and take 40% less
damage if ally has low HP or is felled.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Deal [ML:Enhance kind=Param1 ]% more and take [ML:Enhance kind=Param2 ]% less
damage if ally has low HP or is felled. |
158 |
6 refs
BTL_Enhance#100% chance to stop enemy moving
for 5 secs after landing a Special.
BTL_Enhance#60% chance to stop enemy moving
for 3 secs after landing a Special.
BTL_Enhance#65% chance to stop enemy moving
for 3 secs after landing a Special.
BTL_Enhance#70% chance to stop enemy moving
for 3 secs after landing a Special.
BTL_Enhance#75% chance to stop enemy moving
for 3 secs after landing a Special.
BTL_Enhance#80% chance to stop enemy moving
for 3 secs after landing a Special.
|
1 |
0 |
0 |
Stop Thinking |
0 |
23 |
True |
False |
False |
[ML:Enhance kind=Param1 ]% chance to stop enemy moving
for [ML:Enhance kind=Param2 ] secs after landing a Special. |
159 |
6 refs
BTL_Enhance#The lower the HP of the Driver,
the more powerful the Special.
BTL_Enhance#The lower the HP of the Driver,
the more powerful the Special.
BTL_Enhance#The lower the HP of the Driver,
the more powerful the Special.
BTL_Enhance#The lower the HP of the Driver,
the more powerful the Special.
BTL_Enhance#The lower the HP of the Driver,
the more powerful the Special.
BTL_Enhance#The lower the HP of the Driver,
the more powerful the Special.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
The lower the HP of the Driver,
the more powerful the Special. |
160 |
6 refs
BTL_Enhance#Adds 100% chance to prevent
reactions to enemy Driver Combos.
BTL_Enhance#Adds 30% chance to prevent
reactions to enemy Driver Combos.
BTL_Enhance#Adds 40% chance to prevent
reactions to enemy Driver Combos.
BTL_Enhance#Adds 50% chance to prevent
reactions to enemy Driver Combos.
BTL_Enhance#Adds 60% chance to prevent
reactions to enemy Driver Combos.
BTL_Enhance#Adds 70% chance to prevent
reactions to enemy Driver Combos.
|
2 |
0 |
0 |
Tranquil Guard |
0 |
8 |
True |
False |
False |
Adds [ML:Enhance kind=Param1 ]% chance to prevent
reactions to enemy Driver Combos. |
161 |
6 refs
BTL_Enhance#Restores party's HP on starting Fusion
Combo. Effect improves with difficulty.
BTL_Enhance#Restores party's HP on starting Fusion
Combo. Effect improves with difficulty.
BTL_Enhance#Restores party's HP on starting Fusion
Combo. Effect improves with difficulty.
BTL_Enhance#Restores party's HP on starting Fusion
Combo. Effect improves with difficulty.
BTL_Enhance#Restores party's HP on starting Fusion
Combo. Effect improves with difficulty.
BTL_Enhance#Restores party's HP on starting Fusion
Combo. Effect improves with difficulty.
|
3 |
0 |
0 |
|
0 |
7 |
True |
False |
False |
Restores party's HP on starting Fusion
Combo. Effect improves with difficulty. |
162 |
6 refs
BTL_Enhance#Increases attack power as gold is
collected during battle (max: 999%).
BTL_Enhance#Increases attack power as gold is
collected during battle (max: 201%).
BTL_Enhance#Increases attack power as gold is
collected during battle (max: 234%).
BTL_Enhance#Increases attack power as gold is
collected during battle (max: 267%).
BTL_Enhance#Increases attack power as gold is
collected during battle (max: 300%).
BTL_Enhance#Increases attack power as gold is
collected during battle (max: 333%).
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Increases attack power as gold is
collected during battle (max: [ML:Enhance kind=Param2 ]%). |
163 |
6 refs
BTL_Enhance#Adds 100% chance to drop
gold upon landing a hit.
BTL_Enhance#Adds 60% chance to drop
gold upon landing a hit.
BTL_Enhance#Adds 70% chance to drop
gold upon landing a hit.
BTL_Enhance#Adds 80% chance to drop
gold upon landing a hit.
BTL_Enhance#Adds 90% chance to drop
gold upon landing a hit.
BTL_Enhance#Adds 100% chance to drop
gold upon landing a hit.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Adds [ML:Enhance kind=Param1 ]% chance to drop
gold upon landing a hit. |
164 |
6 refs
BTL_Enhance#Reduces recharge of enemies in battle
by 1000% when at max Affinity.
BTL_Enhance#Reduces recharge of enemies in battle
by 10% when at max Affinity.
BTL_Enhance#Reduces recharge of enemies in battle
by 12% when at max Affinity.
BTL_Enhance#Reduces recharge of enemies in battle
by 15% when at max Affinity.
BTL_Enhance#Reduces recharge of enemies in battle
by 17% when at max Affinity.
BTL_Enhance#Reduces recharge of enemies in battle
by 20% when at max Affinity.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Reduces recharge of enemies in battle
by [ML:Enhance kind=Param1 ]% when at max Affinity. |
165 |
11 refs
BTL_Enhance#Increases damage dealt by 1000%
when battling a boss or unique enemy.
BTL_Enhance#Increases damage dealt by 60%
when battling a boss or unique enemy.
BTL_Enhance#Increases damage dealt by 70%
when battling a boss or unique enemy.
BTL_Enhance#Increases damage dealt by 80%
when battling a boss or unique enemy.
BTL_Enhance#Increases damage dealt by 90%
when battling a boss or unique enemy.
BTL_Enhance#Increases damage dealt by 100%
when battling a boss or unique enemy.
BTL_Enhance#Increases damage dealt by 60%
when battling a boss or unique enemy.
BTL_Enhance#Increases damage dealt by 70%
when battling a boss or unique enemy.
BTL_Enhance#Increases damage dealt by 80%
when battling a boss or unique enemy.
BTL_Enhance#Increases damage dealt by 90%
when battling a boss or unique enemy.
BTL_Enhance#Increases damage dealt by 100%
when battling a boss or unique enemy.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Increases damage dealt by [ML:Enhance kind=Param1 ]%
when battling a boss or unique enemy. |
166 |
6 refs
BTL_Enhance#100% chance to not deplete recharge
after a Driver Art or Special.
BTL_Enhance#10% chance to not deplete recharge
after a Driver Art or Special.
BTL_Enhance#12% chance to not deplete recharge
after a Driver Art or Special.
BTL_Enhance#14% chance to not deplete recharge
after a Driver Art or Special.
BTL_Enhance#16% chance to not deplete recharge
after a Driver Art or Special.
BTL_Enhance#20% chance to not deplete recharge
after a Driver Art or Special.
|
3 |
0 |
0 |
Did I Do That? |
0 |
23 |
True |
False |
False |
[ML:Enhance kind=Param1 ]% chance to not deplete recharge
after a Driver Art or Special. |
167 |
11 refs
BTL_Enhance#Annuls enemy defense and increases
Special damage dealt by 1000%.
BTL_Enhance#Annuls enemy defense and increases
Special damage dealt by 60%.
BTL_Enhance#Annuls enemy defense and increases
Special damage dealt by 70%.
BTL_Enhance#Annuls enemy defense and increases
Special damage dealt by 80%.
BTL_Enhance#Annuls enemy defense and increases
Special damage dealt by 90%.
BTL_Enhance#Annuls enemy defense and increases
Special damage dealt by 100%.
BTL_Enhance#Annuls enemy defense and increases
Special damage dealt by 60%.
BTL_Enhance#Annuls enemy defense and increases
Special damage dealt by 70%.
BTL_Enhance#Annuls enemy defense and increases
Special damage dealt by 80%.
BTL_Enhance#Annuls enemy defense and increases
Special damage dealt by 90%.
BTL_Enhance#Annuls enemy defense and increases
Special damage dealt by 100%.
|
1 |
0 |
0 |
|
0 |
19 |
True |
False |
False |
Annuls enemy defense and increases
Special damage dealt by [ML:Enhance kind=Param1 ]%. |
168 |
6 refs
BTL_Enhance#Deal 1000% more and take 100%
more damage when at max Affinity.
BTL_Enhance#Deal 120% more and take 20%
more damage when at max Affinity.
BTL_Enhance#Deal 140% more and take 22%
more damage when at max Affinity.
BTL_Enhance#Deal 160% more and take 25%
more damage when at max Affinity.
BTL_Enhance#Deal 180% more and take 27%
more damage when at max Affinity.
BTL_Enhance#Deal 200% more and take 30%
more damage when at max Affinity.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Deal [ML:Enhance kind=Param1 ]% more and take [ML:Enhance kind=Param2 ]%
more damage when at max Affinity. |
169 |
11 refs
BTL_Enhance#Adds 100% chance to annul defense.
BTL_Enhance#Adds 60% chance to annul defense.
BTL_Enhance#Adds 70% chance to annul defense.
BTL_Enhance#Adds 80% chance to annul defense.
BTL_Enhance#Adds 90% chance to annul defense.
BTL_Enhance#Adds 100% chance to annul defense.
BTL_Enhance#Adds 50% chance to annul defense.
BTL_Enhance#Adds 50% chance to annul defense.
BTL_Enhance#Adds 70% chance to annul defense.
BTL_Enhance#Adds 70% chance to annul defense.
BTL_Enhance#Adds 100% chance to annul defense.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Adds [ML:Enhance kind=Param1 ]% chance to annul defense. |
170 |
6 refs
BTL_Enhance#100% chance to flip enemy defense,
granting more damage vs higher values.
BTL_Enhance#30% chance to flip enemy defense,
granting more damage vs higher values.
BTL_Enhance#40% chance to flip enemy defense,
granting more damage vs higher values.
BTL_Enhance#50% chance to flip enemy defense,
granting more damage vs higher values.
BTL_Enhance#60% chance to flip enemy defense,
granting more damage vs higher values.
BTL_Enhance#70% chance to flip enemy defense,
granting more damage vs higher values.
|
1 |
0 |
0 |
Transmigration |
0 |
23 |
True |
False |
False |
[ML:Enhance kind=Param1 ]% chance to flip enemy defense,
granting more damage vs higher values. |
171 |
11 refs
BTL_Enhance#Increases damage dealt when elemental
weakness exploited (affects all).
BTL_Enhance#Increases damage dealt when elemental
weakness exploited (affects all).
BTL_Enhance#Increases damage dealt when elemental
weakness exploited (affects all).
BTL_Enhance#Increases damage dealt when elemental
weakness exploited (affects all).
BTL_Enhance#Increases damage dealt when elemental
weakness exploited (affects all).
BTL_Enhance#Increases damage dealt when elemental
weakness exploited (affects all).
BTL_Enhance#Increases damage dealt when elemental
weakness exploited (affects all).
BTL_Enhance#Increases damage dealt when elemental
weakness exploited (affects all).
BTL_Enhance#Increases damage dealt when elemental
weakness exploited (affects all).
BTL_Enhance#Increases damage dealt when elemental
weakness exploited (affects all).
BTL_Enhance#Increases damage dealt when elemental
weakness exploited (affects all).
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Increases damage dealt when elemental
weakness exploited (affects all). |
172 |
6 refs
BTL_Enhance#Adds 100% chance of Blowdown on
enemy upon being attacked (affects all).
BTL_Enhance#Adds 20% chance of Blowdown on
enemy upon being attacked (affects all).
BTL_Enhance#Adds 22% chance of Blowdown on
enemy upon being attacked (affects all).
BTL_Enhance#Adds 25% chance of Blowdown on
enemy upon being attacked (affects all).
BTL_Enhance#Adds 27% chance of Blowdown on
enemy upon being attacked (affects all).
BTL_Enhance#Adds 30% chance of Blowdown on
enemy upon being attacked (affects all).
|
2 |
0 |
0 |
Gravity Pinwheel |
0 |
23 |
True |
False |
False |
Adds [ML:Enhance kind=Param1 ]% chance of Blowdown on
enemy upon being attacked (affects all). |
173 |
13 refs
BTL_Enhance#Increases auto-attack speed by 100%.
BTL_Enhance#Increases auto-attack speed by 20%.
BTL_Enhance#Increases auto-attack speed by 22%.
BTL_Enhance#Increases auto-attack speed by 25%.
BTL_Enhance#Increases auto-attack speed by 27%.
BTL_Enhance#Increases auto-attack speed by 30%.
BTL_Enhance#Increases auto-attack speed by 30%.
BTL_Enhance#Increases auto-attack speed by 33%.
BTL_Enhance#Increases auto-attack speed by 38%.
BTL_Enhance#Increases auto-attack speed by 41%.
BTL_Enhance#Increases auto-attack speed by 45%.
BTL_Enhance#Increases auto-attack speed by 25%.
BTL_Enhance#Increases auto-attack speed by 80%.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Increases auto-attack speed by [ML:Enhance kind=Param1 ]%. |
174 |
6 refs
BTL_Enhance#Guarantees auto-attacks to hit twice
and increases damage dealt by 1000%.
BTL_Enhance#Guarantees auto-attacks to hit twice
and increases damage dealt by 20%.
BTL_Enhance#Guarantees auto-attacks to hit twice
and increases damage dealt by 22%.
BTL_Enhance#Guarantees auto-attacks to hit twice
and increases damage dealt by 25%.
BTL_Enhance#Guarantees auto-attacks to hit twice
and increases damage dealt by 27%.
BTL_Enhance#Guarantees auto-attacks to hit twice
and increases damage dealt by 30%.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Guarantees auto-attacks to hit twice
and increases damage dealt by [ML:Enhance kind=Param1 ]%. |
175 |
6 refs
BTL_Enhance#Increases dmg dealt to toppled enemies
by 1000%, extending Topple duration.
BTL_Enhance#Increases dmg dealt to toppled enemies
by 50%, extending Topple duration.
BTL_Enhance#Increases dmg dealt to toppled enemies
by 75%, extending Topple duration.
BTL_Enhance#Increases dmg dealt to toppled enemies
by 100%, extending Topple duration.
BTL_Enhance#Increases dmg dealt to toppled enemies
by 125%, extending Topple duration.
BTL_Enhance#Increases dmg dealt to toppled enemies
by 150%, extending Topple duration.
|
1 |
0 |
0 |
|
0 |
15 |
True |
False |
False |
Increases dmg dealt to toppled enemies
by [ML:Enhance kind=Param1 ]%, extending Topple duration. |
176 |
6 refs
BTL_Enhance#Drains 50% of current HP when
using the Art. Evasion during Art.
BTL_Enhance#Drains 10% of current HP when
using the Art. Evasion during Art.
BTL_Enhance#Drains 10% of current HP when
using the Art. Evasion during Art.
BTL_Enhance#Drains 10% of current HP when
using the Art. Evasion during Art.
BTL_Enhance#Drains 10% of current HP when
using the Art. Evasion during Art.
BTL_Enhance#Drains 10% of current HP when
using the Art. Evasion during Art.
|
1 |
7 |
0 |
|
0 |
23 |
True |
False |
False |
Drains [ML:Enhance kind=Param1 ]% of current HP when
using the Art. Evasion during Art. |
177 |
16 refs
BTL_Enhance#Reduces 100% of aggro toward
user upon landing a hit.
BTL_Enhance#Reduces 20% of aggro toward
user upon landing a hit.
BTL_Enhance#Reduces 20% of aggro toward
user upon landing a hit.
BTL_Enhance#Reduces 25% of aggro toward
user upon landing a hit.
BTL_Enhance#Reduces 25% of aggro toward
user upon landing a hit.
BTL_Enhance#Reduces 30% of aggro toward
user upon landing a hit.
BTL_Enhance#Reduces 50% of aggro toward
user upon landing a hit.
BTL_Enhance#Reduces 50% of aggro toward
user upon landing a hit.
BTL_Enhance#Reduces 55% of aggro toward
user upon landing a hit.
BTL_Enhance#Reduces 55% of aggro toward
user upon landing a hit.
BTL_Enhance#Reduces 60% of aggro toward
user upon landing a hit.
BTL_Enhance#Reduces 20% of aggro toward
user upon landing a hit.
BTL_Enhance#Reduces 25% of aggro toward
user upon landing a hit.
BTL_Enhance#Reduces 30% of aggro toward
user upon landing a hit.
BTL_Enhance#Reduces 35% of aggro toward
user upon landing a hit.
BTL_Enhance#Reduces 40% of aggro toward
user upon landing a hit.
|
1 |
5 |
0 |
|
0 |
13 |
True |
False |
False |
Reduces [ML:Enhance kind=Param1 ]% of aggro toward
user upon landing a hit. |
178 |
16 refs
BTL_Enhance#Recharges Art or Special used by
100% upon landing a critical hit.
BTL_Enhance#Recharges Art or Special used by
20% upon landing a critical hit.
BTL_Enhance#Recharges Art or Special used by
40% upon landing a critical hit.
BTL_Enhance#Recharges Art or Special used by
60% upon landing a critical hit.
BTL_Enhance#Recharges Art or Special used by
80% upon landing a critical hit.
BTL_Enhance#Recharges Art or Special used by
100% upon landing a critical hit.
BTL_Enhance#Recharges Arts used by 50% upon
landing a critical hit.
BTL_Enhance#Recharges Arts used by 50% upon
landing a critical hit.
BTL_Enhance#Recharges Arts used by 75% upon
landing a critical hit.
BTL_Enhance#Recharges Arts used by 75% upon
landing a critical hit.
BTL_Enhance#Recharges Arts used by 100% upon
landing a critical hit.
BTL_Enhance#Recharges Art or Special used by
20% upon landing a critical hit.
BTL_Enhance#Recharges Art or Special used by
30% upon landing a critical hit.
BTL_Enhance#Recharges Art or Special used by
40% upon landing a critical hit.
BTL_Enhance#Recharges Art or Special used by
50% upon landing a critical hit.
BTL_Enhance#Recharges Art or Special used by
60% upon landing a critical hit.
|
1 |
6 |
0 |
Recover Recharge |
0 |
23 |
True |
True |
True |
Recharges Art or Special used by
[ML:Enhance kind=Param1 ]% upon landing a critical hit. |
179 |
6 refs
BTL_Enhance#Increases Affinity by 100
when using a Special.
BTL_Enhance#Increases Affinity by 60
when using a Special.
BTL_Enhance#Increases Affinity by 70
when using a Special.
BTL_Enhance#Increases Affinity by 80
when using a Special.
BTL_Enhance#Increases Affinity by 90
when using a Special.
BTL_Enhance#Increases Affinity by 100
when using a Special.
|
1 |
0 |
0 |
|
0 |
21 |
True |
False |
False |
Increases Affinity by [ML:Enhance kind=Param1 ]
when using a Special. |
180 |
11 refs
BTL_Enhance#Reduces enemy Break resist.
BTL_Enhance#Reduces enemy Break resist.
BTL_Enhance#Reduces enemy Break resist.
BTL_Enhance#Reduces enemy Break resist.
BTL_Enhance#Reduces enemy Break resist.
BTL_Enhance#Reduces enemy Break resist.
BTL_Enhance#Reduces enemy Break resist.
BTL_Enhance#Reduces enemy Break resist.
BTL_Enhance#Reduces enemy Break resist.
BTL_Enhance#Reduces enemy Break resist.
BTL_Enhance#Reduces enemy Break resist.
|
1 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Reduces enemy Break resist. |
181 |
11 refs
BTL_Enhance#Restores 30% HP every second
while HP is 30% or less.
BTL_Enhance#Restores 0.6% HP every second
while HP is 30% or less.
BTL_Enhance#Restores 0.8% HP every second
while HP is 30% or less.
BTL_Enhance#Restores 1% HP every second
while HP is 30% or less.
BTL_Enhance#Restores 1.2% HP every second
while HP is 30% or less.
BTL_Enhance#Restores 1.4% HP every second
while HP is 30% or less.
BTL_Enhance#Restores 0.6% HP every second
while HP is 30% or less.
BTL_Enhance#Restores 0.8% HP every second
while HP is 30% or less.
BTL_Enhance#Restores 1% HP every second
while HP is 30% or less.
BTL_Enhance#Restores 1.2% HP every second
while HP is 30% or less.
BTL_Enhance#Restores 1.4% HP every second
while HP is 30% or less.
|
3 |
0 |
30 |
|
0 |
6 |
True |
False |
False |
Restores [ML:Enhance kind=Param1 ]% HP every second
while HP is [ML:Enhance ]% or less. |
182 |
6 refs
BTL_Enhance#Increases damage dealt by 100% each
time a Special is used (max: 300%)
BTL_Enhance#Increases damage dealt by 25% each
time a Special is used (max: 300%)
BTL_Enhance#Increases damage dealt by 30% each
time a Special is used (max: 300%)
BTL_Enhance#Increases damage dealt by 35% each
time a Special is used (max: 300%)
BTL_Enhance#Increases damage dealt by 40% each
time a Special is used (max: 300%)
BTL_Enhance#Increases damage dealt by 50% each
time a Special is used (max: 300%)
|
1 |
0 |
300 |
|
0 |
1 |
True |
False |
False |
Increases damage dealt by [ML:Enhance kind=Param1 ]% each
time a Special is used (max: [ML:Enhance ]%) |
183 |
6 refs
BTL_Enhance#Adds 100% chance of Knockback
when attacked by an enemy.
BTL_Enhance#Adds 30% chance of Knockback
when attacked by an enemy.
BTL_Enhance#Adds 35% chance of Knockback
when attacked by an enemy.
BTL_Enhance#Adds 40% chance of Knockback
when attacked by an enemy.
BTL_Enhance#Adds 45% chance of Knockback
when attacked by an enemy.
BTL_Enhance#Adds 50% chance of Knockback
when attacked by an enemy.
|
2 |
0 |
0 |
Twang! |
0 |
2 |
True |
False |
False |
Adds [ML:Enhance kind=Param1 ]% chance of Knockback
when attacked by an enemy. |
184 |
17 refs
BTL_Enhance#Increases accuracy by 5000%
at max Affinity.
BTL_Enhance#Increases accuracy by 15%
at max Affinity.
BTL_Enhance#Increases accuracy by 20%
at max Affinity.
BTL_Enhance#Increases accuracy by 25%
at max Affinity.
BTL_Enhance#Increases accuracy by 30%
at max Affinity.
BTL_Enhance#Increases accuracy by 35%
at max Affinity.
BTL_Enhance#Increases accuracy by 40%
at max Affinity.
BTL_Enhance#Increases accuracy by 30%
at max Affinity.
BTL_Enhance#Increases accuracy by 35%
at max Affinity.
BTL_Enhance#Increases accuracy by 40%
at max Affinity.
BTL_Enhance#Increases accuracy by 45%
at max Affinity.
BTL_Enhance#Increases accuracy by 50%
at max Affinity.
BTL_Enhance#Increases accuracy by 30%
at max Affinity.
BTL_Enhance#Increases accuracy by 35%
at max Affinity.
BTL_Enhance#Increases accuracy by 40%
at max Affinity.
BTL_Enhance#Increases accuracy by 45%
at max Affinity.
BTL_Enhance#Increases accuracy by 50%
at max Affinity.
|
1 |
0 |
0 |
|
0 |
3 |
True |
False |
False |
Increases accuracy by [ML:Enhance kind=Param1 ]%
at max Affinity. |
185 |
11 refs
BTL_Enhance#Extends time HP Potions remain on the
ground by 30 seconds (affects all).
BTL_Enhance#Extends time HP Potions remain on the
ground by 60 seconds (affects all).
BTL_Enhance#Extends time HP Potions remain on the
ground by 70 seconds (affects all).
BTL_Enhance#Extends time HP Potions remain on the
ground by 80 seconds (affects all).
BTL_Enhance#Extends time HP Potions remain on the
ground by 90 seconds (affects all).
BTL_Enhance#Extends time HP Potions remain on the
ground by 100 seconds (affects all).
BTL_Enhance#Extends time HP Potions remain on the
ground by 30 seconds (affects all).
BTL_Enhance#Extends time HP Potions remain on the
ground by 35 seconds (affects all).
BTL_Enhance#Extends time HP Potions remain on the
ground by 40 seconds (affects all).
BTL_Enhance#Extends time HP Potions remain on the
ground by 45 seconds (affects all).
BTL_Enhance#Extends time HP Potions remain on the
ground by 50 seconds (affects all).
|
3 |
0 |
0 |
|
0 |
6 |
True |
False |
False |
Extends time HP Potions remain on the
ground by [ML:Enhance kind=Param1 ] seconds (affects all). |
186 |
6 refs
BTL_Enhance#Increases damage dealt by 100% for
each female in battle (except self).
BTL_Enhance#Increases damage dealt by 20% for
each female in battle (except self).
BTL_Enhance#Increases damage dealt by 22% for
each female in battle (except self).
BTL_Enhance#Increases damage dealt by 25% for
each female in battle (except self).
BTL_Enhance#Increases damage dealt by 27% for
each female in battle (except self).
BTL_Enhance#Increases damage dealt by 30% for
each female in battle (except self).
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Increases damage dealt by [ML:Enhance kind=Param1 ]% for
each female in battle (except self). |
187 |
16 refs
BTL_Enhance#Deal 1000% more and take 100% less
damage at max Affinity.
BTL_Enhance#Deal 60% more and take 10% less
damage at max Affinity.
BTL_Enhance#Deal 70% more and take 15% less
damage at max Affinity.
BTL_Enhance#Deal 80% more and take 20% less
damage at max Affinity.
BTL_Enhance#Deal 90% more and take 25% less
damage at max Affinity.
BTL_Enhance#Deal 100% more and take 30% less
damage at max Affinity.
BTL_Enhance#Deal 60% more and take 10% less
damage at max Affinity.
BTL_Enhance#Deal 70% more and take 15% less
damage at max Affinity.
BTL_Enhance#Deal 80% more and take 20% less
damage at max Affinity.
BTL_Enhance#Deal 90% more and take 25% less
damage at max Affinity.
BTL_Enhance#Deal 100% more and take 30% less
damage at max Affinity.
BTL_Enhance#Deal 60% more and take 10% less
damage at max Affinity.
BTL_Enhance#Deal 70% more and take 15% less
damage at max Affinity.
BTL_Enhance#Deal 80% more and take 20% less
damage at max Affinity.
BTL_Enhance#Deal 90% more and take 25% less
damage at max Affinity.
BTL_Enhance#Deal 100% more and take 30% less
damage at max Affinity.
|
3 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Deal [ML:Enhance kind=Param1 ]% more and take [ML:Enhance kind=Param2 ]% less
damage at max Affinity. |
188 |
6 refs
BTL_Enhance#Boosts critical hit rate by 50% when
selected in chain attack (affects all).
BTL_Enhance#Boosts critical hit rate by 20% when
selected in chain attack (affects all).
BTL_Enhance#Boosts critical hit rate by 22% when
selected in chain attack (affects all).
BTL_Enhance#Boosts critical hit rate by 25% when
selected in chain attack (affects all).
BTL_Enhance#Boosts critical hit rate by 27% when
selected in chain attack (affects all).
BTL_Enhance#Boosts critical hit rate by 30% when
selected in chain attack (affects all).
|
3 |
0 |
0 |
|
0 |
16 |
True |
False |
False |
Boosts critical hit rate by [ML:Enhance kind=Param1 ]% when
selected in chain attack (affects all). |
189 |
6 refs
BTL_Enhance#Deals damage to all enemies when
swapped in via Blade Switch.
BTL_Enhance#Deals damage to all enemies when
swapped in via Blade Switch.
BTL_Enhance#Deals damage to all enemies when
swapped in via Blade Switch.
BTL_Enhance#Deals damage to all enemies when
swapped in via Blade Switch.
BTL_Enhance#Deals damage to all enemies when
swapped in via Blade Switch.
BTL_Enhance#Deals damage to all enemies when
swapped in via Blade Switch.
|
1 |
0 |
215 |
|
0 |
23 |
True |
False |
False |
Deals damage to all enemies when
swapped in via Blade Switch. |
190 |
12 refs
BTL_Enhance#Lets you use a Driver Art after
canceling a Driver Art.
BTL_Enhance#Lets you use a Driver Art after
canceling a Driver Art.
BTL_Enhance#Lets you use a Driver Art after
canceling a Driver Art.
BTL_Enhance#Lets you use a Driver Art after
canceling a Driver Art.
BTL_Enhance#Lets you use a Driver Art after
canceling a Driver Art.
BTL_Enhance#Lets you use a Driver Art after
canceling a Driver Art.
BTL_Enhance#Lets you use a Driver Art after
canceling a Driver Art.
BTL_Enhance#Lets you use a Driver Art after
canceling a Driver Art.
BTL_Enhance#Lets you use an Art after
canceling an Art.
BTL_Enhance#Lets you use an Art after
canceling an Art.
BTL_Enhance#Lets you use an Art after
canceling an Art.
BTL_Enhance#Lets you use a Driver Art after
canceling a Driver Art.
|
1 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Lets you use a Driver Art after
canceling a Driver Art. |
191 |
4 refs
BTL_Enhance#Expands the window of opportunity
for canceling by 100%.
BTL_Enhance#Expands the window of opportunity
for canceling by 50%.
BTL_Enhance#Expands the window of opportunity
for canceling by 60%.
BTL_Enhance#Expands the window of opportunity
for canceling by 70%.
|
1 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Expands the window of opportunity
for canceling by [ML:Enhance kind=Param1 ]%. |
192 |
16 refs
BTL_Enhance#When landing a hit, restores 100% of
damage dealt to the whole party.
BTL_Enhance#When landing a hit, restores 25% of
damage dealt to the whole party.
BTL_Enhance#When landing a hit, restores 25% of
damage dealt to the whole party.
BTL_Enhance#When landing a hit, restores 30% of
damage dealt to the whole party.
BTL_Enhance#When landing a hit, restores 30% of
damage dealt to the whole party.
BTL_Enhance#When landing a hit, restores 35% of
damage dealt to the whole party.
BTL_Enhance#When landing a hit, restores 30% of
damage dealt to the whole party.
BTL_Enhance#When landing a hit, restores 35% of
damage dealt to the whole party.
BTL_Enhance#When landing a hit, restores 40% of
damage dealt to the whole party.
BTL_Enhance#When landing a hit, restores 45% of
damage dealt to the whole party.
BTL_Enhance#When landing a hit, restores 50% of
damage dealt to the whole party.
BTL_Enhance#When landing a hit, restores 6% of
damage dealt to the whole party.
BTL_Enhance#When landing a hit, restores 7% of
damage dealt to the whole party.
BTL_Enhance#When landing a hit, restores 8% of
damage dealt to the whole party.
BTL_Enhance#When landing a hit, restores 9% of
damage dealt to the whole party.
BTL_Enhance#When landing a hit, restores 10% of
damage dealt to the whole party.
|
1 |
7 |
0 |
|
0 |
7 |
True |
False |
False |
When landing a hit, restores [ML:Enhance kind=Param1 ]% of
damage dealt to the whole party. |
193 |
4 refs
BTL_Enhance#Adds 100% buffer time to combos if
switching to a combo-requesting Blade.
BTL_Enhance#Adds 25% buffer time to combos if
switching to a combo-requesting Blade.
BTL_Enhance#Adds 30% buffer time to combos if
switching to a combo-requesting Blade.
BTL_Enhance#Adds 35% buffer time to combos if
switching to a combo-requesting Blade.
|
3 |
0 |
0 |
|
0 |
14 |
True |
False |
False |
Adds [ML:Enhance kind=Param1 ]% buffer time to combos if
switching to a combo-requesting Blade. |
194 |
16 refs
BTL_Enhance#Increases damage dealt by the party
by 1000% when at max Affinity.
BTL_Enhance#Increases damage dealt by the party
by 25% when at max Affinity.
BTL_Enhance#Increases damage dealt by the party
by 30% when at max Affinity.
BTL_Enhance#Increases damage dealt by the party
by 35% when at max Affinity.
BTL_Enhance#Increases damage dealt by the party
by 40% when at max Affinity.
BTL_Enhance#Increases damage dealt by the party
by 50% when at max Affinity.
BTL_Enhance#Increases damage dealt by the party
by 20% when at max Affinity.
BTL_Enhance#Increases damage dealt by the party
by 24% when at max Affinity.
BTL_Enhance#Increases damage dealt by the party
by 28% when at max Affinity.
BTL_Enhance#Increases damage dealt by the party
by 32% when at max Affinity.
BTL_Enhance#Increases damage dealt by the party
by 40% when at max Affinity.
BTL_Enhance#Increases damage dealt by the party
by 25% when at max Affinity.
BTL_Enhance#Increases damage dealt by the party
by 30% when at max Affinity.
BTL_Enhance#Increases damage dealt by the party
by 35% when at max Affinity.
BTL_Enhance#Increases damage dealt by the party
by 40% when at max Affinity.
BTL_Enhance#Increases damage dealt by the party
by 50% when at max Affinity.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Increases damage dealt by the party
by [ML:Enhance kind=Param1 ]% when at max Affinity. |
195 |
6 refs
BTL_Enhance#Greatly enhances the Driver's abilities
through the power of the Aegis.
BTL_Enhance#Greatly enhances the Driver's abilities
through the power of the Aegis.
BTL_Enhance#Greatly enhances the Driver's abilities
through the power of the Aegis.
BTL_Enhance#Greatly enhances the Driver's abilities
through the power of the Aegis.
BTL_Enhance#Greatly enhances the Driver's abilities
through the power of the Aegis.
BTL_Enhance#Greatly enhances the Driver's abilities
through the power of the Aegis.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Greatly enhances the Driver's abilities
through the power of the Aegis. |
196 |
6 refs
BTL_Enhance#Greatly enhances the party's abilities
through the power of the Aegis.
BTL_Enhance#Greatly enhances the party's abilities
through the power of the Aegis.
BTL_Enhance#Greatly enhances the party's abilities
through the power of the Aegis.
BTL_Enhance#Greatly enhances the party's abilities
through the power of the Aegis.
BTL_Enhance#Greatly enhances the party's abilities
through the power of the Aegis.
BTL_Enhance#Greatly enhances the party's abilities
through the power of the Aegis.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Greatly enhances the party's abilities
through the power of the Aegis. |
197 |
6 refs
BTL_Enhance#Restores 0% HP when guarding.
Recharges other Arts when attacked.
BTL_Enhance#Restores 6% HP when guarding.
Recharges other Arts when attacked.
BTL_Enhance#Restores 7% HP when guarding.
Recharges other Arts when attacked.
BTL_Enhance#Restores 8% HP when guarding.
Recharges other Arts when attacked.
BTL_Enhance#Restores 9% HP when guarding.
Recharges other Arts when attacked.
BTL_Enhance#Restores 10% HP when guarding.
Recharges other Arts when attacked.
|
3 |
7 |
90 |
|
0 |
23 |
True |
False |
False |
Restores [ML:Enhance kind=Param1 ]% HP when guarding.
Recharges other Arts when attacked. |
198 |
18 refs
BTL_Enhance#Adds 100% chance of evading
ranged attacks.
BTL_Enhance#Adds 10% chance of evading
ranged attacks.
BTL_Enhance#Adds 20% chance of evading
ranged attacks.
BTL_Enhance#Adds 30% chance of evading
ranged attacks.
BTL_Enhance#Adds 40% chance of evading
ranged attacks.
BTL_Enhance#Adds 50% chance of evading
ranged attacks.
BTL_Enhance#Adds 60% chance of evading
ranged attacks.
BTL_Enhance#Adds 50% chance of evading
ranged attacks.
BTL_Enhance#Adds 60% chance of evading
ranged attacks.
BTL_Enhance#Adds 70% chance of evading
ranged attacks.
BTL_Enhance#Adds 80% chance of evading
ranged attacks.
BTL_Enhance#Adds 90% chance of evading
ranged attacks.
BTL_Enhance#Adds 80% chance of evading
ranged attacks.
BTL_Enhance#Adds 50% chance of evading
ranged attacks.
BTL_Enhance#Adds 60% chance of evading
ranged attacks.
BTL_Enhance#Adds 70% chance of evading
ranged attacks.
BTL_Enhance#Adds 80% chance of evading
ranged attacks.
BTL_Enhance#Adds 90% chance of evading
ranged attacks.
|
3 |
0 |
0 |
|
0 |
5 |
True |
False |
False |
Adds [ML:Enhance kind=Param1 ]% chance of evading
ranged attacks. |
199 |
1 refs
BTL_Enhance#196
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
|
200 |
4 refs
BTL_Enhance#Shortens cooldown time relative to the
no. of Arts ready after a Blade Switch.
BTL_Enhance#Shortens cooldown time relative to the
no. of Arts ready after a Blade Switch.
BTL_Enhance#Shortens cooldown time relative to the
no. of Arts ready after a Blade Switch.
BTL_Enhance#Shortens cooldown time relative to the
no. of Arts ready after a Blade Switch.
|
3 |
0 |
0 |
|
0 |
19 |
True |
False |
False |
Shortens cooldown time relative to the
no. of Arts ready after a Blade Switch. |
201 |
22 refs
BTL_Enhance#198
BTL_Enhance#3199
BTL_Enhance#3207
BTL_Enhance#3226
BTL_Enhance#3236
BTL_Enhance#3243
BTL_Enhance#3317
BTL_Enhance#3322
BTL_Enhance#3353
BTL_Enhance#3396
BTL_Enhance#3441
BTL_Enhance#3475
BTL_Enhance#3478
BTL_Enhance#3585
BTL_Enhance#3601
BTL_Enhance#3738
BTL_Enhance#3742
BTL_Enhance#3753
BTL_Enhance#3756
BTL_Enhance#3764
BTL_Enhance#3786
BTL_Enhance#3789
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
202 |
3 refs
BTL_Enhance#199
BTL_Enhance#3171
BTL_Enhance#3778
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
203 |
2 refs
BTL_Enhance#200
BTL_Enhance#3172
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
204 |
13 refs
BTL_Enhance#201
BTL_Enhance#3260
BTL_Enhance#3296
BTL_Enhance#3298
BTL_Enhance#3307
BTL_Enhance#3332
BTL_Enhance#3435
BTL_Enhance#3448
BTL_Enhance#3469
BTL_Enhance#3507
BTL_Enhance#3545
BTL_Enhance#3762
BTL_Enhance#3796
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
205 |
56 refs
BTL_Enhance#202
BTL_Enhance#3241
BTL_Enhance#3244
BTL_Enhance#3319
BTL_Enhance#3324
BTL_Enhance#3349
BTL_Enhance#3352
BTL_Enhance#3355
BTL_Enhance#3366
BTL_Enhance#3369
BTL_Enhance#3372
BTL_Enhance#3375
BTL_Enhance#3378
BTL_Enhance#3385
BTL_Enhance#3400
BTL_Enhance#3403
BTL_Enhance#3406
BTL_Enhance#3409
BTL_Enhance#3412
BTL_Enhance#3418
BTL_Enhance#3424
BTL_Enhance#3427
BTL_Enhance#3430
BTL_Enhance#3436
BTL_Enhance#3439
BTL_Enhance#3443
BTL_Enhance#3446
BTL_Enhance#3449
BTL_Enhance#3452
BTL_Enhance#3455
BTL_Enhance#3461
BTL_Enhance#3464
BTL_Enhance#3465
BTL_Enhance#3467
BTL_Enhance#3470
BTL_Enhance#3473
BTL_Enhance#3497
BTL_Enhance#3506
BTL_Enhance#3509
BTL_Enhance#3535
BTL_Enhance#3544
BTL_Enhance#3547
BTL_Enhance#3571
BTL_Enhance#3574
BTL_Enhance#3577
BTL_Enhance#3580
BTL_Enhance#3583
BTL_Enhance#3595
BTL_Enhance#3732
BTL_Enhance#3735
BTL_Enhance#3750
BTL_Enhance#3759
BTL_Enhance#3765
BTL_Enhance#3787
BTL_Enhance#3793
BTL_Enhance#3801
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
206 |
2 refs
BTL_Enhance#203
BTL_Enhance#3225
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
207 |
2 refs
BTL_Enhance#204
BTL_Enhance#3365
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
208 |
10 refs
BTL_Enhance#205
BTL_Enhance#3218
BTL_Enhance#3269
BTL_Enhance#3280
BTL_Enhance#3326
BTL_Enhance#3333
BTL_Enhance#3346
BTL_Enhance#3386
BTL_Enhance#3390
BTL_Enhance#3733
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
209 |
3 refs
BTL_Enhance#206
BTL_Enhance#3248
BTL_Enhance#3384
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
210 |
15 refs
BTL_Enhance#207
BTL_Enhance#3153
BTL_Enhance#3284
BTL_Enhance#3285
BTL_Enhance#3287
BTL_Enhance#3347
BTL_Enhance#3348
BTL_Enhance#3434
BTL_Enhance#3483
BTL_Enhance#3519
BTL_Enhance#3551
BTL_Enhance#3565
BTL_Enhance#3581
BTL_Enhance#3587
BTL_Enhance#3770
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
211 |
11 refs
BTL_Enhance#Increases movement speed in combat
by 300%.
BTL_Enhance#Increases movement speed in combat
by 25%.
BTL_Enhance#Increases movement speed in combat
by 30%.
BTL_Enhance#Increases movement speed in combat
by 35%.
BTL_Enhance#Increases movement speed in combat
by 50%.
BTL_Enhance#Increases movement speed in combat
by 55%.
BTL_Enhance#Increases movement speed in combat
by 60%.
BTL_Enhance#Increases movement speed in combat
by 30%.
BTL_Enhance#Increases movement speed in combat
by 50%.
BTL_Enhance#Increases movement speed in combat
by 50%.
BTL_Enhance#Increases movement speed in combat
by 30%.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Increases movement speed in combat
by [ML:Enhance kind=Param1 ]%. |
212 |
3 refs
BTL_Enhance#209
BTL_Enhance#3339
BTL_Enhance#3550
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
213 |
24 refs
BTL_Enhance#On Special, Driver receives afterimage,
evading next 30 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 15 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 10 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 5 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 15 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 30 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 20 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 20 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 20 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 15 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 30 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 30 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 15 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 30 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 50 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 15 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 4 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 4 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 5 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 5 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 6 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 5 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 10 attack(s).
BTL_Enhance#On Special, Driver receives afterimage,
evading next 20 attack(s).
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
On Special, Driver receives afterimage,
evading next [ML:Enhance kind=Param1 ] attack(s). |
214 |
18 refs
BTL_Enhance#211
BTL_Enhance#3197
BTL_Enhance#3213
BTL_Enhance#3246
BTL_Enhance#3271
BTL_Enhance#3315
BTL_Enhance#3320
BTL_Enhance#3359
BTL_Enhance#3364
BTL_Enhance#3416
BTL_Enhance#3445
BTL_Enhance#3451
BTL_Enhance#3462
BTL_Enhance#3542
BTL_Enhance#3744
BTL_Enhance#3755
BTL_Enhance#3781
BTL_Enhance#3798
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
215 |
22 refs
BTL_Enhance#212
BTL_Enhance#3216
BTL_Enhance#3223
BTL_Enhance#3292
BTL_Enhance#3310
BTL_Enhance#3328
BTL_Enhance#3360
BTL_Enhance#3361
BTL_Enhance#3421
BTL_Enhance#3444
BTL_Enhance#3454
BTL_Enhance#3463
BTL_Enhance#3480
BTL_Enhance#3485
BTL_Enhance#3486
BTL_Enhance#3494
BTL_Enhance#3518
BTL_Enhance#3723
BTL_Enhance#3743
BTL_Enhance#3748
BTL_Enhance#3754
BTL_Enhance#3799
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
216 |
1 refs
BTL_Enhance#213
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
217 |
7 refs
BTL_Enhance#Boosts taunt resistance by 100%.
BTL_Enhance#Boosts taunt resistance by 60%.
BTL_Enhance#Boosts taunt resistance by 65%.
BTL_Enhance#Boosts taunt resistance by 70%.
BTL_Enhance#Boosts taunt resistance by 90%.
BTL_Enhance#Boosts taunt resistance by 95%.
BTL_Enhance#Boosts taunt resistance by 100%.
|
2 |
0 |
0 |
|
0 |
8 |
True |
False |
False |
Boosts taunt resistance by [ML:Enhance kind=Param1 ]%. |
218 |
7 refs
BTL_Enhance#Boosts Driver shackle resistance
by 100%.
BTL_Enhance#Boosts Driver shackle resistance
by 60%.
BTL_Enhance#Boosts Driver shackle resistance
by 65%.
BTL_Enhance#Boosts Driver shackle resistance
by 70%.
BTL_Enhance#Boosts Driver shackle resistance
by 90%.
BTL_Enhance#Boosts Driver shackle resistance
by 95%.
BTL_Enhance#Boosts Driver shackle resistance
by 100%.
|
2 |
0 |
0 |
|
0 |
8 |
True |
False |
False |
Boosts Driver shackle resistance
by [ML:Enhance kind=Param1 ]%. |
219 |
6 refs
BTL_Enhance#Boosts Blade shackle resistance
by 100%.
BTL_Enhance#Boosts Blade shackle resistance
by 20%.
BTL_Enhance#Boosts Blade shackle resistance
by 40%.
BTL_Enhance#Boosts Blade shackle resistance
by 60%.
BTL_Enhance#Boosts Blade shackle resistance
by 80%.
BTL_Enhance#Boosts Blade shackle resistance
by 100%.
|
2 |
0 |
0 |
|
0 |
8 |
True |
False |
False |
Boosts Blade shackle resistance
by [ML:Enhance kind=Param1 ]%. |
220 |
5 refs
BTL_Enhance#217
BTL_Enhance#3184
BTL_Enhance#3185
BTL_Enhance#3186
BTL_Enhance#3775
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
221 |
14 refs
BTL_Enhance#3140
BTL_Enhance#3141
BTL_Enhance#3192
BTL_Enhance#3193
BTL_Enhance#3222
BTL_Enhance#3228
BTL_Enhance#3278
BTL_Enhance#3312
BTL_Enhance#3314
BTL_Enhance#3387
BTL_Enhance#3397
BTL_Enhance#3426
BTL_Enhance#3433
BTL_Enhance#3517
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
222 |
1 refs
BTL_Enhance#3191
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
223 |
5 refs
BTL_Enhance#3162
BTL_Enhance#3164
BTL_Enhance#3166
BTL_Enhance#3168
BTL_Enhance#3169
|
0 |
0 |
50 |
|
0 |
23 |
False |
False |
False |
|
224 |
4 refs
BTL_Enhance#3163
BTL_Enhance#3165
BTL_Enhance#3167
BTL_Enhance#3170
|
0 |
0 |
50 |
|
0 |
23 |
False |
False |
False |
|
225 |
51 refs
BTL_Enhance#3160
BTL_Enhance#3161
BTL_Enhance#3194
BTL_Enhance#3214
BTL_Enhance#3220
BTL_Enhance#3238
BTL_Enhance#3242
BTL_Enhance#3264
BTL_Enhance#3268
BTL_Enhance#3318
BTL_Enhance#3323
BTL_Enhance#3334
BTL_Enhance#3354
BTL_Enhance#3357
BTL_Enhance#3368
BTL_Enhance#3377
BTL_Enhance#3380
BTL_Enhance#3394
BTL_Enhance#3402
BTL_Enhance#3407
BTL_Enhance#3423
BTL_Enhance#3425
BTL_Enhance#3428
BTL_Enhance#3442
BTL_Enhance#3458
BTL_Enhance#3472
BTL_Enhance#3476
BTL_Enhance#3482
BTL_Enhance#3488
BTL_Enhance#3493
BTL_Enhance#3496
BTL_Enhance#3500
BTL_Enhance#3520
BTL_Enhance#3529
BTL_Enhance#3537
BTL_Enhance#3546
BTL_Enhance#3556
BTL_Enhance#3559
BTL_Enhance#3568
BTL_Enhance#3576
BTL_Enhance#3579
BTL_Enhance#3582
BTL_Enhance#3598
BTL_Enhance#3727
BTL_Enhance#3747
BTL_Enhance#3761
BTL_Enhance#3767
BTL_Enhance#3784
BTL_Enhance#3790
BTL_Enhance#3795
BTL_Enhance#3803
|
0 |
0 |
0 |
|
0 |
23 |
False |
False |
False |
|
226 |
2 refs
BTL_Enhance#Destroys an element orb at random
when Elemental Burst triggers.
BTL_Enhance#Destroys an element orb at random
when Elemental Burst triggers.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Destroys an element orb at random
when Elemental Burst triggers. |
227 |
22 refs
BTL_Enhance#Spawns a small HP Potion on hit,
with a 50% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 10% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 20% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 30% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 40% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 50% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 60% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 70% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 80% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 90% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 100% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion
when landing a hit.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 10% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 20% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 30% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 40% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 50% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 60% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 70% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 80% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 90% chance to spawn 2.
BTL_Enhance#Spawns a small HP Potion on hit,
with a 100% chance to spawn 2.
|
3 |
4 |
0 |
|
0 |
23 |
True |
False |
False |
Spawns a small HP Potion on hit,
with a [ML:Enhance kind=Param1 ]% chance to spawn 2. |
228 |
2 refs
BTL_Enhance#Destroys an element orb when hit with
an opposing element in a Chain Attack.
BTL_Enhance#Destroys an element orb when hit with
an opposing element in a Chain Attack.
|
3 |
0 |
0 |
|
0 |
16 |
True |
False |
False |
Destroys an element orb when hit with
an opposing element in a Chain Attack. |
229 |
11 refs
BTL_Enhance#Adds 100% chance to damage nearby
element orbs during a Chain Attack.
BTL_Enhance#Adds 60% chance to damage nearby
element orbs during a Chain Attack.
BTL_Enhance#Adds 70% chance to damage nearby
element orbs during a Chain Attack.
BTL_Enhance#Adds 80% chance to damage nearby
element orbs during a Chain Attack.
BTL_Enhance#Adds 90% chance to damage nearby
element orbs during a Chain Attack.
BTL_Enhance#Adds 100% chance to damage nearby
element orbs during a Chain Attack.
BTL_Enhance#Adds 60% chance to damage nearby
element orbs during a Chain Attack.
BTL_Enhance#Adds 70% chance to damage nearby
element orbs during a Chain Attack.
BTL_Enhance#Adds 80% chance to damage nearby
element orbs during a Chain Attack.
BTL_Enhance#Adds 90% chance to damage nearby
element orbs during a Chain Attack.
BTL_Enhance#Adds 100% chance to damage nearby
element orbs during a Chain Attack.
|
3 |
0 |
0 |
|
0 |
16 |
True |
False |
False |
Adds [ML:Enhance kind=Param1 ]% chance to damage nearby
element orbs during a Chain Attack. |
230 |
2 refs
BTL_Enhance#Targets damaged element orbs when
not using opposing element in a Chain.
BTL_Enhance#Targets damaged element orbs when
not using opposing element in a Chain.
|
3 |
0 |
0 |
|
0 |
16 |
True |
False |
False |
Targets damaged element orbs when
not using opposing element in a Chain. |
231 |
7 refs
BTL_Enhance#Increases resistance to Stench
by 100%.
BTL_Enhance#Increases resistance to Stench
by 60%.
BTL_Enhance#Increases resistance to Stench
by 65%.
BTL_Enhance#Increases resistance to Stench
by 70%.
BTL_Enhance#Increases resistance to Stench
by 90%.
BTL_Enhance#Increases resistance to Stench
by 95%.
BTL_Enhance#Increases resistance to Stench
by 100%.
|
2 |
0 |
0 |
|
0 |
8 |
True |
False |
False |
Increases resistance to Stench
by [ML:Enhance kind=Param1 ]%. |
232 |
22 refs
BTL_Enhance#224
BTL_Enhance#3154
BTL_Enhance#3155
BTL_Enhance#3156
BTL_Enhance#3157
BTL_Enhance#3158
BTL_Enhance#3159
BTL_Enhance#3420
BTL_Enhance#3533
BTL_Enhance#3553
BTL_Enhance#3560
BTL_Enhance#3588
BTL_Enhance#3593
BTL_Enhance#3745
BTL_Enhance#3757
BTL_Enhance#3763
BTL_Enhance#3777
BTL_Enhance#3783
BTL_Enhance#3785
BTL_Enhance#3788
BTL_Enhance#3792
BTL_Enhance#3804
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
|
233 |
2 refs
BTL_Enhance#225
BTL_Enhance#3532
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
|
234 |
6 refs
BTL_Enhance#Adds an element when performing a
Blade Combo with 100% probability.
BTL_Enhance#Adds an element when performing a
Blade Combo with 60% probability.
BTL_Enhance#Adds an element when performing a
Blade Combo with 70% probability.
BTL_Enhance#Adds an element when performing a
Blade Combo with 80% probability.
BTL_Enhance#Adds an element when performing a
Blade Combo with 90% probability.
BTL_Enhance#Adds an element when performing a
Blade Combo with 100% probability.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Adds an element when performing a
Blade Combo with [ML:Enhance kind=Param1 ]% probability. |
235 |
2 refs
BTL_Enhance#When a Driver is incapacitated, 50%
of aggro is retained.
BTL_Enhance#When a Driver is incapacitated, 50%
of aggro is retained.
|
3 |
0 |
0 |
|
0 |
12 |
True |
False |
False |
When a Driver is incapacitated, [ML:Enhance kind=Param1 ]%
of aggro is retained. |
236 |
2 refs
BTL_Enhance#At max Affinity w/ Pandoria: R and +
to awaken for a time (once per battle).
BTL_Enhance#At max Affinity w/ Pandoria: R and +
to awaken for a time (once per battle).
|
1 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
At max Affinity w/ Pandoria: R and +
to awaken for a time (once per battle). |
237 |
4 refs
BTL_Enhance#229
BTL_Enhance#3772
BTL_Enhance#3773
BTL_Enhance#3774
|
0 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
|
238 |
6 refs
BTL_Enhance#Increases dmg a Driver deals by 250%
(max: 500%) each time they fall.
BTL_Enhance#Increases dmg a Driver deals by 100%
(max: 500%) each time they fall.
BTL_Enhance#Increases dmg a Driver deals by 125%
(max: 500%) each time they fall.
BTL_Enhance#Increases dmg a Driver deals by 150%
(max: 500%) each time they fall.
BTL_Enhance#Increases dmg a Driver deals by 175%
(max: 500%) each time they fall.
BTL_Enhance#Increases dmg a Driver deals by 200%
(max: 500%) each time they fall.
|
1 |
0 |
500 |
|
0 |
23 |
True |
False |
False |
Increases dmg a Driver deals by [ML:Enhance kind=Param1 ]%
(max: [ML:Enhance ]%) each time they fall. |
239 |
1 refs
BTL_Enhance#231
|
1 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
|
240 |
6 refs
BTL_Enhance#Increases auto-attack speed by 25%
and Arts speed by 25%.
BTL_Enhance#Increases auto-attack speed by 15%
and Arts speed by 10%.
BTL_Enhance#Increases auto-attack speed by 17%
and Arts speed by 12%.
BTL_Enhance#Increases auto-attack speed by 20%
and Arts speed by 15%.
BTL_Enhance#Increases auto-attack speed by 22%
and Arts speed by 17%.
BTL_Enhance#Increases auto-attack speed by 25%
and Arts speed by 20%.
|
1 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Increases auto-attack speed by [ML:Enhance kind=Param1 ]%
and Arts speed by [ML:Enhance kind=Param2 ]%. |
241 |
6 refs
BTL_Enhance#Increases dmg of lv4 Special by 200%
each time it's used (max: 1000%).
BTL_Enhance#Increases dmg of lv4 Special by 250%
each time it's used (max: 1000%).
BTL_Enhance#Increases dmg of lv4 Special by 275%
each time it's used (max: 1000%).
BTL_Enhance#Increases dmg of lv4 Special by 300%
each time it's used (max: 1000%).
BTL_Enhance#Increases dmg of lv4 Special by 325%
each time it's used (max: 1000%).
BTL_Enhance#Increases dmg of lv4 Special by 350%
each time it's used (max: 1000%).
|
1 |
0 |
1000 |
|
0 |
23 |
True |
False |
False |
Increases dmg of lv4 Special by [ML:Enhance kind=Param1 ]%
each time it's used (max: [ML:Enhance ]%). |
242 |
6 refs
BTL_Enhance#Can negate powerful enemy attack via
button challenge (5.1 sec cooldown).
BTL_Enhance#Can negate powerful enemy attack via
button challenge (100 sec cooldown).
BTL_Enhance#Can negate powerful enemy attack via
button challenge (90 sec cooldown).
BTL_Enhance#Can negate powerful enemy attack via
button challenge (80 sec cooldown).
BTL_Enhance#Can negate powerful enemy attack via
button challenge (70 sec cooldown).
BTL_Enhance#Can negate powerful enemy attack via
button challenge (60 sec cooldown).
|
1 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Can negate powerful enemy attack via
button challenge ([ML:Enhance kind=Param1 ] sec cooldown). |
243 |
6 refs
BTL_Enhance#30% chance to remove awakened
status from enemy when using Special.
BTL_Enhance#60% chance to remove awakened
status from enemy when using Special.
BTL_Enhance#70% chance to remove awakened
status from enemy when using Special.
BTL_Enhance#80% chance to remove awakened
status from enemy when using Special.
BTL_Enhance#90% chance to remove awakened
status from enemy when using Special.
BTL_Enhance#100% chance to remove awakened
status from enemy when using Special.
|
3 |
0 |
0 |
Purge Awakening |
0 |
23 |
True |
False |
False |
[ML:Enhance kind=Param1 ]% chance to remove awakened
status from enemy when using Special. |
244 |
6 refs
BTL_Enhance#Increases party critical hit rate by
100% at max Affinity.
BTL_Enhance#Increases party critical hit rate by
20% at max Affinity.
BTL_Enhance#Increases party critical hit rate by
25% at max Affinity.
BTL_Enhance#Increases party critical hit rate by
30% at max Affinity.
BTL_Enhance#Increases party critical hit rate by
35% at max Affinity.
BTL_Enhance#Increases party critical hit rate by
40% at max Affinity.
|
1 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Increases party critical hit rate by
[ML:Enhance kind=Param1 ]% at max Affinity. |
245 |
6 refs
BTL_Enhance#Increases damage dealt by 25% each
time a critical hit is dealt (max: 300%).
BTL_Enhance#Increases damage dealt by 5% each
time a critical hit is dealt (max: 300%).
BTL_Enhance#Increases damage dealt by 7% each
time a critical hit is dealt (max: 300%).
BTL_Enhance#Increases damage dealt by 10% each
time a critical hit is dealt (max: 300%).
BTL_Enhance#Increases damage dealt by 12% each
time a critical hit is dealt (max: 300%).
BTL_Enhance#Increases damage dealt by 15% each
time a critical hit is dealt (max: 300%).
|
1 |
0 |
300 |
|
0 |
23 |
True |
False |
False |
Increases damage dealt by [ML:Enhance kind=Param1 ]% each
time a critical hit is dealt (max: [ML:Enhance ]%). |
246 |
1 refs
BTL_Enhance#238
|
1 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
|
247 |
1 refs
BTL_Enhance#239
|
1 |
0 |
25 |
|
0 |
23 |
True |
False |
False |
|
248 |
6 refs
BTL_Enhance#Boosts recharge for Driver Arts by
1 when you evade an attack.
BTL_Enhance#Boosts recharge for Driver Arts by
0.5 when you evade an attack.
BTL_Enhance#Boosts recharge for Driver Arts by
1 when you evade an attack.
BTL_Enhance#Boosts recharge for Driver Arts by
1.5 when you evade an attack.
BTL_Enhance#Boosts recharge for Driver Arts by
2 when you evade an attack.
BTL_Enhance#Boosts recharge for Driver Arts by
2.5 when you evade an attack.
|
1 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Boosts recharge for Driver Arts by
[ML:Enhance kind=Param1 ] when you evade an attack. |
249 |
6 refs
BTL_Enhance#Increases damage dealt by party by
500% when a Launched enemy is hit.
BTL_Enhance#Increases damage dealt by party by
200% when a Launched enemy is hit.
BTL_Enhance#Increases damage dealt by party by
225% when a Launched enemy is hit.
BTL_Enhance#Increases damage dealt by party by
250% when a Launched enemy is hit.
BTL_Enhance#Increases damage dealt by party by
275% when a Launched enemy is hit.
BTL_Enhance#Increases damage dealt by party by
300% when a Launched enemy is hit.
|
1 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Increases damage dealt by party by
[ML:Enhance kind=Param1 ]% when a Launched enemy is hit. |
250 |
6 refs
BTL_Enhance#Increases damage dealt by 100% per
HP Potion picked up (max: 500%).
BTL_Enhance#Increases damage dealt by 60% per
HP Potion picked up (max: 500%).
BTL_Enhance#Increases damage dealt by 70% per
HP Potion picked up (max: 500%).
BTL_Enhance#Increases damage dealt by 80% per
HP Potion picked up (max: 500%).
BTL_Enhance#Increases damage dealt by 90% per
HP Potion picked up (max: 500%).
BTL_Enhance#Increases damage dealt by 100% per
HP Potion picked up (max: 500%).
|
1 |
0 |
500 |
|
0 |
23 |
True |
False |
False |
Increases damage dealt by [ML:Enhance kind=Param1 ]% per
HP Potion picked up (max: [ML:Enhance ]%). |
251 |
7 refs
BTL_Enhance#Increases item drop collection
range by 0cm.
BTL_Enhance#Increases item drop collection
range by 100cm.
BTL_Enhance#Increases item drop collection
range by 105cm.
BTL_Enhance#Increases item drop collection
range by 110cm.
BTL_Enhance#Increases item drop collection
range by 200cm.
BTL_Enhance#Increases item drop collection
range by 205cm.
BTL_Enhance#Increases item drop collection
range by 210cm.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Increases item drop collection
range by [ML:Enhance kind=Param1 ]cm. |
252 |
7 refs
BTL_Enhance#Boosts Nullify Heal resistance
by 100%.
BTL_Enhance#Boosts Nullify Heal resistance
by 60%.
BTL_Enhance#Boosts Nullify Heal resistance
by 65%.
BTL_Enhance#Boosts Nullify Heal resistance
by 70%.
BTL_Enhance#Boosts Nullify Heal resistance
by 90%.
BTL_Enhance#Boosts Nullify Heal resistance
by 95%.
BTL_Enhance#Boosts Nullify Heal resistance
by 100%.
|
3 |
0 |
0 |
|
0 |
8 |
True |
False |
False |
Boosts Nullify Heal resistance
by [ML:Enhance kind=Param1 ]%. |
253 |
7 refs
BTL_Enhance#Boosts Doom resistance by 100%.
BTL_Enhance#Boosts Doom resistance by 60%.
BTL_Enhance#Boosts Doom resistance by 65%.
BTL_Enhance#Boosts Doom resistance by 70%.
BTL_Enhance#Boosts Doom resistance by 90%.
BTL_Enhance#Boosts Doom resistance by 95%.
BTL_Enhance#Boosts Doom resistance by 100%.
|
3 |
0 |
0 |
|
0 |
8 |
True |
False |
False |
Boosts Doom resistance by [ML:Enhance kind=Param1 ]%. |
254 |
7 refs
BTL_Enhance#Boosts resistance to Party-Gauge-
draining attacks by 100%.
BTL_Enhance#Boosts resistance to Party-Gauge-
draining attacks by 60%.
BTL_Enhance#Boosts resistance to Party-Gauge-
draining attacks by 65%.
BTL_Enhance#Boosts resistance to Party-Gauge-
draining attacks by 70%.
BTL_Enhance#Boosts resistance to Party-Gauge-
draining attacks by 90%.
BTL_Enhance#Boosts resistance to Party-Gauge-
draining attacks by 95%.
BTL_Enhance#Boosts resistance to Party-Gauge-
draining attacks by 100%.
|
3 |
0 |
0 |
|
0 |
8 |
True |
False |
False |
Boosts resistance to Party-Gauge-
draining attacks by [ML:Enhance kind=Param1 ]%. |
255 |
7 refs
BTL_Enhance#Deal 100% more and take 100%
more damage.
BTL_Enhance#Deal 50% more and take 25%
more damage.
BTL_Enhance#Deal 55% more and take 27%
more damage.
BTL_Enhance#Deal 60% more and take 30%
more damage.
BTL_Enhance#Deal 100% more and take 50%
more damage.
BTL_Enhance#Deal 105% more and take 52%
more damage.
BTL_Enhance#Deal 110% more and take 55%
more damage.
|
3 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Deal [ML:Enhance kind=Param1 ]% more and take [ML:Enhance kind=Param2 ]%
more damage. |
256 |
7 refs
BTL_Enhance#Take 99% less and deal 99%
less damage.
BTL_Enhance#Take 15% less and deal 30%
less damage.
BTL_Enhance#Take 17% less and deal 35%
less damage.
BTL_Enhance#Take 20% less and deal 40%
less damage.
BTL_Enhance#Take 25% less and deal 50%
less damage.
BTL_Enhance#Take 27% less and deal 55%
less damage.
BTL_Enhance#Take 30% less and deal 60%
less damage.
|
3 |
0 |
0 |
|
0 |
2 |
True |
False |
False |
Take [ML:Enhance kind=Param1 ]% less and deal [ML:Enhance kind=Param2 ]%
less damage. |
257 |
6 refs
BTL_Enhance#Increases damage dealt by 100% on
every Vanguard Switch (max: 250%).
BTL_Enhance#Increases damage dealt by 30% on
every Vanguard Switch (max: 250%).
BTL_Enhance#Increases damage dealt by 35% on
every Vanguard Switch (max: 250%).
BTL_Enhance#Increases damage dealt by 40% on
every Vanguard Switch (max: 250%).
BTL_Enhance#Increases damage dealt by 45% on
every Vanguard Switch (max: 250%).
BTL_Enhance#Increases damage dealt by 50% on
every Vanguard Switch (max: 250%).
|
1 |
0 |
250 |
|
0 |
1 |
True |
False |
False |
Increases damage dealt by [ML:Enhance kind=Param1 ]% on
every Vanguard Switch (max: [ML:Enhance ]%). |
258 |
6 refs
BTL_Enhance#Increases party resistance to all
debuffs by 100%.
BTL_Enhance#Increases party resistance to all
debuffs by 20%.
BTL_Enhance#Increases party resistance to all
debuffs by 25%.
BTL_Enhance#Increases party resistance to all
debuffs by 30%.
BTL_Enhance#Increases party resistance to all
debuffs by 35%.
BTL_Enhance#Increases party resistance to all
debuffs by 40%.
|
3 |
0 |
0 |
|
0 |
8 |
True |
False |
False |
Increases party resistance to all
debuffs by [ML:Enhance kind=Param1 ]%. |
259 |
6 refs
BTL_Enhance#Increases damage dealt by 100% on
every attack cancel (max: 250%).
BTL_Enhance#Increases damage dealt by 6% on
every attack cancel (max: 250%).
BTL_Enhance#Increases damage dealt by 7% on
every attack cancel (max: 250%).
BTL_Enhance#Increases damage dealt by 8% on
every attack cancel (max: 250%).
BTL_Enhance#Increases damage dealt by 9% on
every attack cancel (max: 250%).
BTL_Enhance#Increases damage dealt by 10% on
every attack cancel (max: 250%).
|
1 |
0 |
250 |
|
0 |
1 |
True |
False |
False |
Increases damage dealt by [ML:Enhance kind=Param1 ]% on
every attack cancel (max: [ML:Enhance ]%). |
260 |
3 refs
BTL_Enhance#252
BTL_Enhance#3769
BTL_Enhance#3771
|
0 |
0 |
0 |
|
0 |
0 |
False |
False |
False |
|
261 |
6 refs
BTL_Enhance#On using Special, has 100% chance
to purge enemy rage status.
BTL_Enhance#On using Special, has 60% chance
to purge enemy rage status.
BTL_Enhance#On using Special, has 70% chance
to purge enemy rage status.
BTL_Enhance#On using Special, has 80% chance
to purge enemy rage status.
BTL_Enhance#On using Special, has 90% chance
to purge enemy rage status.
BTL_Enhance#On using Special, has 100% chance
to purge enemy rage status.
|
1 |
0 |
0 |
Purge Rage |
0 |
1 |
True |
False |
False |
On using Special, has [ML:Enhance kind=Param1 ]% chance
to purge enemy rage status. |
262 |
6 refs
BTL_Enhance#With Elma in battle, press R and - to
engage. Uses P.Gauge, lasts 60 secs.
BTL_Enhance#With Elma in battle, press R and - to
engage. Uses P.Gauge, lasts 50 secs.
BTL_Enhance#With Elma in battle, press R and - to
engage. Uses P.Gauge, lasts 60 secs.
BTL_Enhance#With Elma in battle, press R and - to
engage. Uses P.Gauge, lasts 70 secs.
BTL_Enhance#With Elma in battle, press R and - to
engage. Uses P.Gauge, lasts 80 secs.
BTL_Enhance#With Elma in battle, press R and - to
engage. Uses P.Gauge, lasts 90 secs.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
With Elma in battle, press R and - to
engage. Uses P.Gauge, lasts [ML:Enhance kind=Param1 ] secs. |
263 |
6 refs
BTL_Enhance#Increases damage dealt by 200% and
critical rate by 200% at max Affinity.
BTL_Enhance#Increases damage dealt by 90% and
critical rate by 20% at max Affinity.
BTL_Enhance#Increases damage dealt by 105% and
critical rate by 25% at max Affinity.
BTL_Enhance#Increases damage dealt by 120% and
critical rate by 30% at max Affinity.
BTL_Enhance#Increases damage dealt by 135% and
critical rate by 35% at max Affinity.
BTL_Enhance#Increases damage dealt by 150% and
critical rate by 40% at max Affinity.
|
1 |
0 |
0 |
|
0 |
1 |
True |
False |
False |
Increases damage dealt by [ML:Enhance kind=Param1 ]% and
critical rate by [ML:Enhance kind=Param2 ]% at max Affinity. |
264 |
2 refs
BTL_Enhance#Reduces terrain damage by 100%.
BTL_Enhance#Reduces terrain damage by 35%.
|
3 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Reduces terrain damage by [ML:Enhance kind=Param1 ]%. |
265 |
7 refs
BTL_Enhance#When recoverable HP exists,
increases damage dealt by 500%.
BTL_Enhance#When recoverable HP exists,
increases damage dealt by 20%.
BTL_Enhance#When recoverable HP exists,
increases damage dealt by 25%.
BTL_Enhance#When recoverable HP exists,
increases damage dealt by 30%.
BTL_Enhance#When recoverable HP exists,
increases damage dealt by 40%.
BTL_Enhance#When recoverable HP exists,
increases damage dealt by 45%.
BTL_Enhance#When recoverable HP exists,
increases damage dealt by 50%.
|
1 |
0 |
0 |
|
0 |
1 |
False |
False |
False |
When recoverable HP exists,
increases damage dealt by [ML:Enhance kind=Param1 ]%. |
266 |
7 refs
BTL_Enhance#When recoverable HP exists,
increases evade rate by 500%.
BTL_Enhance#When recoverable HP exists,
increases evade rate by 15%.
BTL_Enhance#When recoverable HP exists,
increases evade rate by 20%.
BTL_Enhance#When recoverable HP exists,
increases evade rate by 25%.
BTL_Enhance#When recoverable HP exists,
increases evade rate by 30%.
BTL_Enhance#When recoverable HP exists,
increases evade rate by 35%.
BTL_Enhance#When recoverable HP exists,
increases evade rate by 40%.
|
2 |
0 |
0 |
|
0 |
2 |
False |
False |
False |
When recoverable HP exists,
increases evade rate by [ML:Enhance kind=Param1 ]%. |
267 |
7 refs
BTL_Enhance#When recoverable HP exists,
increases guard rate by 500%.
BTL_Enhance#When recoverable HP exists,
increases guard rate by 20%.
BTL_Enhance#When recoverable HP exists,
increases guard rate by 25%.
BTL_Enhance#When recoverable HP exists,
increases guard rate by 30%.
BTL_Enhance#When recoverable HP exists,
increases guard rate by 40%.
BTL_Enhance#When recoverable HP exists,
increases guard rate by 45%.
BTL_Enhance#When recoverable HP exists,
increases guard rate by 50%.
|
2 |
0 |
0 |
|
0 |
2 |
False |
False |
False |
When recoverable HP exists,
increases guard rate by [ML:Enhance kind=Param1 ]%. |
268 |
7 refs
BTL_Enhance#When recoverable HP exists,
increases critical hit rate by 500%.
BTL_Enhance#When recoverable HP exists,
increases critical hit rate by 20%.
BTL_Enhance#When recoverable HP exists,
increases critical hit rate by 25%.
BTL_Enhance#When recoverable HP exists,
increases critical hit rate by 30%.
BTL_Enhance#When recoverable HP exists,
increases critical hit rate by 40%.
BTL_Enhance#When recoverable HP exists,
increases critical hit rate by 45%.
BTL_Enhance#When recoverable HP exists,
increases critical hit rate by 50%.
|
1 |
0 |
0 |
|
0 |
1 |
False |
False |
False |
When recoverable HP exists,
increases critical hit rate by [ML:Enhance kind=Param1 ]%. |
269 |
6 refs
BTL_Enhance#Increase dmg. dealt by 500% and eva.
rate by 500% when Affinity is at max.
BTL_Enhance#Increase dmg. dealt by 90% and eva.
rate by 15% when Affinity is at max.
BTL_Enhance#Increase dmg. dealt by 105% and eva.
rate by 17% when Affinity is at max.
BTL_Enhance#Increase dmg. dealt by 120% and eva.
rate by 20% when Affinity is at max.
BTL_Enhance#Increase dmg. dealt by 135% and eva.
rate by 22% when Affinity is at max.
BTL_Enhance#Increase dmg. dealt by 150% and eva.
rate by 25% when Affinity is at max.
|
1 |
0 |
0 |
|
0 |
23 |
True |
False |
False |
Increase dmg. dealt by [ML:Enhance kind=Param1 ]% and eva.
rate by [ML:Enhance kind=Param2 ]% when Affinity is at max. |