1 |
|
148 |
One of the wind turbines was attacked by Hodes.[XENO:n ]
Help resolve the Ether Plant problem. |
2 |
|
138 |
Teach the head of the Hodes a lesson. |
3 |
|
138 |
Use the Turbine Access Panel in the[XENO:n ]
Ether Plant at Eryth Sea to fix the plant. |
4 |
|
138 |
Return to Jarack. |
5 |
|
138 |
The Ether Plant is working again. Now Jarack[XENO:n ]
should be able to fix the lighthouse. |
6 |
|
148 |
Find the Hode Refuge and teach the Hode leader[XENO:n ]
a lesson. |
7 |
|
138 |
Defeat [System:Color name=item ]Funeral Gozra[/System:Color] at the Hode Refuge in[XENO:n ]
Eryth Sea. |
8 |
|
138 |
You have defeated the Hode leader and ensured[XENO:n ]
the safety of the wind turbine. |
9 |
|
148 |
Fix the wind turbine that the Hodes broke. |
10 |
|
138 |
Collect 3 pieces of [System:Color name=item ]Luxury Hode Wood[/System:Color] from[XENO:n ]
Hodes at Eryth Sea. |
11 |
|
138 |
Return to Jarack. |
12 |
|
138 |
Use the Turbine Access Panel in the[XENO:n ]
Ether Plant at Eryth Sea to fix the plant. |
13 |
|
138 |
Return to Jarack. |
14 |
|
138 |
The wind turbine has been fixed with the[XENO:n ]
materials you collected and is working fine now. |
15 |
|
148 |
Cronies of the defeated Hode leader want revenge. |
16 |
|
138 |
Defeat 2 [System:Color name=item ]Confusion Ekidnos[/System:Color] at Eryth Sea. |
17 |
|
138 |
Return to Jarack. |
18 |
|
138 |
You defeated the cronies of the Hode leader so[XENO:n ]
the Ether Plant should be safe...finally! |
19 |
|
148 |
There are more problems with the lighthouse. The[XENO:n ]
light won't come on. When darkness falls, monsters[XENO:n ]
will attack. Defend the lighthouse. |
20 |
|
138 |
Defeat 3 [System:Color name=item ]Decay Ekidnos[/System:Color] near Syrath Lighthouse[XENO:n ]
at Eryth Sea. (Only at night.) |
21 |
|
138 |
Return to Shalen. |
22 |
|
138 |
The lighthouse is safe and has been fixed. Now[XENO:n ]
it lights up the whole area. |
23 |
|
148 |
Miriall tried to stop Talia but Talia didn't listen and[XENO:n ]
went off to Satorl all alone. Talia could be in grave[XENO:n ]
danger. Go and help her. |
24 |
|
138 |
Defeat [System:Color name=item ]Dogmatic Gogol[/System:Color] near the[XENO:n ]
Place of Judgement in Satorl Marsh. |
25 |
|
138 |
Talk to Talia who is at the Place of Judgement[XENO:n ]
in Satorl Marsh. |
26 |
|
138 |
Talk to Talia who is on the Ether Plant[XENO:n ]
at Eryth Sea. |
27 |
|
138 |
Talia wanted to complete the research into[XENO:n ]
the War God faith for her lost friends. |
28 |
|
148 |
It seems that there is a statue of the War God in Valak[XENO:n ]
Mountain. Complete the research into the War God[XENO:n ]
faith for Ruthan and Naroth. |
29 |
|
138 |
Investigate the War God statue at La Luz Church[XENO:n ]
in Valak Mountain. |
30 |
|
138 |
Talk to Talia. |
31 |
|
138 |
The birthplace of the War God faith must be[XENO:n ]
Valak Mountain. Their research is complete. |
32 |
|
148 |
Miriall fled the capital with Teelan, but at some point[XENO:n ]
seems to have lost sight of him. Find Teelan to ease[XENO:n ]
her worried heart. |
33 |
|
138 |
Talk to Teelan. |
34 |
|
138 |
Return to Miriall. |
35 |
|
138 |
Teelan was hiding in the imperial capital. You[XENO:n ]
rescued him, and put Miriall's worries to rest. |
36 |
|
148 |
When Vidian fled the imperial capital, she was helped[XENO:n ]
by Telethia. She feels it must be some good friends.[XENO:n ]
Try and find out if this is the truth. |
37 |
|
138 |
Defeat 10 [System:Color name=item ]Arel Telethia[/System:Color] in Alcamoth. |
38 |
|
138 |
Defeat [System:Color name=item ]Telethia Arielle[/System:Color] near the Fountain of[XENO:n ]
Eternity in Alcamoth. |
39 |
|
138 |
Defeat [System:Color name=item ]Telethia Lesunia[/System:Color] near Melfica Road[XENO:n ]
in Alcamoth. |
40 |
|
138 |
Return to Vidian. |
41 |
|
138 |
It really was Vidian's friends who saved her.[XENO:n ]
Vidian offers up a tearful prayer for her friends. |
42 |
|
148 |
When Vidian was fleeing the Imperial City, she was[XENO:n ]
saved by some Telethia who turned out to be her[XENO:n ]
friends. It will be sad, but you should put them to rest. |
43 |
|
138 |
Defeat 10 [System:Color name=item ]Arel Telethia[/System:Color] in Alcamoth. |
44 |
|
138 |
Defeat [System:Color name=item ]Telethia Arielle[/System:Color] near the Fountain of[XENO:n ]
Eternity in Alcamoth. |
45 |
|
138 |
Defeat [System:Color name=item ]Telethia Lesunia[/System:Color] near Melfica Road[XENO:n ]
in Alcamoth. |
46 |
|
138 |
Return to Vidian. |
47 |
|
138 |
Vidian's two friends are at peace now.[XENO:n ]
Vidian offers up a tearful prayer for her friends. |
48 |
|
148 |
There is a Telethia research facility within the[XENO:n ]
High Entia Tomb. Go to the High Entia Tomb and[XENO:n ]
find the research facility. |
49 |
|
138 |
Collect the [System:Color name=item ]Telethia Research[/System:Color] from the Telethia[XENO:n ]
Laboratory in the High Entia Tomb |
50 |
|
138 |
Return to Teelan. |
51 |
|
138 |
You found the Telethia Research. Perhaps the[XENO:n ]
Telethia will return to their original forms one day. |
52 |
|
148 |
There are lots of monsters at Eryth Sea.[XENO:n ]
Clear some so it's safer. |
53 |
|
138 |
Defeat 5 [System:Color name=item ]Palti Kromars[/System:Color] at Eryth Sea. |
54 |
|
138 |
You completed the lighthouse keeper's request.[XENO:n ]
Eryth Sea should be a little safer now. |
55 |
|
148 |
There are lots of monsters at Eryth Sea.[XENO:n ]
Clear some so it's safer. |
56 |
|
138 |
Defeat 5 [System:Color name=item ]Maleza Kromars[/System:Color] at Eryth Sea. |
57 |
|
138 |
You completed the lighthouse keeper's request.[XENO:n ]
Eryth Sea should be a little safer now. |
58 |
|
148 |
Eryth Sea is very dangerous. There is a particularly[XENO:n ]
terrifying monster that should be exterminated. |
59 |
|
138 |
Defeat [System:Color name=item ]Flabbergasted Jerome[/System:Color] in the area of[XENO:n ]
Hovering Reef 5 at Eryth Sea. |
60 |
|
138 |
You completed the lighthouse keeper's request.[XENO:n ]
Eryth Sea should be a little safer now. |
61 |
|
148 |
The Alcamoth resident wants to research Eryth Sea[XENO:n ]
but she can't find the things she needs. Collect some[XENO:n ]
items and materials for her. |
62 |
|
138 |
Collect 3 [System:Color name=item ]Hiln Coin Purses[/System:Color] from Eryth Hilns in[XENO:n ]
Eryth Sea. |
63 |
|
138 |
Collect 5 [System:Color name=item ]Doomsday Poppies[/System:Color] from Eryth Sea. |
64 |
|
138 |
You completed the Alcamoth resident's request.[XENO:n ]
Now she should be able to start her investigation. |
65 |
|
148 |
The Alcamoth resident wants to research Eryth Sea[XENO:n ]
but she can't find the things she needs. Collect some[XENO:n ]
items and materials for her. |
66 |
|
138 |
Collect 3 [System:Color name=item ]Andos Antennae[/System:Color] from Andos in the[XENO:n ]
High Entia Tomb. |
67 |
|
138 |
Collect 3 [System:Color name=item ]Old Dragon Spines[/System:Color] from Racti Lexos at[XENO:n ]
Eryth Sea. |
68 |
|
138 |
Collect 3 spears of [System:Color name=item ]Pink Asparagus[/System:Color] at Eryth Sea. |
69 |
|
138 |
You completed the Alcamoth resident's request.[XENO:n ]
Now she should be able to start her investigation. |
70 |
|
148 |
There has been a support request from a worker who[XENO:n ]
is fixing a transporter near Syrath Lighthouse at Eryth[XENO:n ]
Sea. He may be in danger. Hurry to help him! |
71 |
|
138 |
Go to Hovering Reef 4 where Syrath Lighthouse[XENO:n ]
is situated and ask where the worker is. |
72 |
|
138 |
Go from the back of Syrath Lighthouse to the[XENO:n ]
Ether Crystal Deposit. |
73 |
|
138 |
Help the worker that is being attacked[XENO:n ]
by Kromars. |
74 |
|
138 |
Talk to the worker. |
75 |
|
138 |
You saved the worker. Now he should be able[XENO:n ]
to continue repairing the transporter. |
76 |
|
148 |
Prison Island is accessible via a transporter from[XENO:n ]
Central Seal Island. Open the sister gates, Khatorl and[XENO:n ]
Soltnar which protect it to open the transporter's seal. |
77 |
|
138 |
Open the sister gates Khatorl and Soltnar. |
78 |
|
138 |
Unlock the seal that has appeared to be able[XENO:n ]
to reach Prison Island. |
79 |
|
138 |
The transporter's seal has been broken. You[XENO:n ]
can now go to Prison Island. |
80 |
|
148 |
To open the gates that protect the transporter to[XENO:n ]
Prison Island, you will need to release the seals on[XENO:n ]
Khatorl Seal Island and Soltnar Seal Island. |
81 |
|
138 |
Release the seal on Khatorl Seal Island. |
82 |
|
138 |
Release the seal on Soltnar Seal Island. |
83 |
|
138 |
The Khatorl and Soltnar gates are open. |