| 496 |
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| 497 |
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One of the wind turbines was attacked by Hodes.@Help resolve the Ether Plant problem. |
Teach the head of the Hodes a lesson. |
Use the Turbine Access Panel in the@Ether Plant at Eryth Sea to fix the plant. |
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Return to Jarack. |
The Ether Plant is working again. Now Jarack@should be able to fix the lighthouse. |
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| 498 |
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Find the Hode Refuge and teach the Hode leader@a lesson. |
Defeat Funeral Gozra at the Hode Refuge in@Eryth Sea. |
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You have defeated the Hode leader and ensured@the safety of the wind turbine. |
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| 499 |
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Fix the wind turbine that the Hodes broke. |
Collect 3 pieces of Luxury Hode Wood from@Hodes at Eryth Sea. |
Return to Jarack. |
Use the Turbine Access Panel in the@Ether Plant at Eryth Sea to fix the plant. |
Return to Jarack. |
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The wind turbine has been fixed with the@materials you collected and is working fine now. |
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| 500 |
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Cronies of the defeated Hode leader want revenge. |
Defeat 2 Confusion Ekidnos at Eryth Sea. |
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Return to Jarack. |
You defeated the cronies of the Hode leader so@the Ether Plant should be safe...finally! |
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| 501 |
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| 502 |
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There are more problems with the lighthouse. The@light won't come on. When darkness falls, monsters@will attack. Defend the lighthouse. |
Defeat 3 Decay Ekidnos near Syrath Lighthouse@at Eryth Sea. (Only at night.) |
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Return to Shalen. |
The lighthouse is safe and has been fixed. Now@it lights up the whole area. |
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| 503 |
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| 504 |
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| 505 |
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| 506 |
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| 507 |
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Miriall tried to stop Talia but Talia didn't listen and@went off to Satorl all alone. Talia could be in grave@danger. Go and help her. |
Defeat Dogmatic Gogol near the@Place of Judgement in Satorl Marsh. |
Talk to Talia who is at the Place of Judgement@in Satorl Marsh. |
Talk to Talia who is on the Ether Plant@at Eryth Sea. |
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Talia wanted to complete the research into@the War God faith for her lost friends. |
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| 508 |
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It seems that there is a statue of the War God in Valak@Mountain. Complete the research into the War God@faith for Ruthan and Naroth. |
Investigate the War God statue at La Luz Church@in Valak Mountain. |
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Talk to Talia. |
The birthplace of the War God faith must be@Valak Mountain. Their research is complete. |
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| 509 |
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Miriall fled the capital with Teelan, but at some point@seems to have lost sight of him. Find Teelan to ease@her worried heart. |
Talk to Teelan. |
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Return to Miriall. |
Teelan was hiding in the imperial capital. You@rescued him, and put Miriall's worries to rest. |
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| 510 |
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When Vidian fled the imperial capital, she was helped@by Telethia. She feels it must be some good friends.@Try and find out if this is the truth. |
Defeat 10 Arel Telethia in Alcamoth. |
Defeat Telethia Arielle near the Fountain of@Eternity in Alcamoth. |
Defeat Telethia Lesunia near Melfica Road@in Alcamoth. |
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Return to Vidian. |
It really was Vidian's friends who saved her.@Vidian offers up a tearful prayer for her friends. |
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| 511 |
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When Vidian was fleeing the Imperial City, she was@saved by some Telethia who turned out to be her@friends. It will be sad, but you should put them to rest. |
Defeat 10 Arel Telethia in Alcamoth. |
Defeat Telethia Arielle near the Fountain of@Eternity in Alcamoth. |
Defeat Telethia Lesunia near Melfica Road@in Alcamoth. |
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Return to Vidian. |
Vidian's two friends are at peace now.@Vidian offers up a tearful prayer for her friends. |
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| 512 |
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There is a Telethia research facility within the@High Entia Tomb. Go to the High Entia Tomb and@find the research facility. |
Collect the Telethia Research from the Telethia@Laboratory in the High Entia Tomb |
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Return to Teelan. |
You found the Telethia Research. Perhaps the@Telethia will return to their original forms one day. |
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| 513 |
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| 514 |
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| 515 |
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There are lots of monsters at Eryth Sea.@Clear some so it's safer. |
Defeat 5 Palti Kromars at Eryth Sea. |
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You completed the lighthouse keeper's request.@Eryth Sea should be a little safer now. |
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| 516 |
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There are lots of monsters at Eryth Sea.@Clear some so it's safer. |
Defeat 5 Maleza Kromars at Eryth Sea. |
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You completed the lighthouse keeper's request.@Eryth Sea should be a little safer now. |
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| 517 |
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Eryth Sea is very dangerous. There is a particularly@terrifying monster that should be exterminated. |
Defeat Flabbergasted Jerome in the area of@Hovering Reef 5 at Eryth Sea. |
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You completed the lighthouse keeper's request.@Eryth Sea should be a little safer now. |
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| 518 |
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| 519 |
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| 520 |
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| 521 |
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| 522 |
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The Alcamoth resident wants to research Eryth Sea@but she can't find the things she needs. Collect some@items and materials for her. |
Collect 3 Hiln Coin Purses from Eryth Hilns in@Eryth Sea. |
Collect 5 Doomsday Poppies from Eryth Sea. |
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You completed the Alcamoth resident's request.@Now she should be able to start her investigation. |
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| 523 |
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The Alcamoth resident wants to research Eryth Sea@but she can't find the things she needs. Collect some@items and materials for her. |
Collect 3 Andos Antennae from Andos in the@High Entia Tomb. |
Collect 3 Old Dragon Spines from Racti Lexos at@Eryth Sea. |
Collect 3 spears of Pink Asparagus at Eryth Sea. |
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You completed the Alcamoth resident's request.@Now she should be able to start her investigation. |
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| 524 |
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| 525 |
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There has been a support request from a worker who@is fixing a transporter near Syrath Lighthouse at Eryth@Sea. He may be in danger. Hurry to help him! |
Go to Hovering Reef 4 where Syrath Lighthouse@is situated and ask where the worker is. |
Go from the back of Syrath Lighthouse to the@Ether Crystal Deposit. |
Help the worker that is being attacked@by Kromars. |
Talk to the worker. |
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You saved the worker. Now he should be able@to continue repairing the transporter. |
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| 526 |
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Prison Island is accessible via a transporter from@Central Seal Island. Open the sister gates, Khatorl and@Soltnar which protect it to open the transporter's seal. |
Open the sister gates Khatorl and Soltnar. |
Unlock the seal that has appeared to be able@to reach Prison Island. |
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The transporter's seal has been broken. You@can now go to Prison Island. |
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| 527 |
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To open the gates that protect the transporter to@Prison Island, you will need to release the seals on@Khatorl Seal Island and Soltnar Seal Island. |
Release the seal on Khatorl Seal Island. |
Release the seal on Soltnar Seal Island. |
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The Khatorl and Soltnar gates are open. |
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| 528 |
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| 529 |
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| 530 |
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